Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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wbadger_13 Jun 30, 2019 @ 11:32pm
1st Necron Mission for Chaos - STEALTH????
Spoilers for those who are not at this point in the campaign

1st Necron related mission has you do a STEALTH mission in a STRATEGY game - I am just so utterly baffled by how ludicrous the decision to include this as a possibilty is. You have an unupgraded GC and whatever the main character's flagship is to try and accomplish this mission with, and atm mine is a GC.

So 2 gc to try and hop from gas cloud to gas cloud w/ and instant fail if you get spotted. What in the heck is the though process behind this? What were they thinking? As far as I know this is basically impossible
Last edited by wbadger_13; Jun 30, 2019 @ 11:44pm
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wbadger_13 Jul 1, 2019 @ 12:20am 
Took me 10+ tries but after switching my flagship to a lc so vyrkan could just silent run around to make things easier I did the mission. The timing is obnoxious and the instructions towards the end are frustratingly vague, and the entire notion of having this stupid stealth bit forced upon you when I was expecting another fight like every other mission in the game still pisses me off

1st cloud: wait for the first probe to go far to the left and make it to the first cloud in between you and the destination. When you get there wait for the probe to leave and go again while it is trying to get back at you from far left

2nd cloud: the second checkpoint has 2 clouds inbetween it and the 1st point - the middle cloud is bait and covered by the 2nd probe's path - instead go to the far left cloud when the probe's path takes it far left again. Wait for timing once you reach that cloud and make a run once again when that probe allows it

3rd cloud/split: This is probably the trickiest bit, you have to split up and bait the 3rd probe for the nurgle guy to make a run to his target cloud. Run vyrkan up to his (I had him in a LC so this is just a matter of running silent), and when he gets there take him out of it to draw the 3rd probe towards you, clearing the way for the nurgle guy to make a run. Be sure to put vyrkan back in the cloud before the probe can spot him, and as it heads back is when you should be running the nurgle guy over

4th/5th clouds: these are just a matter of waiting for rad storm event to happen to cover your movement to new clouds

Final bit: you have to have vyrkan get caught by a probe (NOT have him get spotted and engaged, which made me lose at the final bit a couple of times much to my frustration), at which point the necron's whole fleet will head towards him. Run vyrkan away and park at the edge of the map, and time this all up with a radstorm once the necrons leave to get the nurgle guy close enough to the station to board, at which point you simply have to issue retreat orders to the both of them

Hopefully nobody is as blindsided by me w/ this mission when you get to it, am still mad about how out of left field the whole thing is and how I had to drop a lvl 4 cruiser to fit a lc into my fleet for 1 mission
Epic The Incandescent Nov 13, 2019 @ 10:29am 
Originally posted by wbadger_13:
Took me 10+ tries but after switching my flagship to a lc so vyrkan could just silent run around to make things easier I did the mission. The timing is obnoxious and the instructions towards the end are frustratingly vague, and the entire notion of having this stupid stealth bit forced upon you when I was expecting another fight like every other mission in the game still pisses me off

1st cloud: wait for the first probe to go far to the left and make it to the first cloud in between you and the destination. When you get there wait for the probe to leave and go again while it is trying to get back at you from far left

2nd cloud: the second checkpoint has 2 clouds inbetween it and the 1st point - the middle cloud is bait and covered by the 2nd probe's path - instead go to the far left cloud when the probe's path takes it far left again. Wait for timing once you reach that cloud and make a run once again when that probe allows it

3rd cloud/split: This is probably the trickiest bit, you have to split up and bait the 3rd probe for the nurgle guy to make a run to his target cloud. Run vyrkan up to his (I had him in a LC so this is just a matter of running silent), and when he gets there take him out of it to draw the 3rd probe towards you, clearing the way for the nurgle guy to make a run. Be sure to put vyrkan back in the cloud before the probe can spot him, and as it heads back is when you should be running the nurgle guy over

4th/5th clouds: these are just a matter of waiting for rad storm event to happen to cover your movement to new clouds

Final bit: you have to have vyrkan get caught by a probe (NOT have him get spotted and engaged, which made me lose at the final bit a couple of times much to my frustration), at which point the necron's whole fleet will head towards him. Run vyrkan away and park at the edge of the map, and time this all up with a radstorm once the necrons leave to get the nurgle guy close enough to the station to board, at which point you simply have to issue retreat orders to the both of them

Hopefully nobody is as blindsided by me w/ this mission when you get to it, am still mad about how out of left field the whole thing is and how I had to drop a lvl 4 cruiser to fit a lc into my fleet for 1 mission
you saved me a lot of time with this breakdown. I really ♥♥♥♥♥♥♥ hate that we have no mid mission checkpoint for stupid ♥♥♥♥ like this.
Originally posted by wbadger_13:
Spoilers for those who are not at this point in the campaign

1st Necron related mission has you do a STEALTH mission in a STRATEGY game - I am just so utterly baffled by how ludicrous the decision to include this as a possibilty is. You have an unupgraded GC and whatever the main character's flagship is to try and accomplish this mission with, and atm mine is a GC.

So 2 gc to try and hop from gas cloud to gas cloud w/ and instant fail if you get spotted. What in the heck is the though process behind this? What were they thinking? As far as I know this is basically impossible
just wait till you try the second one. Stupid ass grand cruiser keeps getting blown up before I can get all 3 points. i JUST SPENT THE LAST ♥♥♥♥♥♥♥ 3 hours dying on that mission because the ♥♥♥♥♥♥ in the plague grand cruiser just keeps on runing into the middle of the enemy formations.
Last edited by Epic The Incandescent; Nov 17, 2019 @ 10:58pm
Chaotic Entropy Nov 18, 2019 @ 8:06am 
What possessed them to make this series of missions...
Originally posted by Chaotic Entropy:
What possessed them to make this series of missions...
really imo it would be easy to "fix" the mission: Either triple the number of gas clouds or have the plague marine give control of his ship over to the player during the final phase where you run around caping the points or just reduce the number of ♥♥♥♥♥♥♥ shots the stupid planet fires up at you or at least its intervals. Any of these would reduce the issues im having at least. I am runing with mods atm so yes I know I know balance is not "vanilla" but hells bells man this one mission is so ♥♥♥♥♥♥♥ hard because the damn plague marine just charges the enemy fleets with complete disregard for its own safety or the mission.
Last edited by Epic The Incandescent; Nov 18, 2019 @ 10:05am
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Date Posted: Jun 30, 2019 @ 11:32pm
Posts: 5