Stormworks: Build and Rescue

Stormworks: Build and Rescue

Jul 15, 2022 @ 9:08am
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v1.5.5 - The Steam Piston and Whistle Update!
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Showing 1-15 of 116 comments
Phil Jul 15, 2022 @ 9:10am 
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Screenshots by: Tanethetrain3901, BENZIN and Ruskie.
Marian38 Jul 15, 2022 @ 9:11am 
Cool
Phil Jul 15, 2022 @ 9:13am 
Finally steam whistles, thank you!
Now car and truck horns please :rlmerc:
Prussia ✠ Jul 15, 2022 @ 9:13am 
YEEEEES
CitrusS5 Jul 15, 2022 @ 9:42am 
ill check rhis out when i get home
MrMereScratch Jul 15, 2022 @ 10:04am 
Goodbye Steam Turbines and hello Piston Engines! Ever since I saw the announcement I've been stoked and now that they're here, I can finally work on my locomotive. Keep up the great work!
NOBADIS Jul 15, 2022 @ 10:28am 
Thank you very much Stormworkers team. There is an error in the multiplayer islands, in the 2 doors hangar they have no sound when you open them, while in other hangars they have sound. Thank youuuu
PweeDos Jul 15, 2022 @ 10:51am 
We need something like that for thhe diesel engines too!
Phil Jul 15, 2022 @ 10:52am 
Originally posted by NOBADIS:
Thank you very much Stormworkers team. There is an error in the multiplayer islands, in the 2 doors hangar they have no sound when you open them, while in other hangars they have sound. Thank youuuu
Put it onto geometa bug tracker.
Diamonder Jul 15, 2022 @ 10:56am 
YES Whistles!
Brygun Jul 15, 2022 @ 11:08am 
Weather state kept from save-load? Oh yes please!

I've done the game with a lot of boats to/from the arctic. Bringing a boat through arctic hurricanes can be exhausting so I'd save. Then on reload Id be right into another... waaahhhgggg.

If I read the notes right i can now save once out of the storm, collapse on the couch and come back to a calm sea.
agrimes Jul 15, 2022 @ 11:09am 
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What the hell is this crap? You already have a modular crankshaft part but these cyls appear completely distinct. I mean cool people need rail drive wheels and variable valving. So basically you have a piston that's NG for just about anything useful. It appears to have internal valving, meaning that there is no way to reverse direction, which is super lame. The part seems to be fresh from a brainstorming session too where you had considered having the user drive it via external electronics but since that got too unweildy, especially for small pistons, you scrapped that at the last minute and made it internal without reconsidering the design. You should have made a beta branch and farmed it out to the various special interest groups for comment, instead you just pushed it out in it's crap state. I suppose I could throttle it just as I am turbines, but instead you put it out in it's botched and incomplete state and now set the game up for further problems down the road. It's just another example of the type of crap we now expect from this game. =|

https://www.youtube.com/watch?v=HRTYNxtbnjI
http://trumpetb.net/loco/rodsr.html
Neon Samurai Jul 15, 2022 @ 11:13am 
Can we maybe get an equivalent to the steam whistle for non steam vessels and vehicles? All we have is a fog horn which is way to big for cars, and ships usually have 2 different horns. It would be nice to have a variable pitch/tone horn

A good example of the horns on a ship
https://www.youtube.com/watch?v=ZDA8nF02Xy0
Last edited by Neon Samurai; Jul 15, 2022 @ 11:18am
Kingsman Jul 15, 2022 @ 11:20am 
Somebody build a church organ fast!
RadioPanda781 Jul 15, 2022 @ 11:24am 
Will there ever be a patch to return power outputs to radial engines to their powerful states, the output changes make alot of vehicles on the workshop that once worked struggle, including my own.
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