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That being said, Stormworks is still largely a singleplayer game so there's nothing wrong with it. People can do with their game as they please. The only case where it does become a problem is when the devs use XML modded creations to advertise the game, which is in violation of Consumer Protection from Unfair Trading Regulations (2008). Creations used for advertising should be legit.
Having better sloped wings and a better looking canopy isn't cheating.
So.. we're supposed to sit back and be happy with XML edited vehicles basically running on a single cylinder 1x1 engine acting like a 2.5 million dollar V16, because half of XML editors use it purely cosmetically? what about the people who screw with block weights and power consumption, bouyancy and efficiency for the sake of making it look good.
XML editing is alienating honest builders who take the time to figure out how to work well within the game which is hard enough with what little documentation we get about it. We dont need cheat vehicles setting the bar so high it cant be reached.
I agree, honest work by honest builders should be the pride of the game, not hacked and cheated stuff.. I dont mind cosmetics like windows and stuff but too many people use XML edited vehicles as a crutch and if you call them out on it, they say you've got not skill and are just crying.
I remember reading a post about a guy boasting that his missile system was cheat-XML built and that people should just "Get-Good" even though they couldn't possibly match him in the limitations of the game.
but...
i play mostly in creative mode which has no clip movement, teleportation, infinite fuel and resources and a whole bunch of other cheaty stuff built right in to the in game menu. .xml editing seems not so dissimilar to this so i don't really mind as long as its clearly labelled as such on the workshop page, as many .xml edited vehicles are.
also a lot of cool vehicles like the airships or walking robots utilize in game physics glitches to creative effect, though technically these could be considered cheaty too
i guess what im saying is i agree personally but i dont mind if other people do it,
Wadding up your panties isn't the solution. Go build your slab sided ships and brick-mobiles in your own lane.
Inifnity gens, flying wheels, etc etc is all available without xml...
xml is basically cosmetic... or a bit of extra tire grip... a bit stronger pump... a bit stronger prefab engine... way less game breaking than stuff thats already possible in game.
tl;dr
cometic - that's fine
gaining avanteage over others - not fine
changing game machanics without gaining advantage over the others - questionable, but acceptable
Editing xml to get "a bit of extra grip" is accually great example of cheating. Your car gets more grip than someone else has and only diffrence is modified game files, that is prime example of cheating.
On the other hand infinity generators that are achieved by using ingame bug or instabilities in game code... Those can be acheived without editing game files by anyone, so it's game mechanics abuse, that might be questionable depending on situation or severity but it's definitley not cheating.
Finding game machanic that gives you advantage requires you to be smart, to observe and analyze. Those thing should be admired but not necceserly used or allowed everywhere all the time.
Changing 1 to even 1.00001 in game file to gain enought advantage to start destroing everyone is pittifull. Using as small change as possible has a purpose. You change it just enought so nobody will spot you. Lose like man with dignity or step away becouse your insecurities ruin fun for everyone.
I know I'm getting bit too harsh but honestly there is very clear diffrence between cheating and game mechanics abuse.