Stormworks: Build and Rescue

Stormworks: Build and Rescue

Dougieboi Nov 15, 2022 @ 3:13am
XML editing
Alright I'm gunna say it straight up. Xml editing Is cheating and I'm sick of it. Learn to build a ship instead of cheating it
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Showing 1-15 of 140 comments
Dragon Nov 15, 2022 @ 4:15am 
Well, I tend to avoid XML editing (or any sort of block shape modding) like the plague in games like these. Also why I rarely use creations from the Workshop, if at all.

That being said, Stormworks is still largely a singleplayer game so there's nothing wrong with it. People can do with their game as they please. The only case where it does become a problem is when the devs use XML modded creations to advertise the game, which is in violation of Consumer Protection from Unfair Trading Regulations (2008). Creations used for advertising should be legit.
slapworthjr Nov 15, 2022 @ 4:25am 
Originally posted by Star Colonel Nicolai Malthus of:
Alright I'm gunna say it straight up. Xml editing Is cheating and I'm sick of it. Learn to build a ship instead of cheating it
How is it cheating? it is just giving yourself a few new parts to make things look better. It doesn't effect the creation at all. The devs are fine with it.
slapworthjr Nov 15, 2022 @ 4:29am 
If you remove all the XML edited parts from my newest plane, for instance, it will still work exactly the same and look mostly the same.
Having better sloped wings and a better looking canopy isn't cheating.
Last edited by slapworthjr; Nov 15, 2022 @ 4:30am
Mittens Nov 15, 2022 @ 4:48am 
Originally posted by slapworthjr:
If you remove all the XML edited parts from my newest plane, for instance, it will still work exactly the same and look mostly the same.
Having better sloped wings and a better looking canopy isn't cheating.

So.. we're supposed to sit back and be happy with XML edited vehicles basically running on a single cylinder 1x1 engine acting like a 2.5 million dollar V16, because half of XML editors use it purely cosmetically? what about the people who screw with block weights and power consumption, bouyancy and efficiency for the sake of making it look good.

XML editing is alienating honest builders who take the time to figure out how to work well within the game which is hard enough with what little documentation we get about it. We dont need cheat vehicles setting the bar so high it cant be reached.
Mittens Nov 15, 2022 @ 4:51am 
Originally posted by Dragon:
Well, I tend to avoid XML editing (or any sort of block shape modding) like the plague in games like these. Also why I rarely use creations from the Workshop, if at all.

That being said, Stormworks is still largely a singleplayer game so there's nothing wrong with it. People can do with their game as they please. The only case where it does become a problem is when the devs use XML modded creations to advertise the game, which is in violation of Consumer Protection from Unfair Trading Regulations (2008). Creations used for advertising should be legit.

I agree, honest work by honest builders should be the pride of the game, not hacked and cheated stuff.. I dont mind cosmetics like windows and stuff but too many people use XML edited vehicles as a crutch and if you call them out on it, they say you've got not skill and are just crying.

I remember reading a post about a guy boasting that his missile system was cheat-XML built and that people should just "Get-Good" even though they couldn't possibly match him in the limitations of the game.
lordFrith Nov 15, 2022 @ 5:28am 
for the vehicles i dowload and build myself i agree...
but...

i play mostly in creative mode which has no clip movement, teleportation, infinite fuel and resources and a whole bunch of other cheaty stuff built right in to the in game menu. .xml editing seems not so dissimilar to this so i don't really mind as long as its clearly labelled as such on the workshop page, as many .xml edited vehicles are.

also a lot of cool vehicles like the airships or walking robots utilize in game physics glitches to creative effect, though technically these could be considered cheaty too

i guess what im saying is i agree personally but i dont mind if other people do it,
Booze_Rooster Nov 15, 2022 @ 7:28am 
You can't build a nice looking ship out of milk crates and sewer pipe.

Wadding up your panties isn't the solution. Go build your slab sided ships and brick-mobiles in your own lane.
Dougieboi Nov 15, 2022 @ 9:36am 
Originally posted by Booze_Rooster:
You can't build a nice looking ship out of milk crates and sewer pipe.

Wadding up your panties isn't the solution. Go build your slab sided ships and brick-mobiles in your own lane.
resorting to insults, something tells me you have insecurities, what did mommy never put your drawings on the fridge?
SPetr Nov 15, 2022 @ 1:11pm 
The problem with XML editing is that people make planes that fly at insane speeds, and maneuver an utterly unrealistic speeds, making them practically impossible to take down. And then they take them to mp servers to ruin everyone's day. XML editing should be banned in multiplayer.
OMNI Nov 15, 2022 @ 1:47pm 
You can "cheat" way more while never touching xml editing...

Inifnity gens, flying wheels, etc etc is all available without xml...

xml is basically cosmetic... or a bit of extra tire grip... a bit stronger pump... a bit stronger prefab engine... way less game breaking than stuff thats already possible in game.
NAFTA Nov 15, 2022 @ 2:01pm 
Uhh touchy topic I see. My opinion is simple. Cosmetic reasons are fine althought personally I'm not using it. I can't be bothered if I can't even make anything that looks good. On the other hand gaining advantge with xml editing... It's basically changing game mechanics for own benefit over other players so it's cheating and that usage isn't acceptable. If it'd give benefits to everyone then it's mod, that might be questionable but it aims at changing game mechanics for everyone not just to single person that wants to gain advantage.

tl;dr
cometic - that's fine
gaining avanteage over others - not fine
changing game machanics without gaining advantage over the others - questionable, but acceptable
slapworthjr Nov 15, 2022 @ 2:08pm 
Originally posted by NAFTA:
Uhh touchy topic I see. My opinion is simple. Cosmetic reasons are fine althought personally I'm not using it. I can't be bothered if I can't even make anything that looks good. On the other hand gaining advantge with xml editing... It's basically changing game mechanics for own benefit over other players so it's cheating and that usage isn't acceptable. If it'd give benefits to everyone then it's mod, that might be questionable but it aims at changing game mechanics for everyone not just to single person that wants to gain advantage.

tl;dr
cometic - that's fine
gaining avanteage over others - not fine
changing game machanics without gaining advantage over the others - questionable, but acceptable
I agree.
NAFTA Nov 15, 2022 @ 2:09pm 
Originally posted by OMNI:
You can "cheat" way more while never touching xml editing...

Inifnity gens, flying wheels, etc etc is all available without xml...

xml is basically cosmetic... or a bit of extra tire grip... a bit stronger pump... a bit stronger prefab engine... way less game breaking than stuff thats already possible in game.

Editing xml to get "a bit of extra grip" is accually great example of cheating. Your car gets more grip than someone else has and only diffrence is modified game files, that is prime example of cheating.

On the other hand infinity generators that are achieved by using ingame bug or instabilities in game code... Those can be acheived without editing game files by anyone, so it's game mechanics abuse, that might be questionable depending on situation or severity but it's definitley not cheating.
Last edited by NAFTA; Nov 15, 2022 @ 2:33pm
NAFTA Nov 15, 2022 @ 2:32pm 
If fact severity is secondary thing that matters. Primary thing that's important is how you acheived advantage. You could edit game files just to gain slight edge to win against fair player but if you didn't edit you'd lose so you basically cheated to win. If instead you abuse game mechanics that might be deemed to be unfair but you cannot be called cheater.

Finding game machanic that gives you advantage requires you to be smart, to observe and analyze. Those thing should be admired but not necceserly used or allowed everywhere all the time.

Changing 1 to even 1.00001 in game file to gain enought advantage to start destroing everyone is pittifull. Using as small change as possible has a purpose. You change it just enought so nobody will spot you. Lose like man with dignity or step away becouse your insecurities ruin fun for everyone.

I know I'm getting bit too harsh but honestly there is very clear diffrence between cheating and game mechanics abuse.
slapworthjr Nov 15, 2022 @ 2:37pm 
Originally posted by NAFTA:
If fact severity is secondary thing that matters. Primary thing that's important is how you acheived advantage. You could edit game files just to gain slight edge to win against fair player but if you didn't edit you'd lose so you basically cheated to win. If instead you abuse game mechanics that might be deemed to be unfair but you cannot be called cheater.

Finding game machanic that gives you advantage requires you to be smart, to observe and analyze. Those thing should be admired but not necceserly used or allowed everywhere all the time.

Changing 1 to even 1.00001 in game file to gain enought advantage to start destroing everyone is pittifull. Using as small change as possible has a purpose. You change it just enought so nobody will spot you. Lose like man with dignity or step away becouse your insecurities ruin fun for everyone.

I know I'm getting bit too harsh but honestly there is very clear diffrence between cheating and game mechanics abuse.
So would you consider my blimp that has an XML edited block for negative mass cheating if all propulsion/power is from a normal engine and it has no actual competitive use?
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Date Posted: Nov 15, 2022 @ 3:13am
Posts: 140