Stormworks: Build and Rescue

Stormworks: Build and Rescue

soigh Oct 17, 2024 @ 7:52am
how do i use a submarine
recently i dowloaded a submarine form workshop just to learn how to drive them, but i don't know how to go to underwater with it, cna someone tell me how?
Originally posted by jamespfp:
Well I'm willing to make a few educated guesses with respect to a Submarine, sight unseen. Most likely there's a Ballast control system that will change the ship's buoyancy, and unless that's filled and the ship has settled into the water it won't want to submerge and stay underwater no matter how fast you drive it.

So, on first principles, the checklist will look something like:
* Enable Power to Pumps, Electrical Systems, and the Engine
* If diesel-electric, check for a Snorkel and extend it
* Flood the Ballast Tanks, usually 1 or 2 pump switches
* When close to neutral buoyancy, pitch the dive planes down and/or enable a Depth Hold autopilot, if available

I haven't tried too many submarines out in the Workshop but the ones I found which work well have many similar features, including the ability to run at 3-6 meters depth while still on the diesel drive. Also check the blocks near the Ballast tank controls and gauges for pop-up text that tells you how much Ballast is Neutral. I have seen some builds which have a built-in indicator that lights up when the Sub is at neutral buoyancy.
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Showing 1-5 of 5 comments
Corvax Oct 17, 2024 @ 7:58am 
It might be a good idea to link the vehicle itself.
FloofyTheSnowfox Oct 17, 2024 @ 11:10am 
i recomend Reading the checklist
The author of this thread has indicated that this post answers the original topic.
jamespfp Oct 17, 2024 @ 12:01pm 
Well I'm willing to make a few educated guesses with respect to a Submarine, sight unseen. Most likely there's a Ballast control system that will change the ship's buoyancy, and unless that's filled and the ship has settled into the water it won't want to submerge and stay underwater no matter how fast you drive it.

So, on first principles, the checklist will look something like:
* Enable Power to Pumps, Electrical Systems, and the Engine
* If diesel-electric, check for a Snorkel and extend it
* Flood the Ballast Tanks, usually 1 or 2 pump switches
* When close to neutral buoyancy, pitch the dive planes down and/or enable a Depth Hold autopilot, if available

I haven't tried too many submarines out in the Workshop but the ones I found which work well have many similar features, including the ability to run at 3-6 meters depth while still on the diesel drive. Also check the blocks near the Ballast tank controls and gauges for pop-up text that tells you how much Ballast is Neutral. I have seen some builds which have a built-in indicator that lights up when the Sub is at neutral buoyancy.
Booze_Rooster Oct 17, 2024 @ 6:02pm 
Wow. Just a whole lot to address here. Tell me you just got the game without telling me you just got the game.
thatcoolcat1 Oct 17, 2024 @ 9:50pm 
its really easy all you have to do is
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Date Posted: Oct 17, 2024 @ 7:52am
Posts: 5