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From what I tested last weekend, it seems that open loop steam setups are borked due to the water to steam ratio, no change to it yet. Wonder why they went down to 1:1 from 1:100...
All my regular condenser based setups work rather well, seeing a ridiculous power increase for the pistons (same setup went from 7.5k generator output to 25k), while turbines got a 3x power increase which was long overdue.
As to the thread starters initial questions:
1:
Boilers no longer explode. Apparently not possible to fix this:
https://geometa.co.uk/support/stormworks/22715
2:
You can check out my steam guide, use the PID controller from one of the examples, they still work. Typical setting around sawyer would be around ~0.44-0.46 from the top of my head, should keep the large firebox at ~130°. The small firebox seems no longer be worth using, since it doesn't heat up as fast as you'd expect...
3:
3-4 should be doable until the flowrate for heat exchange suffers. However it's not necessary in any case to use more than a single boiler, since it will provide more than enough steam. Now even more than ever.
4:
As long as you provide enough fresh water in order to keep steam circulating, there's no limit. You can daisy chain 4 steam piston engines with 5 large steam pistons each to get ~100k output from a large generator, enough to power ~30 large motors at full throttle and load.
5:
See 4.
Note that flowrate begins to suffer when putting the turbines in series, don't think more than 4-5 steam turbines in series are worth it, since it takes almost 10 minutes for the last turbine in the chain to spin up.
6:
No exact number comes to mind, should be around ~120°. Take with a grain of salt.
7:
Gone with the wind, unfortunately.
Got another question: Does more water in the steam circuit produce more pressure at a given temperature? ie reality, lol (ikr this is Stormworks). And vice-versa of course.
I just updated my little Steam Brig :).
She does 14kts now which is twice what she used to be able to do, since the game update.
https://steamcommunity.com/sharedfiles/filedetails/?id=2945434612
I do miss the black smoke. It looked great for an old steam ship.
Odd that with a water to steam ratio of 1:1, and a water level of 175l of the boiler, it's possible to have quite a few seconds where the steam output vented into the open will exceed 1kl/s. Something doesn't add up there as well.
My testing rig was able to push a large generator to 100k output, now it's barely above 20k, output reduction down to a fifth...
Makes one think they're doing this just out of spite?
No way they tested this, saw this huge power difference and pushed it to live no matter what.
What happened to using the experimental branch? Tossed out the window again? Too much work?
Yeah the power output has been lowered.
You need higher boiler temp to maintain 2.5 boiler press to get higher pressure to the pistons. You can raise the power output by increasing boiler temp. Dont know yet how much higher you can get it though, whether you can get back to old power output levels. Shockingly it actually makes sense how the steam circuit now works, lol, ie temp now matters more than it did.
EG my old piston rig could get around 2k power before, after it could get around 500 (all at 104 boiler temp and 60 pipe press, 3 piston press). I increased boiler temp to 130 and the power got up to 900 (11 piston press).
Needs more testing.
Try increasing boiler temp?
Bottom line is if this is the case it means a pretty large hike in fuel consumption.
Firebox stays at ~130°, no issue there.
At least the boiler still goes from spawning in to producing steam within ~10 seconds, so goofing around with different setups doesn't take too much time.
Motivation however is lacking, who's to say all of this doesn't change a few months down the line? Space DLC went live 2 months ago, just for the devs to push these sledgehammer changes out time and time again.
[edit]
Just read the patch notes and yep, I’m wrong lol
1. Is cooling still based on flow rate?
2. Do you still need a pump between every cooling component (manifold - pump - heat exchanger - pump - manifold. Port in - pump - radiator - pump - port out. etc) to get highest flow rate?
Most likely, however there seems to be such a thing as too much flow:
https://steamcommunity.com/sharedfiles/filedetails/?id=3116851747
This didn't cool my engine as good as a less pressurized version with ~360l/s.
Note that I just goofed around a bit and didn't look into it that much, not as long as there's (apparently) still fixes/balancing going on, such as the steam piston power output reduction down to 20% of its previous level...
From what I recall you get better heat exchange if the temperature difference between radiator and manifold is as big as possible.
If they're close, there's not much heat being exchanged.
Jury is still out on that one, the default pressure of ~30atm in the tank increases the flow, not the volume of fresh water.
As long as the tank still has some water in it, the gas content won't enter the coolant loop. Definitely needs more investigating, motivation to do so is low due to the reasons mentioned above, heh.
Adding the fresh water tank significantly increased cooling performance on my ship, however since 1.9.20 I can't replicate the result on a testbench in the hangar, flowrate also is only ~250l/s compared to 368l/s on the ships radiator. Very inconsistent.