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You can manually edit your vehicle save to swap the fluids.
To easily find your desired spawner in the code set it to like 95% then save your vehicle
Go to your vehicle save folder. %AppData%\Stormworks\data\vehicles.
Open the the .xml of the vehicle you just saved in notepad or other text app.
Use the find function Ctrl-F and search for fluid_fill and make sure match case at bottom left is checked.
You will see something similar to this one. I had set mine to 92.
<c d="water_spawner"><o r="0,0,-1,0,-1,0,-1,0,0" sc="5" fluid_type="0" fluid_filter="4294967295" fluid_fill="0.92">
Change the fluid_type="#" to the desired type.
0: Fresh Water
1: Diesel Fuel
2: Jet Fuel
5: Oil
6: Sea Water
7: Steam
8: Slurry
9: Saturated Slurry
Save go back in game go in editor click the load folder select your ship load it and spawn it should have the desired fluid in it.
If you edit the spawner in the editor and save it will reset the fluid_type to 0. So you will have to change it again manually if you do.
Naturally in this context means a random mission spawn rather then a player-driven action causing a response
From the news:
Ocean Oil Spills
The new oil spills system leaves a thick layer of oil on the ocean surface. This system is linked into Stormworks fluid system, so any oil that leaks from a vehicle will pollute the environment, and to clean up, the ocean must be pumped and filtered using the new oil-water separators.
These oil slicks will spread with ocean currents over time, as well as slowly diffuse outwards across the surface of the ocean.
Oil Disaster Missions
New missions introduce oil disasters to career mode. If not repaired quickly, damaged oil pipelines, or ships, can begin to leak oil, spilling huge quantities of oil into the ocean and creating huge environmental clean-up tasks.
The oil pollution runs on it's own mission system, similar to the forest fire system. Any oil spills will create new pollution clean-up tasks.
nope
I will be posting an oil spill starter, tho it is expensive on diesel and jet fuel.
Your custom tank would need to be part of your hull in order to start leaking on crash impact.
Operation steps will be posted