Stormworks: Build and Rescue

Stormworks: Build and Rescue

Steam turbines are absolutely way to big for the amount of power they produce.
c'mon devs, this is what beta testing is for...
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And.. 3 hours later I get that ship with 2 turbines to work steadily and not have the steam jam up in the system and blow up...Finally! And voila, the ship goes 1 knot faster maybe. I increased the gearing to give more prop RPS, but that didn't do much to help....So in my questionable brilliance I decided I had extra room above my 2 turbines to add 2 more in parallel, doubling my system to 4 turbines (fed from 1 firebox/boiler/condenser). And now 2 hours later.... back to "Boiler goes BOOM." Something somewhere gets stuck with steam, water dries up and nothing but steam remains -- except for some 'fluid' in the condenser, which the tooltips says IS processing fluids in/out. So now, I gotta find out how adding 2 turbines messed up this whole... equilibrium.

I swear, this shouldn't be so frustratingly complicated or buggy. LOL.
Legutóbb szerkesztette: Sampak; 2021. jún. 12., 22:20
Sampak, 1 boiler can feed 8 turbines for now. If you are using less than that I recomend you to loose some steam maually. Less steam in system - less problems.
Teamkiller eredeti hozzászólása:
Sampak, 1 boiler can feed 8 turbines for now. If you are using less than that I recomend you to loose some steam maually. Less steam in system - less problems.

Yeah I'm trying to figure out why when I go from 2 turbines that work, to 3 or 4 turbines and suddenly things stop working correctly. Usually the water slowly gets low in the boiler, tanks, and stay in the condenser, then the turbines stop working, and the pressure simply builds up in the boiler till it explodes. Trying to trouble shoot just what is happening. All I do is ad a T-pipe from steam in of my working 2 turbines to the 3rd turbine, and Steam out from the old turbine to the 3rd turbine, so nothing should change....theoretically.

Edit: Got 3 turbines to work. Top speed ~10 Kts -> 12.x Knots Haha. Ugh. Using 3:1 gearbox facing turbines.
Legutóbb szerkesztette: Sampak; 2021. jún. 13., 0:20
In case any of you folks are reading my ramblings.... I proceeded to test out 3 turbines successfully, which netted I think it was 12 solid knots.
Today I was quickly able to build upon that and simply add a 4th turbine. She will break your neck with an instant 0 to 15 knots wheelie pop in as fast as you can say HOLY POWER DENSITY, 5 times in a row.

Let's not look at the sagging rear end though as the turbines were installed, she doesn't like being reminded that at only 14.6 tons dry, she sports a ...dense... rear end.

Another fun thing I confirmed was that running my drive clutch at 0.60-0.65 nets higher revs of the turbines WHILE STILL providing an extra 1-2 knots, resulting in a higher top speed of about 15-16 knots instead of 14 ish. Talk about Fizziks! (As spelt by the Goblins who clearly run the back end of this software).

Now onto min-maxing the bow with less aesthetic 1*1 pyramids and adding some floatation to that heavy butt...might squeeze out another 1-10 kts knowing S.W. Fizziks.
😄

Oh, here she is. No documentation sorry, but you start her up from the upper control deck/pilot house (my mind is forgetting words) if you briefly look at the helm control UI and various buttons/levers.

https://steamcommunity.com/sharedfiles/filedetails/?id=2516075152
Legutóbb szerkesztette: Sampak; 2021. jún. 13., 11:42
turbines really shouldnt be slow for any reason, steam makes a ton of torque so theirs no reason it should be slow
GrumpyOldMan eredeti hozzászólása:
DiscoSynthesizer eredeti hozzászólása:
I still haven't seen one make more power than a large diesel.
https://i.imgur.com/X3tkuWi.jpg

That's 1 large firebox, 4 boilers and 20 turbines, ~105 generator output per turbine.
4 Large diesel engines barely reach 1400 generator output.

While it might not be much for the mass the steam turbines add, it's definitely viable if you consider runtime and want to keep costs down.

In the shown example the firebox will use 1 coal every 91-92 seconds, I'll leave the math to you to figure out the runtime at 250 coal from a large coal duct.

They definitely could increase power output a bit, something around 50-75% more would be a decent enough change to make them viable in more applications.
yeah lets make a ship that sinks because it has 5 billion turbines to make it move when a single crate is in it!
Well I checked out Grumpy's Ship with I think 30 turbines. The boat was relatively large but I build ships twice the size atleast in length. It moved well and there are no problems with it or its speed. I'm just saying its possible to work with it right now even if it is been balanced horribly making it almost completely pointless for ships. I think the real killer for weight is in the coal since now it just doesnt last at all and goes as fast or faster than diesel.
jshmccanna eredeti hozzászólása:
yeah lets make a ship that sinks because it has 5 billion turbines to make it move when a single crate is in it!

With the change I could reduce the turbine amount to 20 to reach the same unladen speed as before the patch, that frees up an equivalent mass of 2 containers.

Regardless of that, with the current draft it should be possible to carry 4 containers in any case, setting aside that tugs usually don't carry any cargo worth mentioning.

baubzi buwaw eredeti hozzászólása:
Well I checked out Grumpy's Ship with I think 30 turbines. The boat was relatively large but I build ships twice the size atleast in length. It moved well and there are no problems with it or its speed. I'm just saying its possible to work with it right now even if it is been balanced horribly making it almost completely pointless for ships. I think the real killer for weight is in the coal since now it just doesnt last at all and goes as fast or faster than diesel.

That's the downside with the current buoyancy in game.

All blocks are the same mass, so you have to build the superstructure out of the same blocks as the hull, which leads to an unusual high center of mass and a generally high overall mass.

To counter that you'd have to build your hull a bit wider with added draft if you don't want to build a catamaran.

Before the patch I managed to get a single steam turbine to generate ~104 output on a large generator, as of now it's around 155, a rough 50% increase in power, which is a letdown especially with the 1000% coal consumption increase.

Another issue I came across is that the odd curve of the clutch can mess things up.

Controlling the propellers with the steam valve isn't really responsive, since it takes an eternity for the steam to leave all turbines.

Using the clutch makes the ship go almost 80 knots around 0.65 clutch, due to the clutch actually producing power between ~0.5 and ~0.85. This bug is still frequently used in infinity generators across the board.
my boiler feed 24 turbines and get 51 knots... boiler - pump - turbines out to in - pump - condenser - pump - boiler
and clutch maximal at 75%
Can someone help me? I'm building a nuclear reactor and the turbine always stops...
hungangard2008 eredeti hozzászólása:
Can someone help me? I'm building a nuclear reactor and the turbine always stops...
Upload it to the workshop and people can have a look at it for you
https://steamcommunity.com/sharedfiles/filedetails/?id=2661982763

Twelve turbines, one firebox, one boiler. 460ish generator power out of the large gen (run through a 1:3 gearbox), and I'm getting surprisingly cushy runtime out of 25 rocks of coal... lmao this is just ridiculous, and I'm sure I could push another few dozen powers out of it if I were brave enough to run 9.8 pressure. Also the sound is ♥♥♥♥♥♥♥ HORRIBLE
Legutóbb szerkesztette: Stinger; 2021. nov. 22., 21:10
Stinger eredeti hozzászólása:
https://steamcommunity.com/sharedfiles/filedetails/?id=2661982763

Twelve turbines, one firebox, one boiler. 460ish generator power out of the large gen (run through a 1:3 gearbox), and I'm getting surprisingly cushy runtime out of 25 rocks of coal... lmao this is just ridiculous, and I'm sure I could push another few dozen powers out of it if I were brave enough to run 9.8 pressure. Also the sound is ♥♥♥♥♥♥♥ HORRIBLE
I run nuclear power, so it might be different, but I also have 12 turbines and I'm getting almost 1900 output total from two generators(six turbines per boiler).

Try putting like 3 flywheels per turbine and see if you get any more power.
Actually I'm pretty happy with the power output, I'm fairly confident it's a higher efficiency-per-fuel-volume than a large diesel would be pushing. But it's huge, where I don't want to make a cruiser-sized project, not just yet.

I'm throttling a firebox to burn at 155 celsius, feeding a 120 celsius boiler at 9.82 pressure, and I've currently gotten 170 generator power out of it. 27 seconds/coal though, versus 18 for those twelve turbines.. and I'm not convinced that this throttled firebox isn't still good for, like, six turbines at least. :/

update: https://steamcommunity.com/sharedfiles/filedetails/?id=2662355159
a little over 30sec/coal. 135 degree firebox, 105 degree boiler, and no change in generator power. Feels good, but not quite amazing..

update2: A fourth turbine and a flywheel later, I'm getting about 300 generator power, 30sec/coal. I think I'm pretty happy with these numbers, as excessive as the four turbines really are; just one large box of coal will run at this power for 1hr, 52min, 30sec, minus a minute or three during startup. I could minmax even more power out of it, but I don't particularly feel the need.

update3: Some discord friends asked me to directly compare my steam progress to a prefab engine, I chose a large engine at 7.2RPS. The results:

The large engine consumes 0.55 liters of fuel per second to generate 368 "powers"
One coal is one block, or 15.625 liters: this is because the 3x3x3 coal boxes contain 27 rocks per box, and 0.75^3 = 421.875 liters; 421.875/27 = 15.625.
My coal powerplant consumes one coal every 30 seconds; a large diesel consumes one block of fuel every 28.4 seconds. In terms of volumetric efficiency, diesel is better than what I've created, but should be outpaced with another few turbines
Legutóbb szerkesztette: Stinger; 2021. nov. 23., 12:33
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Közzétéve: 2021. máj. 31., 22:57
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