Stormworks: Build and Rescue

Stormworks: Build and Rescue

F R Y May 31, 2021 @ 10:57pm
Steam turbines are absolutely way to big for the amount of power they produce.
c'mon devs, this is what beta testing is for...
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Showing 1-15 of 107 comments
Sunshine Jun 1, 2021 @ 4:17am 
Originally posted by DiscoSynthesizer:
I still haven't seen one make more power than a large diesel.
One boiler and one steam turbine produce 88,8 "output" max (gearbox set to 3:1).
Large engine, no gearbox: 660 "output".

This update is a steaming joke.
Last edited by Sunshine; Jun 1, 2021 @ 4:18am
GrumpyOldMan Jun 1, 2021 @ 4:44am 
Originally posted by DiscoSynthesizer:
I still haven't seen one make more power than a large diesel.
https://i.imgur.com/X3tkuWi.jpg

That's 1 large firebox, 4 boilers and 20 turbines, ~105 generator output per turbine.
4 Large diesel engines barely reach 1400 generator output.

While it might not be much for the mass the steam turbines add, it's definitely viable if you consider runtime and want to keep costs down.

In the shown example the firebox will use 1 coal every 91-92 seconds, I'll leave the math to you to figure out the runtime at 250 coal from a large coal duct.

They definitely could increase power output a bit, something around 50-75% more would be a decent enough change to make them viable in more applications.
Sunshine Jun 1, 2021 @ 5:20am 
Originally posted by GrumpyOldMan:
Originally posted by DiscoSynthesizer:
I still haven't seen one make more power than a large diesel.
That's 1 large firebox, 4 boilers and 20 turbines
[...]
While it might not be much for the mass the steam turbines add, it's definitely viable if you consider runtime and want to keep costs down.
How are TWENTY steam turbines "viable" in any scenario?
What kind of ♥♥♥♥♥♥♥♥ creation would even have that?
What does one turbine cost and weigh and how much space does it occupy?
Where would you even put it aside from these horrible, empty "dead inside" ships without any interior which are garbage to begin with?

It's like you're missing the point on purpose or something.

How can people defend this nonsense, or even not just criticize it and instead just shrug their shoulders and make a BS creation with 20 turbines unironically talking about being "viable".

Originally posted by GrumpyOldMan:
They definitely could increase power output a bit, something around 50-75% more would be a decent enough change to make them viable in more applications.
Go look up some steam ship plans.
Go count the turbines on them, or compare the size with what we have.

How would we ever create, say, a steam powered harbor tug with what we have?
It's total nonsense!

Turbines need to be roughly 10 times as effective as they are now to be viable, especially considering its size and that it still needs a furnace, a boiler and a condenser which take up even more space.
Last edited by Sunshine; Jun 1, 2021 @ 5:21am
Ra-Ra-Rasputin Jun 1, 2021 @ 5:36am 
Originally posted by Sunshine:
How are TWENTY steam turbines "viable" in any scenario?
What kind of ♥♥♥♥♥♥♥♥ creation would even have that?
What does one turbine cost and weigh and how much space does it occupy?
Where would you even put it aside from these horrible, empty "dead inside" ships without any interior which are garbage to begin with?

Count the turbines, my friend:
https://images.maritimeprofessional.com/images/maritime/steam-turbine-manufacture-photo-credit-11999.jpg

That's not even very big, as far as impulse turbine stacks go.

Even then "it don't be real" would never be the argument. We all know no part of the game is following real world physics or even an analogue. The bridge from making something functional to making something good is iteration and testing, never assume.
Last edited by Ra-Ra-Rasputin; Jun 1, 2021 @ 5:42am
GrumpyOldMan Jun 1, 2021 @ 6:58am 
You're making the mistake of comparing a game to reality, again.

Originally posted by Sunshine:
How would we ever create, say, a steam powered harbor tug with what we have?
It's total nonsense!
I'm reaching 34 knots on a 30k mass steam tug with that very same setup. Seems a bit fast for a replica ship, no?
Last edited by GrumpyOldMan; Jun 1, 2021 @ 7:00am
Sunshine Jun 1, 2021 @ 12:27pm 
Originally posted by Ra-Ra-Rasputin:
Originally posted by Sunshine:
How are TWENTY steam turbines "viable" in any scenario?
What kind of ♥♥♥♥♥♥♥♥ creation would even have that?
What does one turbine cost and weigh and how much space does it occupy?
Where would you even put it aside from these horrible, empty "dead inside" ships without any interior which are garbage to begin with?

Count the turbines, my friend:
https://images.maritimeprofessional.com/images/maritime/steam-turbine-manufacture-photo-credit-11999.jpg

That's not even very big, as far as impulse turbine stacks go.
That is one steam turbine.
You are referring to the turbine blades, no one is talking about them.

Are the big cylindric-shaped things we have steam turbines or turbine blades?
No, they represent a steam turbine, the whole thing. No damn ship has 20 steam turbines.
Some have/had two, most had one.

Look at ships of the past, like turbine tankers. One turbine.
Any cargo vessel. One turbine.
Make it two on a great day... my point remains. Someone kicking the door in pretending a 20 turbine ship is "viable" is either high or insane.

Originally posted by Ra-Ra-Rasputin:
Even then "it don't be real" would never be the argument. We all know no part of the game is following real world physics or even an analogue. The bridge from making something functional to making something good is iteration and testing, never assume.
It is my argument and simply saying it isn't one, is not an argument.
Obviously Stormworks tries to be somewhat realistic.
However, having steam turbines with the power output of a lawn mower motor is a joke too far. Are you saying steam turbines are fine as they are?



Originally posted by GrumpyOldMan:
You're making the mistake of comparing a game to reality, again.
Expecting a steam turbine of acertain size in a game to perform at least remotely to a real life counter part is not "a mistake", it is natural, logical and makes perfect sense.

You are basically saying it is silly to expect a ship to swim in a game because it also does in real life.

No one is talking about 1:1 simulations, we all know Stormworks is way too far away from that. But it is hardly outlandish to expect a single turbine to be able to power a ship when the ship and turbine comparable in size in real life would function as well.

The game is full of evidence to support this. Most other parts work as expected. We can expect a small motor being unable to drive a large vessel and we can expect a large engine to be able to drive a large vessel.

So how can I not expect a "medium sized steam turbine" to perform better than a lawn mower?

Tl;dr: You are making ♥♥♥♥ up.

Originally posted by GrumpyOldMan:
I'm reaching 34 knots on a 30k mass steam tug with that very same setup. Seems a bit fast for a replica ship, no?
Put it on the workshop.
Last edited by Sunshine; Jun 1, 2021 @ 12:28pm
Dedelblute3 Jun 1, 2021 @ 12:28pm 
The problem is that the things are too big and produce almost no power. I'd take a fake steamship over these steamships. Regular engines work fine for those ships, and you can use modular if you would like. Honestly, coal and nuclear are the least effective when it comes to space for power, while modular engines are the highest. Now maybe coal and nuclear could get to modular engines, but that would require either meltdown levels (nuclear) or way too much inflow of coal (coal), as it would require excessive amounts of heat for the steam parts, But THAT would cause other problems similar to the modular problems (excessive overheat needed for usable power)
Also, your understating how usable these things are. We don't have room for 11 turbines! They would need to be much smaller, not even a block thick! small ships, sometimes not even bigger ships, can afford that!.
Ra-Ra-Rasputin Jun 1, 2021 @ 12:35pm 
Originally posted by Sunshine:
That is one steam turbine.

Lol. As confused as ever.

This is a turbine blade:
https://upload.wikimedia.org/wikipedia/commons/f/f9/Turbinenschaufel_RB199.jpg

This is a turbine:
https://www.howden.com/Howden/media/Howden/img/products/steamturbines/steamturbine-AFA-700x400.jpg?ext=.jpg

This is several turbines mounted on one shaft, 17 by a quick and rough count:
https://blog.technavio.com/wp-content/uploads/2018/09/gas-turbine-manufacturers.jpg

In Stormworks the connecting shaft is the pipe that the power goes through.
Last edited by Ra-Ra-Rasputin; Jun 1, 2021 @ 12:36pm
Sunshine Jun 1, 2021 @ 12:40pm 
Originally posted by Ra-Ra-Rasputin:
Originally posted by Sunshine:
That is one steam turbine.

Lol. As confused as ever.

This is a turbine blade:
https://upload.wikimedia.org/wikipedia/commons/f/f9/Turbinenschaufel_RB199.jpg

This is a turbine:
https://www.howden.com/Howden/media/Howden/img/products/steamturbines/steamturbine-AFA-700x400.jpg?ext=.jpg

This is several turbines mounted on one shaft, 17 by a quick and rough count:
https://blog.technavio.com/wp-content/uploads/2018/09/gas-turbine-manufacturers.jpg
Lol. A ♥♥♥♥ as usual.

Yeah I figured the sole reason of your post was some semantics BS again, too bad you stumble over your own BS once again.

What you call a turbine, is a turbine ROTOR which holds the turbine blades. My mistake for being so lazy to skip over this and having the audacity to refer to it as blades, oh the humanity!

Go on and pretend the thing we have in Stormworks represents a single damn rotor, blade, orcallitwhatever when everyone is completely aware that it represents the whole damn thing: A steam turbine.

:steamfacepalm:
Ra-Ra-Rasputin Jun 1, 2021 @ 12:49pm 
Originally posted by Sunshine:
Yeah I figured the sole reason of your post was some semantics BS again, too bad you stumble over your own BS once again.

"No one has 20 turbines, but when provided with overwhelming proof to the opposite i cry semantics!!!"

Oh my.

Did you also ignore the part where 2 people mentioned Stormworks doesn't, has never, and will never emulate real life regardless of the point that many steam turbine assemblies are composed of more than a dozen turbines?


By the way, just to put your misnomers to rest, this is a turbine rotor shaft:
https://www.wamag.cz/image/963/6/demagnetizace_turbina_realizace.jpg

You know... the thing we'd normally call a driveshaft, but it's so stonking huge we call it something else. The entire thing is called a rotor assembly when it has the turbines slapped onto it.
Last edited by Ra-Ra-Rasputin; Jun 1, 2021 @ 12:56pm
ShizNator Jun 1, 2021 @ 12:55pm 
I managed to get a reactor pushing a steady 107 out of 1 boiler 1 turbine 1 condesnser and 1 generator if theres anything more I can do to boost it im all ears cus I went mad.
Last edited by ShizNator; Jun 1, 2021 @ 12:57pm
Sunshine Jun 1, 2021 @ 12:55pm 
Originally posted by Ra-Ra-Rasputin:
"No one has 20 turbines, but when provided with overwhelming proof to the opposite i cry semantics!!!"
There was no proof of any ship that has 20 steam turbines. No such ship ever existed.
My point - the one you ignored - about old ships which used coal fired steam turbines all just having ONE (or perhaps, in biggest cases, 2) steam turbines still stands.

Let's look at a T-2 tanker for example. Large for it's time, quite fast. One steam turbine.

"Oh my."
ShizNator Jun 1, 2021 @ 1:14pm 
Originally posted by DiscoSynthesizer:
Originally posted by ShizNator:
I managed to get a reactor pushing a steady 107 out of 1 boiler 1 turbine 1 condesnser and 1 generator if theres anything more I can do to boost it im all ears cus I went mad.


Just more turbines in parallel or pushing the devs for a buff. They only make around 100 each, which is nothing.

Yeah mine like i say is a steady 107 just using pumps and pushing the boiler to a steadyish 9 pressure

Haven't tried adding electric motors see if that does anything cus like im trying not to go many turbine cus they do take quite a lot of space might try a multi boiler to one turbine since they smaller.
ShizNator Jun 1, 2021 @ 1:19pm 
Seriously wow that is riddiculous.
ShizNator Jun 1, 2021 @ 1:22pm 
ok a nuclear reactor for a sub creates like 200-300 megawatts so like they smoking crack?

A nuclear power station round 1600
Last edited by ShizNator; Jun 1, 2021 @ 1:24pm
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Date Posted: May 31, 2021 @ 10:57pm
Posts: 107