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...and into the skies during a storm!
Any control surface can only work if you are moving or the water or wind is moving against your ship.
I'm getting good results with 1:6 for faster vessels, and go as low as 1:4 for cargo stuff.
So if your ship is 20m long and you want speed, aim for a max. width of 3.25m.
A 20m Cargo barge would be at a width of 5m, maybe more.
Usually a good ballpark to aim for if you're making a monohull ship.
You can also increase width around the center of mass to add more buoyancy there, or simply make the hull deeper, even 2 blocks might make a significant difference but could also put your centre of mass too high.
it a large motor yacht
Besides that, though: the ocean water in Stormworks is way less dense than it should be, and so you end up having to displace an excessively large amount of it to float a given mass (i. e. vessels seemingly sit too low in the water).
This is also what causes a lot of the too-bouncy boat physics issues.
Personally I think it would be great if the Stormworks ocean water density was increased, say by about 1.5x - 2x.
Agreed. While this would work, it would be better if the in-game water density could be rebalanced (increased) to make this unnecessary.