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Edit:
This only applies if you're making a seafaring vessel. If you're not, then plumbing a ton of radiators in parallel should help.
As Furry_Freak said, the better scenario in most high cooling needs is parallel deployment, because you're far more interested in flow rate than high impact cooling. Parallel and/or segmented flow allows a very high throughput with relatively good efficiency, back when i tested limits of the engines, i could get an aircraft engine (then renamed to medium engine) to stay relatively stable at 65 RPS and ca. 100 degrees until it chewed through about 3000 litres of fuel.
That all being said, there's really no benefit to running the engines above 20RPS as they are. The fuel usage is absolutely absurd at even 20 RPS for any given engine. A 65 RPS medium engine will chew through 3000 liters of fuel in very few minutes.
Parallel cooling shouldn't be any better than serial because you have the same bottleneck of a single pipe into and out of the engine. The main factor affecting flow rate is whether you're using additional pumps or not. If anything, parallel could be worse because fluid flow could be disturbed in T-pipes (although this is probably not simulated, at least not intentionally, yet).
If you were seeing better results with parallel then it's probably because of this bug: http://mcro.org/issues/view_issue/16167 (build order can have major effect on performance)
There's also this more general bug: http://mcro.org/issues/view_issue/5755 See the last comment about the danger of adding water tanks to your cooling loop as well!
Since the flow rate through the engine is high, the liquid doesn't have time to heat up very much, so the need for cooling isn't as great as with a slower flow.