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The new winches also are much more flexible and they allow setups that simply weren't possible before. Now if only we had a pulley...
So you need two winches now to transfer fuel or electric?
This is the disaster?
I'm glad you found a mod solution, I would just mark your craft as "modded" in the workshop if you have it available for others to play with.
When your ship is small and has been the same size since I got the game then yes it is a disaster. Every ship I have that uses the winch system will now need to double up on winches. This isn't about workshop material. This is about how my ship interacts with my group's ships. We all use the same winch designs, port designs so that we can help each other out. Now just by chance we have been using fairly old saves of which we have many so we can continue our games at least. Having to add ANOTHER winch is a large error in this games development aka a disaster.
The game even has a large, unmissable watermark that signifies that previous saves may become moot.
I have several boats from a year-and-a-half ago that won't even run now. LOL
Adding another winch is least of my concerns and I would call a boat not functioning at all a far bigger "disaster" but I'm not asking for a rollback on progress.
What the new winches can do far outweighs the minor inconvenience. I would maybe try to modify your design to adapt as development continues rather than go the mod route.
But, to each his own. Good luck with the mod.
Don't try to balloon it, within the game yes this is a disaster, outwith the game of course it's not a disaster. Try to keep it relevant and not derail this into something it's not. You don't understand because the change hasn't affected the way you play the game. Wait till they change something that does affect you and how you play the game.
Manual refuelling will be much easier than current messing with connector's physics. Creating automatic systems should cost something and always be more complex to implement.
The largest amount of work for me was the engine update, but most of my sizeable fleet got significant performance boosts out of it, even though obviously fixing overunity meant having to deal with higher fuel amounts.
https://i.imgur.com/v91zlRP.png
Most of those connections are going to purpose built microcontrollers or buttons tied to them.