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Thank you for the answer, this is really the information I was hoping for.
Now I just need to learn how to properly build advanced electric engines. :)
Keep in mind that electric motors are unique in that they consume electricity based on load, so you'll see a load spike when starting off, that will stabilize if you're in a planing boat for instance.
Contrary to popular belief, you don't need a lot of batteries, since Stormworks doesn't separate voltage and current, and you can't run batteries in parallel or series to get different results. In most small setups, a set of small batteries or a pair of mediums is more than enough.
I have a guide that has a part on utilizing electric motors as both assisting diesel engines and pure electric drive. It's the engine design guide :)
I built a boat which has both diesel and electric and I was thinking about having solars for better recharge
Good info you wrote down, thanks for that. I will search for your guide now. :)
Does the dev actually change the "physics" of the game often? A lot of the workshop items are outdated when trying them.
And I really hope the dev will focus more on electricity in a next update, I am a huge fan of pure electric vehicles and since it's a game, we can have more possibilities than in our current real world.
EDIT: I read your guide, but it only mentions hybrid-electric engines?
I too would love focus on electrics, but currently they're working on 2 significant updates, the career update and scripting, so the amount they can put work into anything at this very moment is quite limited, and electrics overhaul would require a large update