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I have a smallish boat with 4 large diesels pushing 3 azimuth thrusters; with a backwards gearbox, it averages 17.5m/s to 18m/s at full power. (although the engines are only cranking at 8.7rps, the props turn 3 times faster than the engine) if i put the gearbox in a "normal" orientation, it barely makes 8m/s at full power, and the props trun 3 times slower than the engines.
The current meta is adding more screws or limiting rps of engine for a single screw. Check my boat it uses 1 small engine per small prop ang reaches 18 m/s on 24.67 trq.
Screw have its own rps and it doesn't want to go beyond apprx. 20. Adding more screws adds at best several m/s, its non linear proportion. Thanks to Teamkiller for science.
Here's two screenshoots with my barebore boat. Either a small or large prop, It's still roughly the same top speed. It's a 1:3 ratio setup too.
https://imgur.com/a/yHVqgLM
After adding 4 props to each engine individually , my boat now goes flying with a 30m/s speed! So, It does seem like a single prop is bottlenecking my power output.
Btw, tried downloading your boat, but it doesn't show up in my game.
Try powering your props individually instead of 'shared powering'. So, if you get 4 diesels, then add 4 propellers that feed off from a single engine each.
I've also just tried doing a 6x diesels+ x6 props setup, same speed. Actually, I just made it worse because now some of my props are having different RPS. Think I'm just gonna suck that 10m/s up and call it a day.
Edit: After further testing and a proper 6 engs/props set up, I'm able to gain another 2m/s(Total of 12m/s). So, It seems to me that my sub is just way too heavy.
So I haven't touched the game since, the Devs claim engines are running right, well yea were not discussing thier operational status, we are questioning either the props output or the motors, its like having a weedeater engine on your boat.
Mattar fact I have a 14ft. boat (in real life) and I have a tiny 10hp 4stroke on it and it goes about 15knots, So I don't know where they get this logic.
(unless we are dealing with 10hp motors)
Thats cool and all but has no bearing on what we are talking about, the point is 8 engines and 8 props will push u about 21knots, thats stupid. Specially on a starter boat that doesn't even weigh that much.
People will argue its gearbox blah blah blah, thats why u can go on the work shop and you won't find one speed boat that goes over 21 to 30 knots that isn't using logic or some way to jerry rig it. Yeah that make great logic must be us.
Ok my bad, no one ever in marine industry will ever refer to m/s, so I figured the speed was in knots. so I can get boat to 19 to 30 m/s and everyone thinks thats exceptable?
And on top that I just explained I have 14ft that does 10mph ( maybe didn't make that clear) and so I can't make my boat in game go as fast as a 14ft with 10hp motor in real life.
Let me add this cause people will get stuck in details, I know theres a difference between m/s and mph, but its not that great, boats should be able to go faster.
so, 1 engine 4 giant propeller? and how about the gearbox setting? Sorry, I dont understand about gearbox
No he telling you, if you use 4 motors have them all have thier own drive shaft (pipe) that goes to 4 props individually, don't forget gearbox (set to 1:3) and clutch, but, it won't matter your be stuck at real slow speed.
These can can comfortably do 150+ RPS (with no load attached) = LOTS OF POWER!
No need for fancy PID + logic circuits.
(I would recommend a more advanced clutch-throttle control system though!)
Engine:
* Intake -> Compressor -> Combustion -> Turbine
Pipes:
* Turbine Output
** Clutch
*** Gearbox for Reverse
**** OPTIONAL Gearbox
***** 2 or more Small Propellers
More Small Props = More Speed
Logic:
* Engine ON/OFF -> Toggle Button
** Engine Throttle -> Helm W+S
** Clutch Pressure -> Helm W+S
* Clamp the throttle value to something like 0.1 if the engine keeps stalling out at idle.
** The OPTIONAL 2/3:1 Gearbox does not increase top speed, but it does lower
the egine RPS, reducing fuel drain significantly.
I get speeds of about 35 ~ 40, on a medium-ish speedboat using this setup...
Cons:
* A jet engine is noisy AF.
** Engine startup is a pain in the ass, as you have to wait for the engine to spool up,
Fuel combustion only kicks in once the RPS is high enough.
Hit the gas once you hear the BOOM!
*** Keeping the Engines Intake dry can be challenging in rough seas
Na, I've made a turbine powered helicopter that starts instantly! How? Easy - I used 2 small motors to turn the turbine instead of the "starter", I then have logic that turns those motors off and disengages the "starter clutch" as soon as the RPS is over a given value. That combined with logic to keep a given RPS, they are dead simple to use.
I'm also on with building a hybrid rescue boat too (RNLI style) which contains 2 "aircraft" engines and a single small electric motor and it'll do 28/29 knots (NOT m/s) and the battery also remains charged using several small generators per motor and 2 clutches (one to disengage the hybrid electric drive at low rpm or it will stall the engines). Both clucthes are automatic.