Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How do you do this?
I have built a large ship with a smaller speedboat that loads on, I built them seperately, they connect with a winch and a small connecter. However, they do not load back together into the work space, which means whenever I teleport back to workspace I leave little boats around the place.
The other way is, as I stated, build them as "separate parts" of the same ship. You can do this a couple ways. I usually will place a temporary winch on the deck of the large boat, then build the small boat off of the winch cable block before deleting the winch, that way when you select the merge icon at the top of the screen, the tiny boat or dighny will be a different color. This way the game will recognize and treat it as something that moves on the main ship, like a rotating radar, cable winch, sliding door, hinge, ect. If you leave it like this, when you spawn the main ship, the small dinghy will then sit freely on the deck as though it were just some box or piece of cargo lying on the deck. You can then set up some kind of magnet system with a crane, or pullies or something to launch/retreive the child boat. The draw back of doing it this way is that because the game will recognize the smaller boat as a "moving part of the main ship", you cannot leave the main ship behind and go exploring, because then the game glitches thinking a part of the ship fell off and got lost, or something to that effect. I believe the distance it glitches out is about 1km.
Here are two examples of how I've done it in the past, one with the little boat on the main ship, one without:
https://steamcommunity.com/sharedfiles/filedetails/?id=1372954222
https://steamcommunity.com/sharedfiles/filedetails/?id=1379916192
As the previous person said though, beware of glitches.
It is a very unintuative thing to use, but the axis arrows allows you to move the block around.
On your left side of the screen you can click the size and then resize the squares... However you will have to "fish" for the parts you want.