Stormworks: Build and Rescue

Stormworks: Build and Rescue

Eco Wizard Nov 3, 2017 @ 7:09pm
How do you load vehuicles from the Steam Workshop?
I have sub scribed and restarted the game but i cant access them. How do i do that?
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Showing 1-15 of 15 comments
Elinzar Nov 3, 2017 @ 7:22pm 
Creative: go into the spawner and click "Load", then search for your workshop vehicle
Campaing: you can only spawn them if you have the money to do so
also: let the mods "Download" before firing the game....
Hammer1279 Feb 9, 2018 @ 6:20am 
i have the same problem, but it doesn't work
Putte Feb 9, 2018 @ 6:54am 
Originally posted by Hammer1279:
i have the same problem, but it doesn't work
same
Shillelagh Feb 9, 2018 @ 2:51pm 
i cant see them in the load menu, even on creative
greyserg7 Feb 9, 2018 @ 2:52pm 
i cant see them too....
Ctaehko Feb 10, 2018 @ 3:26am 
Then you guys are just BLIND and YOU just dont let the items DOWNLOAD and if that doesnt work then your computer is just crap
greyserg7 Feb 10, 2018 @ 4:33am 
All work after last update.
Putte Feb 10, 2018 @ 4:44am 
yes
Shillelagh Feb 10, 2018 @ 7:07am 
Originally posted by D4rkZero {ÆROBuddy}:
Then you guys are just BLIND and YOU just dont let the items DOWNLOAD and if that doesnt work then your computer is just crap
I can see just fine, And I'm using a gaming computer.
Nats Feb 11, 2018 @ 8:19am 
A lot of the vehciles etc in the workshop seem to be old ones made before the beta release and a lot of them dont seem to load into the game. There is a tag in the wqorkshop for 0.51v items select that I dont think Ive had any problems loading in stuff with that tag. A couple of the older ones load ok.

But also you will find a lot of the vehicles dont work properly either - some of the planes dont take off, some of the helicopters like the Chinook are very difficult to control (cant seem to turn them easily) and some of the massive ships slow down the game a lot.

It doesnt help that there isnt a standard keyboard commands list for the game either - half the objects use spurious key commands that you have to figure out by trial and error it seems. Would help if there were standard key shortcut commands for things like brakes, lights, etc
Last edited by Nats; Feb 11, 2018 @ 8:21am
uddernonsense Feb 11, 2018 @ 10:48am 
I have a problem where the items are described "too big" for the edit space, despite being in the massive hangar and dock.
Elinzar Feb 12, 2018 @ 8:37am 
guys, idk if you realized it, but there are two workshops now, the one from the old alphas, and the one from the new beta

also in theory, you can download and use vehicles from alpha 1 that still works, it doesn't have anything to do with vehicle version in the workshop
Elinzar Feb 12, 2018 @ 8:39am 
Originally posted by SpeshulPizza:
I have a problem where the items are described "too big" for the edit space, despite being in the massive hangar and dock.

it happens when you try to load a massive helicopter made in the hangar in the ship dock

or when devs modify the editor boundaries for the dock and hangar (it happened once)
Shillelagh Feb 17, 2018 @ 6:20am 
Originally posted by Nats:
A lot of the vehciles etc in the workshop seem to be old ones made before the beta release and a lot of them dont seem to load into the game. There is a tag in the wqorkshop for 0.51v items select that I dont think Ive had any problems loading in stuff with that tag. A couple of the older ones load ok.

But also you will find a lot of the vehicles dont work properly either - some of the planes dont take off, some of the helicopters like the Chinook are very difficult to control (cant seem to turn them easily) and some of the massive ships slow down the game a lot.

It doesnt help that there isnt a standard keyboard commands list for the game either - half the objects use spurious key commands that you have to figure out by trial and error it seems. Would help if there were standard key shortcut commands for things like brakes, lights, etc
Or if builders remembered to set the key names for there seats :P
Elinzar Feb 17, 2018 @ 6:31am 
Originally posted by Ashes2007:
Or if builders remembered to set the key names for there seats :P

well that is a must, mines at least have them in the desc
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Date Posted: Nov 3, 2017 @ 7:09pm
Posts: 15