Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The file should be located here on Windows:
"C:\Users\brett\AppData\LocalLow\Bowlcut Studios\MageQuit\NetworkLog.txt"
(Obviously replace "brett" with whatever your Windows username is)
Let me know if that fixes your issue!
Brett
Deleting the NetworkLog.txt file in that folder did help, and I think the game is now playable. However, it hangs after the Bowlcut Studios splash appears, for maybe close to a minute, before proceeding to the game's main menu.
After choosing the quit option from the main menu, it then hangs again — I think for even longer — until it finally quits.
Here's the contents of output_log.txt in that same folder, hopefully it clears up what's going on. In this session, after launching the game, I chose the 'Couch' option when the menu appeared, then backed out to the main menu and exited the game using the menu option, all using a controller. As described above, it hung after the Bowlcut Studios splash and again on exit.
Out of maybe an excess of caution, I replaced anything that looked like it might be PII with [deleted].
-----
Initialize engine version: 2018.4.0f1 (b6ffa8986c8d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX 570 Series (ID=[deleted])
Vendor: (null)
VRAM: 3072 MB
Driver: 30.0.15021.11005
Begin MonoManager ReloadAssembly
- Completed reload, in 0.165 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.520300 ms
[SRDebugger] No EventSystem found in scene - creating a default one.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Discord: init
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Ockvil
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
achievement already unlocked: YerAWizardHairy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
achievement already unlocked: Purist
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting up 2 worker threads for Enlighten.
Thread -> id: 3bf4 -> priority: 1
Thread -> id: 4a7c -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 2.757900 ms
Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
loaded prefs = {"XInput":1,"Graphics":5,"FullScreen":2,"MusicLevel":7,"SoundLevel":7,"ScreenShake":1,"GameMode":0,"TutorialComplete":true,"FirstGamePlayed":false,"LastUnlockedIndex":5,"IncludeLastUnlocked":true,"KeyboardControls":"{\"isWasd\":false,\"wasdControls\":[49,113,101,50,114,51,52,323,324,0,119,97,115,100],\"mouseControls\":[113,115,100,119,102,101,114,323,324,32]}","ResolutionHeight":1080,"ResolutionWidth":1920,"ResolutionRefresh":75,"PartyView":{"show":false,"tab":0,"columns":[true,false,true,false]},"SpellHudDisabled":false}
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
INITIALIZED
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
http://bowlcutstudios.com/skins/get-player.php?userId=[deleted]&n=Ockvil&di=&dn=&p=0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 8943.
Total: 15.628300 ms (FindLiveObjects: 0.443100 ms CreateObjectMapping: 0.315300 ms MarkObjects: 14.825400 ms DeleteObjects: 0.044200 ms)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
INIT GAME PREFERENCES MENU
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
MUSIC LEVEL: 7
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead
(Filename: Line: 275)
The referenced script on this Behaviour (Game Object 'Lava') is missing!
(Filename: Line: 294)
"Added Player: 1, Total Players: 1"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Controller Name: XInput Gamepad 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Game Quit
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
failed first attempt at getting user info: Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
http://bowlcutstudios.com/skins/get-player.php?userId=[deleted]&n=Ockvil&di=&dn=&p=0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Cannot connect to destination host
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Discord: shutdown
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
1. Restart your PC (this is kind of a catchall for all PC issues lol)
2. Restart your router
Thanks for the offer of further help but since it's playable I think I'm good for now.