Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for your constructive criticism - I understand your frustration. The initial goal was to keep skins rare and valuable. But reading your criticism, we agree that even if we want skins to be rare, we shouldn't discourage scrapping unwanted once, since it takes a lot of time to earn one.
Initially, flags were implemented as special items for the World Cup 2018 only. Later we decided to add even more flags and to keep the high drop rate, which is why we had to change them to uncommon.
Saying all this we will update the game today and change the scrapping from Skins from 500 to 1250.
Thanks again for speaking out and take care,
Jonas
Are you, as developer, getting some part of market place sellings or is Valve keeping all the stupid fees?
Perhaps you could offer skins in the steam store, for a price that mentally stable people would pay (personally I think I'd pay 1€)?
I have the feeling I'll never reach enough hours of playing to gain enough coins or time.
Like I said, it's good that we can scrap them now if you don't like the one you got. However, the rate you can unlock them is absolutely ridiculous. I mean that by the definition of the word. As in this should be ridiculed. It already felt long when flags were worth 10 times what they are now, and it took about 60hours to unlock a skin. It's a cosmetic item in an Early Access minigolf game, not some one-per-server best piece of gear in a big MMO.
As you suggested, I'm curious if they get a cut of marketplace sales. There's no other understandable explanation for this unlock rate other than to artificially increase marketplace prices. Who knows, maybe they're driving up the prices and they're giving themselves the skins to sell on the marketplace for profit lol. They could easily have infinite skins afterall.