Golf It!
game showing fetal error message
when trying to boot the game up i get a fatal error, computer is upto date and restarted etc.

logs:
Log file open, 09/22/17 16:53:06
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1130429613) SRandInit(1130429613).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogPluginManager:Warning: Plugin 'SCUE4' exists at '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' and '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' - second location will be ignored
LogPluginManager:Warning: Plugin 'InputRemapping' exists at '../../../Engine/Plugins/Marketplace/InputRemapping/InputRemapping.uplugin' and '../../../Engine/Plugins/Marketplace/InputRemapping/InputRemapping.uplugin' - second location will be ignored
LogPluginManager:Warning: Plugin 'SCUE4' exists at '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' and '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' - second location will be ignored
LogPluginManager:Warning: Plugin 'SCUE4' exists at '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' and '../../../Engine/Plugins/Marketplace/SCUE4/SCUE4.uplugin' - second location will be ignored
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.32
LogOnline:Warning: STEAM: Steamworks: SteamUtils() failed!
LogOnline:Warning: STEAM: Steamworks: SteamUser() failed!
LogOnline:Warning: STEAM: Steamworks: SteamFriends() failed!
LogOnline:Warning: STEAM: Steamworks: SteamRemoteStorage() failed!
LogOnline:Warning: STEAM: Steamworks: SteamUserStats() failed!
LogOnline:Warning: STEAM: Steamworks: SteamMatchmakingServers() failed!
LogOnline:Warning: STEAM: Steamworks: SteamApps() failed!
LogOnline:Warning: STEAM: Steamworks: SteamNetworking() failed!
LogOnline:Warning: STEAM: Steamworks: SteamMatchmaking() failed!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline:Warning: STEAM: Steam API failed to initialize!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.15-CL-0
LogInit: Engine Version: 4.15.2-0+++UE4+Release-4.15
LogInit: Compatible Engine Version: 4.15.0-0+++UE4+Release-4.15
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Jul 31 2017 17:01:33
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.15
LogInit: Command line:
LogInit: Base directory: D:/STEAM/Steam/steamapps/common/Golf It!/GolfIt/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: New Async IO: false, Event Driven Loader: false, Async Loading Thread: false
LogInit: Object subsystem initialized
[2017.09.22-15.53.06:583][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2017.09.22-15.53.06:583][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2017.09.22-15.53.06:587][ 0]LogInit: Computer: DAVE-LAPTOP
[2017.09.22-15.53.06:587][ 0]LogInit: User: David
[2017.09.22-15.53.06:587][ 0]LogInit: CPU Page size=65536, Cores=4
[2017.09.22-15.53.06:587][ 0]LogInit: High frequency timer resolution =2.728068 MHz
[2017.09.22-15.53.06:587][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2017.09.22-15.53.06:587][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.09.22-15.53.06:587][ 0]LogMemory: Process Physical Memory: 90.18 MB used, 90.18 MB peak
[2017.09.22-15.53.06:587][ 0]LogMemory: Process Virtual Memory: 111.26 MB used, 111.26 MB peak
[2017.09.22-15.53.06:587][ 0]LogMemory: Physical Memory: 5270.75 MB used, 11031.94 MB free, 16302.69 MB total
[2017.09.22-15.53.06:587][ 0]LogMemory: Virtual Memory: 274.26 MB used, 11031.94 MB free, 134217728.00 MB total
[2017.09.22-15.53.06:658][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
[2017.09.22-15.53.06:704][ 0]LogD3D11RHI: D3D11 adapters:
[2017.09.22-15.53.08:135][ 0]LogD3D11RHI: 0. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
[2017.09.22-15.53.08:135][ 0]LogD3D11RHI: 128/0/1792 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2017.09.22-15.53.09:542][ 0]LogD3D11RHI: 1. 'NVIDIA GeForce GTX 870M' (Feature Level 11_0)
[2017.09.22-15.53.09:542][ 0]LogD3D11RHI: 6031/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
[2017.09.22-15.53.09:544][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2017.09.22-15.53.09:544][ 0]LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.09.22-15.53.09:545][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 1
[2017.09.22-15.53.09:554][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.09.22-15.53.09:554][ 0]LogD3D11RHI: GPU DeviceId: 0x1199 (for the marketing name, search the web for "GPU Device Id")
[2017.09.22-15.53.09:554][ 0]LogWindows: EnumDisplayDevices:
[2017.09.22-15.53.09:554][ 0]LogWindows: 0. 'Intel(R) HD Graphics 4600' (P:1 D:1)
[2017.09.22-15.53.09:555][ 0]LogWindows: 1. 'Intel(R) HD Graphics 4600' (P:0 D:0)
[2017.09.22-15.53.09:555][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:0)
[2017.09.22-15.53.09:556][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 870M' (P:0 D:0)
[2017.09.22-15.53.09:556][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 870M' (P:0 D:0)
[2017.09.22-15.53.09:556][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 870M' (P:0 D:0)
[2017.09.22-15.53.09:556][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 870M' (P:0 D:0)
[2017.09.22-15.53.09:557][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
[2017.09.22-15.53.09:557][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 870M
[2017.09.22-15.53.09:557][ 0]LogD3D11RHI: Driver Version: 377.19 (internal:21.21.13.7719, unified:377.19)
[2017.09.22-15.53.09:557][ 0]LogD3D11RHI: Driver Date: 3-29-2017
[2017.09.22-15.53.09:557][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2017.09.22-15.53.10:704][ 0]LogD3D11RHI:Warning: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
[2017.09.22-15.53.10:707][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled but failed to initialize due to reason: DriverVersionNotSupported
[2017.09.22-15.53.10:707][ 0]LogD3D11RHI: Async texture creation enabled
[2017.09.22-15.53.10:729][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2017.09.22-15.53.10:735][ 0]LogSlate: Using Freetype 2.6.0
[2017.09.22-15.53.10:735][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.09.22-15.53.10:736][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.09.22-15.53.10:881][ 0]LogCollisionProfile:Warning: Profile (CamerGame) - Custom Channel Name = 'GameTraceChannel3' hasn't been found
[2017.09.22-15.53.10:881][ 0]LogCollisionProfile:Warning: Profile (CamerGame) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
[2017.09.22-15.53.10:881][ 0]LogCollisionProfile:Warning: Profile (CamerGame) - Custom Channel Name = 'GameTraceChannel5' hasn't been found
[2017.09.22-15.53.10:881][ 0]LogCollisionProfile:Warning: Profile (CamerGame) - Custom Channel Name = 'GameTraceChannel6' hasn't been found
[2017.09.22-15.53.10:938][ 0]LogAssetRegistry: FAssetRegistry took 0.0562 seconds to start up
[2017.09.22-15.53.10:943][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.005418 seconds
[2017.09.22-15.53.10:999][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2017.09.22-15.53.11:000][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
[2017.09.22-15.53.11:043][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
[2017.09.22-15.53.11:054][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: golfit, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4116392796
[2017.09.22-15.53.11:096][ 0]LogMoviePlayer: Initializing movie player
[2017.09.22-15.53.12:721][ 0]LogWindows:Warning: CreateProc failed (2) ../../../Engine/Binaries/Win64/CrashReportClient.exe "C:/Users/David/AppData/Local/GolfIt/Saved/Logs/UE4CC-Windows-36323CD14716A742AAED679EB3F0AD88_0000" -AppName=UE4-GolfIt -CrashGUID=UE4CC-Windows-36323CD14716A742AAED679EB3F0AD88_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
[2017.09.22-15.53.12:721][ 0]LogWindows: Could not start CrashReportClient.exe
[2017.09.22-15.53.12:721][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.09.22-15.53.12:721][ 0]LogMemory: Process Physical Memory: 264.95 MB used, 265.45 MB peak
[2017.09.22-15.53.12:721][ 0]LogMemory: Process Virtual Memory: 308.83 MB used, 309.36 MB peak
[2017.09.22-15.53.12:721][ 0]LogMemory: Physical Memory: 5590.30 MB used, 10712.38 MB free, 16302.69 MB total
[2017.09.22-15.53.12:721][ 0]LogMemory: Virtual Memory: 560.64 MB used, 10712.38 MB free, 134217728.00 MB total
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: === Critical error: ===
[2017.09.22-15.53.12:721][ 0]LogWindows:Error:
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: Fatal error!
[2017.09.22-15.53.12:721][ 0]LogWindows:Error:
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
[2017.09.22-15.53.12:721][ 0]LogWindows:Error:
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: nvwgf2umx.dll!0x00000000EAE05668
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: nvwgf2umx.dll!0x00000000EAD2C15E
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: nvumdshimx.dll!0x0000000010A655D3
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: d3d11.dll!0x0000000010F35DFE
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: dxgi.dll!0x0000000010BBA898
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: dxgi.dll!0x0000000010B9D1B9
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: dxgi.dll!0x0000000010B7CB8F
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: dxgi.dll!0x0000000010B7CE69
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC4A58AF
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC4AD640
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC58AD06
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC588B6E
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC97C5D6
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC97CCC6
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC375432
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC385050
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC384B6A
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000ECF33010
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000ECCA6B92
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC02BCC4
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC026EAA
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC02711A
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EC02EFC1
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: GolfIt-Win64-Shipping.exe!0x00000000EE1596D7
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: KERNEL32.DLL!0x0000000015DC13D2
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: ntdll.dll!0x0000000015FE54F4
[2017.09.22-15.53.12:721][ 0]LogWindows:Error: ntdll.dll!0x0000000015FE54F4
[2017.09.22-15.53.12:721][ 0]LogWindows:Error:
[2017.09.22-15.53.12:741][ 0]LogExit: Executing StaticShutdownAfterError
[2017.09.22-15.53.12:742][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2017.09.22-15.53.12:742][ 0]Log file closed, 09/22/17 16:53:12
< >
Showing 1-2 of 2 comments
will start with no overlay, but everything is black and discouloured.
Perfuse Entertainment  [developer] Sep 23, 2017 @ 2:09am 
Hey,

Have you tried opening the game with OpenGL and updating your graphic drivers? Have you also tried to "Verify integrity of game files" via steam? On the other hand looking at the logs there seem to be a lot of things going wrong, one of them being that SteamSDK failed to initialize.

Take care,

Jonas
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Showing 1-2 of 2 comments
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Date Posted: Sep 22, 2017 @ 8:59am
Posts: 2