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It's been nice ish
I hear a Mario game got a refresh, or Candy Crush is nice
1. The game is consistently jank. The rules never change at a moment's notice. Even if an enemy's weapon doesn't seem as big as their hitbox, their hitbox never changes. Your I-frames when dodging never change as long as you're in the same weight class. Parry timings don't get picked at random. It takes some time to adjust to the tools you have, but they can be worked with. Quite easily, in fact.
2: DS1 is a classic not because of the "hard gameplay" or anything like that. DS1 is where FromSoftware proved they could build an excellent atmosphere in the world. Even in subsequent offerings, even Elden Ring, the atmosphere is different and sometimes, to some people, lacking. There truly is no world quite like Lordran.
On a side note, one of my favorite little details about good Soulslikes is the general rule that your Skybox doubles as a map. If you can see a structure off in the distance, you can go there. From Firelink alone you can see the Valley of the Drakes, Undead burg, and if you strain your neck, you can see the Undead Parish and Church. This is amazing and I wish more games held this level of environmental consistency.
And yet you think games with 0 content like Sons of the Forest and Starfield are good.
ok.
Game is clunky indeed fossil of game. Its too sluggish. Difference is not just staggering but cosmic from ER to DS1 you are back 50 years terrible graphics, controls, bosses enemies and AI.
People are naive they run on Nostalgia, you have shattered their illusion and they are powerless and weak acting in predictable weak way.