DARK SOULS™: REMASTERED

DARK SOULS™: REMASTERED

Ver estatísticas:
Snafu 20/jun./2022 às 19:15
What was the hardest boss for you to defeat?
Just curious.
< >
Exibindo comentários 1630 de 35
Bobby 21/jun./2022 às 12:43 
Demon Firesage. Don't know if it's even considered a hard boss, but that and the Stray Demon when you go back to the asylum were the hardest for me. Sort of dreading dealing with those bosses when I start a new game.
Snafu 21/jun./2022 às 13:00 
Escrito originalmente por Sola Di Ryuvia:
Escrito originalmente por Diahhringus:
Who the heck is Wolnir?
a weaker but more predictable version of bed of chaos in DS3 basically. You killed him already based off your achievements. Its the bracelet skeleton with the insta death gas.
The ds3 bosses were pretty forgettable to me.
drednicolson 21/jun./2022 às 13:54 
Stray Demon was my ringer for a while (even though he's optional) until I learned almost by accident that he has no bleeding resistance. 3 hits with a bleed weapon = big chunk of damage off him. Then it's just a matter of not dying to the cheeky magic blast he can drop at your feet (it's AoE is large enough to tag your dodge recovery, you must sprint away from it THEN dodge at the tail end).

Bed of Chaos feels like a reject boss from Demon's Souls that was thrown in to beat a deadline (all of Lost Izalith feels like that, honestly).
Última edição por drednicolson; 21/jun./2022 às 13:56
Senki 21/jun./2022 às 14:48 
Escrito originalmente por drednicolson:
Stray Demon was my ringer for a while (even though he's optional) until I learned almost by accident that he has no bleeding resistance. 3 hits with a bleed weapon = big chunk of damage off him. Then it's just a matter of not dying to the cheeky magic blast he can drop at your feet (it's AoE is large enough to tag your dodge recovery, you must sprint away from it THEN dodge at the tail end).

Yeah Stray demon is extremely annoying until you learn that if you stay behind him for the entire fight the bombs won't hit you.
dcy665 21/jun./2022 às 15:43 
Escrito originalmente por Spicy Groggy:
Back in the day the original wall and game killer for me was Capra Demon. Still think that's one of the worst designed boss arenas in the game despite me having no problem with it now. But it was the only boss that stopped me from playing years ago.
Capra Demon was difficult. Once I had a better handle on some solutions, then it was Ah-Ha! and while it is still dangerous it is no longer scary.
Snafu 21/jun./2022 às 15:51 
Escrito originalmente por dcy665:
Escrito originalmente por Spicy Groggy:
Back in the day the original wall and game killer for me was Capra Demon. Still think that's one of the worst designed boss arenas in the game despite me having no problem with it now. But it was the only boss that stopped me from playing years ago.
Capra Demon was difficult. Once I had a better handle on some solutions, then it was Ah-Ha! and while it is still dangerous it is no longer scary.
Capra demon is easy, I just use the master key :)
5nUg_4l3X 21/jun./2022 às 16:08 
Kalameet and Manus. They are much faster and more aggressive than any other other boss in DS, so facing them in the first playthrough and after a couple smackdowns can turn you into a coward very easily :bloodstain2:

The Four Kings still have the most frightening appearance of the main game. For newbies this may be the scariest. The loss of one ring slot, the dark, the bizarre boss figures and the previous intel saying there are 4 of them coming for you makes the heart race and makes us greedy for careless additional blows that ultimately makes us lose HP, lose cool and build in anxiety. Until we're dead again....
Última edição por 5nUg_4l3X; 21/jun./2022 às 16:44
Escrito originalmente por Diahhringus:
Just curious.
Big Ornstein (after you kill Smough first), because his moveset is tricky to figure out at first (and I rarely fight Big Ornstein). Then Kalameet before I realized you basically need fast roll to beat Kalameet. I'm sure it's possible to defeat Kalameet with mid-roll but I doubt it's possible with fat-roll. The main reason why I think fast roll is necessary to defeat Kalameet is because of their Red Eye "grab" attack (which applies the double damage debuff). I can't avoid that "grab" if I'm mid-rolling.

Honorable mention: Manus. The thing is about Manus is that i'm too lazy to learn how to dodge all of his melee attacks (i just use the Silver Pendant to repel his dark magic attacks) so I just slap on Havel's Armor and the Wolf Ring or Ring of Steel Protection (if I have low vitality because of leveling other stats more often) and facetank while I R1 spam him to death.
Última edição por King Robert Baratheon; 21/jun./2022 às 19:02
Snafu 21/jun./2022 às 19:04 
Escrito originalmente por King Robert Baratheon:
Big Ornstein .
Big Ornstein is conciderably harder than electric Smough, mainly because you can't stunlock Big Ornstein like you can with Electric smough.
Patchworth+ 21/jun./2022 às 22:28 
Bed SUCK.
Escrito originalmente por Diahhringus:
Escrito originalmente por King Robert Baratheon:
Big Ornstein .
Big Ornstein is conciderably harder than electric Smough, mainly because you can't stunlock Big Ornstein like you can with Electric smough.
Yup. That's a very good point. And Big Ornstein's grab attack is way deadlier than Electric Smough's lightning butt slam attack. Big Ornstein's grab is also a lot harder to avoid imo.
Última edição por King Robert Baratheon; 21/jun./2022 às 23:51
Vazeyo 22/jun./2022 às 9:51 
First time playing Dark Souls.
Funny that so many write Bed of Chaos. I had way more trouble with Ornstein and Smough.
Bed of Chaos wasn´t so hard tbh. It only took me 5 tries or so.
Once you knew what needed to be done, you did it quickly. In addition, you die quite quickly in the boss, which is why you can always try again quickly if you should lose. Often running and sliding down to the boss was more tedious than getting to its weak points and hurting it there. Coupled with the fact that his hit weaknesses even save after you die, so you didn't have to do it all over again.
No, for me Ornstein and Smough was the hardest bosses (so far, I haven't tried the final boss and the DLC bosses yet, I'm not quite through with the game). There were several surprises in Ornstein and Smough. First of all, the fact that there were two of them, which hadn't happened before, and that you can't defeat them at the same time (or at least it's very difficult) and that you have to experiment a lot, which of course takes time. For example, which one you rather defeat first to find out that the other one then absorbs the power of the other one, or that the other boss heals itself completely when the other one has died. These were quite surprises and other bosses have hardly come up with these surprises.
Última edição por Vazeyo; 22/jun./2022 às 9:52
lancealot59 22/jun./2022 às 10:40 
Invincible/cheat gank-squad in the Forest, fortunately there's no way to survive gravity ;)
Dojyaaan 22/jun./2022 às 19:44 
Manus Father of the Abyss
Rapax/希狐 23/jun./2022 às 5:00 
Capra demon is the boss most likely to kill me at the time you encounter him.

4Kings is the biggest problem when doing low-SL or WL runs.

Manus is the hardest fight in any other situation(Will still be a problem at SL400)

Maybe Manus is easy, because he's also the fight I do most rarely.
Should we consider Ceaseless Discharge when not cheesing?
Última edição por Rapax/希狐; 23/jun./2022 às 5:02
< >
Exibindo comentários 1630 de 35
Por página: 1530 50

Publicado em: 20/jun./2022 às 19:15
Mensagens: 35