DARK SOULS™: REMASTERED
the hydra is stupid op tbh
they just spit everywhere and dodge does nothing and they can 1 shot you. low key insane how they made it a thing also to kill it takes forever tbh.
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Sounds like a skill issue to me. Dark Root or Ash Lake hydra, both as easy as each other.

Just get close by zigzagging the big obvious water projectiles and hit the heads which can barely even touch you, and you win! The game is very open ended, so just come back when you've gotten stronger or found a better weapon if you can't manage it, although it's easy to kill even we starter weapons and no level increases, once you know the technique.

The only bad part of those fights are the sudden drops into bottomless pits if you get too close.
Автор сообщения: Greb
Sounds like a skill issue to me. Dark Root or Ash Lake hydra, both as easy as each other.

Just get close by zigzagging the big obvious water projectiles and hit the heads which can barely even touch you, and you win! The game is very open ended, so just come back when you've gotten stronger or found a better weapon if you can't manage it, although it's easy to kill even we starter weapons and no level increases, once you know the technique.

The only bad part of those fights are the sudden drops into bottomless pits if you get too close.
even ziging they fire in all directions low key kind of stupid how wide the attack is
1. You can hide on the left side behind a rock/wall thing, fight the blue crystal dudes and run for it right after a projectile is launched.
2. There is a spot on the right that you can actually "jump" up the hill(very specific glitch spot, but not hard to do) and just block until the projectiles kill the blues. Does not work well, but it can be easier for a glasscanon build.
3. The trees can provide cover enough to just rush the hydra and then when up close; block facing the hydra but watch the blues, change blocking directions when necessary, let the hydra kill the blues and don't get punched over the water-cliff.

A 100% phys resistant shield like the Heater and a ton of firebombs is how this is trivialised, but throw bombs from behind the rock/wall in 1.(not that easy from this far, takes practice) and NOW what you have is a "cheesing" method, lol. I saw one where you get close, go to the very far right past the corpse with knight armour and the hydra melee attacks won't hit you, then throw bombs. I could never get it to work.
The heads always hit the exact same spots, so just find a safe spot, wait for the heads to smash into sand, hit them a bunch, rinse and repeat.

One of the safe spots is in front of the corpse nearby.
Do not go too far in the water, or you will plummet to the bottom of the lake, You Die
Once you're close enough, at the lake's edge the heads will only try to hit you, or bite?
That is a fairly straight forward dynamic, block, heads lunge, hack, repeat

I have cheesed them from the bridge above. Used a Dragon Bow and laughed my butt off, cause they shot missiles from way the heck over there. Cost arrows, got a laugh. Good Deal
Super easy with a shield, go to around the edge in the water, wait for the hydra to attack while you parry with your shield, sprint roll attack the heads one by one

Repeat

Patience is key
Отредактировано ᄿ niemann; 13 июл. 2024 г. в 13:38
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Дата создания: 11 июл. 2024 г. в 10:59
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