DARK SOULS™: REMASTERED

DARK SOULS™: REMASTERED

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Alb3rT_pr0 Mar 3, 2024 @ 12:23pm
Annoying missing ambient sound effects glitch
Hi guys. It's 2024 and the ambient sound glitch hasn't been resolved yet. Any modders out there has the knowledge to fix this issue? It's really disturbing my experience. I loved the original and I want to replay this remaster with the re-remastered mod & 60 fps.

If you don't know what am I talking about, here's an example:
https://twitter.com/Swinnyuk/status/1061687488396361728
https://www.reddit.com/r/darksouls/comments/9w6cm8/the_dsr_sound_glitch_that_youve_most_likely/
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Showing 1-11 of 11 comments
dcy665 Mar 3, 2024 @ 9:35pm 
Have you checked out Eldan Ring?
The team was working on that. They also released their beloved mech warrior bit. For that matter, I would doubt seriously that there is a team working on bugs for Eldan Ring.

I want you to think about dates; 2011 PS3, later same year PC, +4y for DS:R, and DS2 and DS3 and Seikero (whatever) and THEN Eldan Ring.

I am confident that the only people that are dealing this issue are completely encompassed by -> yourself. That's it.

Good Luck(-ish)
HoboCop Mar 4, 2024 @ 1:05am 
Originally posted by dcy665:
Have you checked out Eldan Ring?
Yeah, it's a FromSoft game, made and ported by FromSoft.

This is a DSR thread, about a remaster of a FromSoft game made and ported by QLOC. FromSoft has literaly nothing to do with DSR or its support. They don't remaster their own games.
Last edited by HoboCop; Mar 4, 2024 @ 1:06am
Alb3rT_pr0 Mar 4, 2024 @ 3:12am 
Another video showing the issue:
https://www.youtube.com/watch?v=VD6_7NMS2a8&t=2s
HoboCop Mar 4, 2024 @ 3:24am 
For some reason, no one is talking about what types of audio devices they use. Are you playing with stereo via integrated card or 5.1 via external audio interface?

Original game's port had poor stereo implementation, missing half the ambient sounds of 5.1
Alb3rT_pr0 Mar 4, 2024 @ 3:38am 
Originally posted by P3N15:
For some reason, no one is talking about what types of audio devices they use. Are you playing with stereo via integrated card or 5.1 via external audio interface?

Original game's port had poor stereo implementation, missing half the ambient sounds of 5.1
Tried with both 5.1 and stereo. The problem is not missing half of the ambient sound. The problem comes when you die, teleport or come from a player world. For some reason when this happens the ambient sounds in interior locations are completely missing. Just check the video I posted before.

Funny thing is that if you reload your save, the ambient sound is back. But the glitch will happen again when the mentioned situations happen.
HoboCop Mar 4, 2024 @ 3:43am 
Originally posted by Alb3rT_pr0:
The problem is not missing half of the ambient sound.
I know, but you gotta eliminate possible causes.
Playtesting is better than doing nothing :steamthumbsup:

I'll try to write Bamco support about this. Again.
Alb3rT_pr0 Mar 4, 2024 @ 3:46am 
Originally posted by P3N15:
Originally posted by Alb3rT_pr0:
The problem is not missing half of the ambient sound.
I know, but you gotta eliminate possible causes.
Playtesting is better than doing nothing :steamthumbsup:

I'll try to write Bamco support about this. Again.
Hey thanks for writing to Bandai Namco support about the issue. I also sent an e-mail to QLOC. You can copy and paste if you want:

Greetings. I'm experiencing a very annoying glitch in Dark Souls Remastered.

It turns out that every time the player is defeated, teleported to a bonfire, or returns from another player's world, ambient sounds in indoor areas disappear. To make them work again it is necessary to exit the game and reload it, but the problem will repeat itself every time one of the mentioned situations occurs. This programming error has been experienced since the launch of the game and no patch was provided to solve it, despite the fact that it was reported numerous times by the community, as you can see in the following links (in English):

https://www.reddit.com/r/darksouls/comments/9w6cm8/the_dsr_sound_glitch_that_youve_most_likely/
https://twitter.com/Swinnyuk/status/1061687488396361728

For a better understanding of this programming error, I am attaching a link to a video that clearly shows how it happens. I ask you to take a look at the video so the trouble can be better understood:

https://www.youtube.com/watch?v=VD6_7NMS2a8&t=2s

I am looking forward to your response. Receive a warm greeting.


If you are currently playing the game, you could also try to test the issue i'm mentioning and report me back in case the same thing happens to you. Undead burg is a good place to test.
Last edited by Alb3rT_pr0; Mar 4, 2024 @ 3:48am
Majorita Mar 4, 2024 @ 3:48am 
I don't die very often so I can't say I've really noticed this...

I did notice that invasions have really dead sound, though, as a phantom you are totally silent of course but yeah there are times when you're playing and there is just no sound being output by the game at all...

I think it's much too late to get the developers to fix this and I doubt modders have the power to fix whatever this is. It would be nice though.
Alb3rT_pr0 Mar 4, 2024 @ 3:49am 
Originally posted by Majorita:
I don't die very often so I can't say I've really noticed this...

I did notice that invasions have really dead sound, though, as a phantom you are totally silent of course but yeah there are times when you're playing and there is just no sound being output by the game at all...

I think it's much too late to get the developers to fix this and I doubt modders have the power to fix whatever this is. It would be nice though.
Yes it also happens when you teleport to another player world. It ruins the experience for me. Sound is very important for me in this game...

Seems like this was discussed several times in the forum, for example: https://steamcommunity.com/app/570940/discussions/0/2918850377429744357/
Last edited by Alb3rT_pr0; Mar 4, 2024 @ 3:52am
Majorita Mar 4, 2024 @ 3:55am 
Sound is important, period. I remember hearing about this bug when the 'remaster' came out and being like, oh well they'll probably fix that... but they didn't?

Just another thing on the list of 'stuff that the remaster messed up even worse than PTDE'.
Alb3rT_pr0 Mar 4, 2024 @ 3:58am 
Originally posted by Majorita:
Sound is important, period. I remember hearing about this bug when the 'remaster' came out and being like, oh well they'll probably fix that... but they didn't?

Just another thing on the list of 'stuff that the remaster messed up even worse than PTDE'.
Yes, and it really makes me out of my nerves, because i wanted so bad to play this game on PC with the re-remastered mod wich looks incredible good. Haven't played it since PS3 and now it's impossible to get a copy of the original PTDE without paying 300$ to a scalper.

Why don't we bomb with messages both Bandai Namco & QLOC support? We need at least a response.
Last edited by Alb3rT_pr0; Mar 4, 2024 @ 4:00am
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Date Posted: Mar 3, 2024 @ 12:23pm
Posts: 11