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obviously toxic people are everywhere, but Souls is like another level above Sonic or Minecraft or any of the ones that are practically memed to death due to how awful the majority of people are
you cant point out a single flaw even if it is something factually poor like the techincal state of these games
they would always find a way to put the blame on you
If Fromsoft polished DS1's controls in the remaster so they'd be on the same level as DS3 or Bloodborne, people would complain that FS made the game too easy for casuals.
EDIT: The only part which is 'harder' is the PVP since FS doesn't care about the servers and playing with anyone feels like playing one of the modern games at 200ms ping (or on PC in general) but much worse.
(also DS2 is a good game too, just different from the 1st)
I fully agree, and I like I said 1 has a lot of merit to it. Interesting lore, I like a lot of the equipment and there are some areas and moments that are genuinely well designed and very fun and rewarding. It just doesn't quite meet the mark all the reviews and praise the "true souls fans" give it, considering how quick they are to bash the others. I mean I understand where some of it comes from as a staunch DS2 defender, but even I can admit the various flaws it has
But i still think its better than ds3 because armor has poise values. I would play elden ring, but ive done the research and poise doesnt exist, in ds3 or elden ring.
And to reiterate for my dear contrarians, it does not. Power stance, some hyper armor, and the temporary poise from my beloved warpriest cataylst (my favorite characters in ds3 were warpriest and lucky bloody, very fun!) are not the same thing as putting on heavy armor and not getting stunned by a rat.
Number of times i died to stunlocking in ds1, not counting bosses? Idk...3 times per character? And then only because i made a mistake or you just dont have armor yet.
Ds3?--i lost count
I enjoyed ds3 a lot, but i am largely done with souls like games because...my friend, the stunlocking and grab attacks are very much a ds3 problem, not a ds1 problem.
If poise existed for elden ring AS IT IS UNDERSTOOD IN DS1, i would probably get fired from my job because ide be playing it all night.
E: Also if ds3 had poise it would be better than ds1, pretty easily. Just with magic and weapon variety
Of course you did. The actual lesson is do not charge into a group regardless of how low level they are. If they literally surround you - one is absolutely guaranteed to gift you a critical hit in your head. Which, say it with me now, will STUN LOCK you.
Do Not Do That
If you are stun locked, and surrounded by several mobs (of any level) You. Will. Die.
The other lesson that many of the Greatest Dark Souls Players Ever (number 327,127) seem to miss is stun lock goes both ways. Head shots, in particular with arrows, stun lock mobs. Don't like the archer inside Arno Londo on the way to OnionBro; get set, step to the right, head shot! If you use a normal(-ish) bow just keep repeating until he drops. If you are using the Dragon Bow, you might have to step back behind cover. Depending on your strength and agility.
Final lesson: Stun lock them, don't let them stun lock you.
First Rule in Dark Souls: KILL THE DOGS FIRST
First Technical Commandment: Game is locked at 60 FPS. Faster will give you black frames, and quite often will make ladders nearly unmanageable, and you can drop through the map.
To all from Newbies, to The Very Gods' Gift to Gaming, I offer - Good Luck
Titanite demons are WAY more obnoxious than anything I've fought in DS2.
You basically play it for the challenge runs now thats it
The base game itself is bad and always ways. Most things in this game never made a return for a reason. Its super super clunky progressing through the game. I think its because they decided light roll at 25% was a thing.
Stacking poise and facerolling the game? A thing. Not a logical thing. Stick a bunch of poise on and power through boss attacks that are several times your size? Thats some weird logic.
And PVP? PvP at the high end is rampant with CE and macros so its not worth investing in plus most people moved to PS4
DS2 would be the best in the series if not for soul memory in my opinion. Yeah adp/agility are a thing but theres a reason people agreed to move the posts for community pvp and builds. Soul memory just ruins it.
I think in DS2 it was the exploding mummies in the water, and the smelter demon boss. After the hit detection was fixed i enjoyed the game much more, though the art direction wasnt quite to my taste sometimes