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One reason to prefer the PTDE can be, there exist a lot of mods. Most of them don't work with DSR.
edit: also sometimes you're just in the mood to experience 15 fps blighttown again.
They all play fine. Never once experienced the 'vast problems' of the others.
Used DSFix for awhile, mostly okay with it. But moved the game, DSFix went away and I never put it back. Game works fine. Maybe you had to come from playing it on PS3 or Xbox to appreciate it being on Steam at all.
Still don't like From Software's insistence on embracing cheaters and griefer, but at least PtDE is safe from them now. But that's my issue, not theirs - clearly.
^ This.
I have good memories of PTDE, PvP was not as toxic (mostly, or at least my experience), but saw the future for community was DSR, if you want a big player pool.
PTDE is moddable, can do a lot of fun things with it, and can look A LOT better with mods, but it is now very much niche.
EDIT:
Challenge mode xD
You can mod Remastered to get rid of the plastic-y looking armor by using this texture pack that restores the originals : https://www.nexusmods.com/darksoulsremastered/mods/123
Not much you can do about the lighting changes, though.
IMHO think the deeper shadows in PTDE were used to hide a lot of poor mesh and textures. In the very beginning when player is in cell and cadaver tossed down, look at how low ploy the player's arms are -- this is more visible (looks bad) in DSR but it is in both games.
As I mentioned, lots of mods made PTDE look way better, I totally agree. But the future of the game at least as far as PvP is concerned is with DSR.
Will have to check that out, risk of soft ban I assume?
I do like most of the alpha effects better in Remastered, though. The fire and smoke are definitely an improvement, other then the bizarre complete redesign of the Bonfire's flame. It was clearly intended to be ephemeral and mystical compared to the average kind of fire you see throughout the game in torches and whatnot. Now it looks just like a regular bit of fire.
Yeah, same thing, the lighting is used both aesthetically but also deliberately to cover things like repeated textures. The most notorious example of this with FromSoft is Dark Souls 2. Those early trailers had a more dynamic and overall darker lighting model which obscured distant repeated textures. Cutting that out of the final game with it's overall more static and flat lighting scheme reveals that stuff in a really unflattering way sometimes.
Nope, no risk of a soft ban. I've played online with that mod since it was released (several years ago now!) and it's safe. Basically you are safe with texture mods or most visual type stuff as it's all client side and doesn't get scanned by the anticheat.
But again, with the high contrast "original", it's hard to say whether that is a by-product of trying to hide mesh/texture limitations. A darker game is always more emotive, though believe the more recent player generation seems to not like that (not being able to see...) very much, or am I just aged biased??? LMAO... :D
Agreed, and from DSR marketing vids that was the main improvement emphasized, IFF memory serves...
Good to know, thank you!
But people don't prefer PtdE for what it does, so much as they spurn the remaster, for what it didn't do, considering it had a price-tag even for PtdE owners, who never gotten an official patch for one of the worst PC ports of the past decade.
I guess DS:R having broken specularity maps on armor didn't help either. It's honestly not too big of a deal, but if you just look at all the comparison shots, that went viral when DS:R came out, it's easy to get the impression of a "demaster".
It's what makes the armor look so dull by comparison. Weird, they never fixed it, considering how simple it would've been for the devs. But hey, this gives modders the opportunity once again. Wouldn't be a soulsborne, without mods fixing things[www.nexusmods.com].
Yes! As posted, PTDE owners should have gotten DSR free! PTDE was unplayable without community fixes, devs should have been f__king embarrassed by that, LOST FACE maybe From devs?!!!?! So maybe didn't want to acknowledge that...