DARK SOULS™: REMASTERED

DARK SOULS™: REMASTERED

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Callipos Feb 2, 2022 @ 3:01am
When will the servers be back?
^
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Showing 1-15 of 78 comments
Dan_The_Noob Feb 2, 2022 @ 3:27am 
when they fix the security hole found recently.
ちはや Feb 2, 2022 @ 3:28am 
i think it need a lot of time.
Callipos Feb 2, 2022 @ 3:34am 
I feel like they're just taking the fanbase for granted because their next game is soon to come out and not working on it. There is zero updates on this issue from From Software.
Dan_The_Noob Feb 2, 2022 @ 3:48am 
Originally posted by Callipos:
I feel like they're just taking the fanbase for granted because their next game is soon to come out and not working on it. There is zero updates on this issue from From Software.
maybe because this is a core issue to their whole global system and takes more than a few days to fix
Randy Feb 2, 2022 @ 5:18am 
Its do deep within the games structure that online will never come back.
Literally something embedded within the engine.

I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

They would have to remake the games in order to patch the exploit, Elden ring is their primary concern as they cant have this tarnish the release, and I highly doubt they will even have time to isolate, remove, and patch something in the engine without creating errors elsewhere within the game, cause it's a large job which usually requires moths of testing (Running, jumping, being smashed, or throwing enemies into walls, all that tedious goodness) to isolate and remove any newfound issues after the patch.


I'm not trying to upset anybody or bash the game or devs in no way as I love the souls games.

Please don't start flaming me due to my speculation, I'm just trying to ease the pain my friends.
Randy Feb 2, 2022 @ 5:20am 
Just be prepared for your first couple playthroughs of elden ring to be solely offline mode
kat998 Feb 2, 2022 @ 5:52am 
Originally posted by Archer:
Its do deep within the games structure that online will never come back.
Literally something embedded within the engine.

I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

They would have to remake the games in order to patch the exploit, Elden ring is their primary concern as they cant have this tarnish the release, and I highly doubt they will even have time to isolate, remove, and patch something in the engine without creating errors elsewhere within the game, cause it's a large job which usually requires moths of testing (Running, jumping, being smashed, or throwing enemies into walls, all that tedious goodness) to isolate and remove any newfound issues after the patch.


I'm not trying to upset anybody or bash the game or devs in no way as I love the souls games.

Please don't start flaming me due to my speculation, I'm just trying to ease the pain my friends.
Are you aware that this thing has been patched by the community in less than 24 hours in DS3's case? As far as I know, it's a simple matter of filtering malicious packets
CB Feb 2, 2022 @ 6:29am 
I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

[...]

Please don't start flaming me due to my speculation

yeah you can't present this first as the true severity of the situation and then just speculation. these are mutually exclusive things. if you're just guessing, admit it.
KingofallHeroes Feb 2, 2022 @ 7:54am 
Originally posted by Archer:
Its do deep within the games structure that online will never come back.
Literally something embedded within the engine.

I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

They would have to remake the games in order to patch the exploit, Elden ring is their primary concern as they cant have this tarnish the release, and I highly doubt they will even have time to isolate, remove, and patch something in the engine without creating errors elsewhere within the game, cause it's a large job which usually requires moths of testing (Running, jumping, being smashed, or throwing enemies into walls, all that tedious goodness) to isolate and remove any newfound issues after the patch.


I'm not trying to upset anybody or bash the game or devs in no way as I love the souls games.

Please don't start flaming me due to my speculation, I'm just trying to ease the pain my friends.
Log off and touch grass.
leqesai Feb 2, 2022 @ 10:46am 
Ohhhh I was wondering what the deal was. I am a dirty cheater and figured I was permabanned from all online functionality (previously I just could not go into other peoples' games but still got the marks on the floor which is fine because I only do single player stuff anyway) but now I learn that the servers are down for everyone. What a ball-ache.
Rapax/希狐 Feb 2, 2022 @ 11:22am 
I didn't even do anything weird except manually swapping saves and thought I got banned for cheating, but I do remember that actual cheaters reported a "You have been penalized" message.

I knew about the RCE, but somehow I wasn't able to put 2 and 2 together and didn't think DSR would be affected. I thought it was only DS3 and ER.
lekayrnthon Feb 2, 2022 @ 11:35am 
Originally posted by Archer:
Its do deep within the games structure that online will never come back.
Literally something embedded within the engine.

I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

They would have to remake the games in order to patch the exploit, Elden ring is their primary concern as they cant have this tarnish the release, and I highly doubt they will even have time to isolate, remove, and patch something in the engine without creating errors elsewhere within the game, cause it's a large job which usually requires moths of testing (Running, jumping, being smashed, or throwing enemies into walls, all that tedious goodness) to isolate and remove any newfound issues after the patch.


I'm not trying to upset anybody or bash the game or devs in no way as I love the souls games.

Please don't start flaming me due to my speculation, I'm just trying to ease the pain my friends.

*points*

That light, out there?

That gentle green glow? Out there is what the ancients called 'outside.'

Seek it and be free.
L9 dorothea Feb 2, 2022 @ 11:42am 
yall saying "touch grass" as if yall havent been spending the last 8 hours glued to your keyboard with dorito fingers
HOPER Feb 2, 2022 @ 12:27pm 
Originally posted by Archer:
Its do deep within the games structure that online will never come back.
Literally something embedded within the engine.

I've been having fun reading these posts in silence for the past two days, but i think its time you all heard the true severity of the situation.

They would have to remake the games in order to patch the exploit, Elden ring is their primary concern as they cant have this tarnish the release, and I highly doubt they will even have time to isolate, remove, and patch something in the engine without creating errors elsewhere within the game, cause it's a large job which usually requires moths of testing (Running, jumping, being smashed, or throwing enemies into walls, all that tedious goodness) to isolate and remove any newfound issues after the patch.


I'm not trying to upset anybody or bash the game or devs in no way as I love the souls games.

Please don't start flaming me due to my speculation, I'm just trying to ease the pain my friends.
I was thinking these days something like this.

As DS trilogy which have too many people playing in PC I still have a part of me saying they'll fix soon or later.
Ashkon Feb 2, 2022 @ 1:01pm 
People overestimate how complicated fixing this is.
They most likely have all the details on how the attack is done. When you know the attack vector, fixing it is a piece of cake for experienced programmers. 3 days max, 1 work day for each game.

Archer in particular is smoking weed for real if he thinks they'd have to "remake" the games. These are not "old" games in the way you think where they are unable to compile because the enviroment they were built on barely exists (Amiga for example), (SM64 was compiled in 1998 on ♥♥♥♥♥♥♥ really old computers, and the code with some slight modifications can compile on modern computers today to produce a PC native fully playable copy, and the code can also be compiled to produce a N64 rom that matches the original down to every single last bit!). They would barely have to test the game because the relevant things to be patched will do ♥♥♥♥♥♥♥ nothing to the game itself.

This is in contrast to when the attack vector is not known, that's where you get things like days upon days taken to fix it. Because you have to figure it out simply from the effect the attack had, and not knowing where and what was targetted.

It is more likely one of these two scenarios, with number 1 being the one I belivie the most in:

1: They are leveraging the contract with EAC to also implement EAC into the Dark Souls franchise, this actually takes time because EAC needs to know what's a legal move in the game or not which means going over each games hundreds of items and stat combinations. This is bad news for modders if they forget to let one turn EAC off in single player for those who enjoy mods, but given the creativity and skill of the community overall, they will surely find a way to avoid being banned as long as you stay offline and remember to restore the game to be hash compliant with what EAC expects.

Beyond that, they need to add new license terms to the DS games etc etc.

It would make for excellent PR too (and to avoid legal issues with your still very much alive software being a massive hole for ♥♥♥♥♥♥♥ your customers computers up in the future since EAC can monitor and block that ♥♥♥♥).

2: They decided to have a look over in the games and also patch some bugs while they are at it.
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Date Posted: Feb 2, 2022 @ 3:01am
Posts: 78