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Play cautious, play safe with the intent on just getting through it. Ng++ and above are rewarding by comparison. Again, IMO.
- big projectile: dodge/run to a side (after release)
- little homing magic swarm: stand behind side pillar
- machine gun arrows: sprint forward diagonally
if u got used to these type of dodges it's much easyer than on your very first run imho, so I think balancing ng+ is actually fine
Dark Sun is defeated now but they're definitely one of the hardest ng+ bosses for melee builds imo.
but that's optional for killing the princess ... and if you didn't kill the firekeeper you still can warp to darkmoon bf
I believe you but I can only imagine - I missed that one completely on my first 2 !/2 blind runs, so I was somewhat experienced already but iirc it was on ng+ when I first did it, same as DLC, and I did not struggle much with all of them (while I struggled hard on most of the other bosses on run 1)
Edit: that's a little bit off topic since I didn't mention Gwyndolin, but I imagine that enemies and bosses that use magic hit way harder than melee enemies and bosses.