DARK SOULS™: REMASTERED

DARK SOULS™: REMASTERED

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This DS is not fun
Seriously W*F

Why there is no fast travel?
Why there is not at least some f... tiny indication of where should I go or at least indicate that I going in the right way.
Why just 2 rings?

DS3 is incredible good and fun and DS2, even with all the clunky, stills looks better than this.
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Showing 1-15 of 61 comments
Castyles Oct 7, 2020 @ 6:28pm 
Fast travel exists but it triggers when you kill SPOILERS Ornstein and Smough. It unlocks at about 70% of the game. Sucks, I know.
Last edited by Castyles; Oct 7, 2020 @ 6:29pm
Lady Iudex Oct 7, 2020 @ 6:33pm 
That's part of its beauty. Ds3 does not have such an interconnected world. This level design is amazing
BloodyBlades Oct 7, 2020 @ 6:44pm 
It must hurt to be this stupid.
Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is no fast travel?
There is fast travel, you just haven't played long enough to find it.

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is not at least some f... tiny indication of where should I go or at least indicate that I going in the right way.
Talk to NPCs

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why just 2 rings?
Because it forces you to actually think about your build, rather than just slapping random items on.
Last edited by The Great Brambino; Oct 7, 2020 @ 6:56pm
Omastar Oct 7, 2020 @ 10:51pm 
Originally posted by The Great Brambino:
Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is no fast travel?
There is fast travel, you just haven't played long enough to find it.

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is not at least some f... tiny indication of where should I go or at least indicate that I going in the right way.
Talk to NPCs

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why just 2 rings?
Because it forces you to actually think about your build, rather than just slapping random items on.
PLUS rings are more OP in this version, rings do more than in other games, also there is no +1 +2 +# ring system, which i hate xD
X-Codes Oct 8, 2020 @ 12:34am 
Don't need fast travel until you get it. The way the world is interconnected and flows together is very well done. DS1 has, by far, the best level design and world design out of the trilogy.

If you're going in a direction, then that's the correct direction to go. If you find enemies you can't fight effectively, instead consider running away, going a different direction, and coming back later. This game was made to be explored.

2 Rings because rings are extremely strong in DS1. With some practice there's a ring in this game that basically boosts your damage with thrusting weapons by 40%. There's nothing even remotely similar to that in the subsequent games. I'll be honest, I do like having more, less consequential rings since I feel I get a better granularity in my character customization, but in this game 2 rings makes sense.
LarsenB Oct 8, 2020 @ 3:04am 
Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is no fast travel?
Because the world layout encourages, and is carefully designed to accomodate, exploration and easy backtracking, plus you can level up and manage upgrades and repairs at any bonfire, not just the "hub" one... the other two games have for the most part a star-shaped layout, where you follow one path->back to the hub->start a different branch, so they need immediate fast travel

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why there is not at least some f... tiny indication of where should I go or at least indicate that I going in the right way.
There's pretty much the exact same kind of indication you'll find in the other two: you talk to people, they gave you hints at where to go, plus you fight enemies, you assess if they are too strong for now, or seems like the right level

DS2 and DS3 are never more explicit in that regard, it's just that the world layout descrived before is very linear, so less chance of taking a wrong path

Originally posted by 🄽🄰🄼🄴🄻🄴🅂🅂:
Why just 2 rings?
Just because... mechanically speaking, 2 or 4 makes no difference at all, you still have 'n' passive equip slots, it's just balanced differently
yudrenujhren Oct 8, 2020 @ 5:40am 
Why indication you talk about should be? And why not only one ring?
...DS3 is definitely amazing except for its fightining systtem which is really poor (especially fo PvP)
Bilaterial Newt Oct 8, 2020 @ 11:53am 
cringe, bro.
Muca94 Oct 8, 2020 @ 12:26pm 
Originally posted by Iudex Klaudia:
That's part of its beauty. Ds3 does not have such an interconnected world. This level design is amazing

ehh the first 50% are good but the rest isn't really that fantastic, at times even just stupidly bad
Scuzz Oct 8, 2020 @ 12:49pm 
I think DS2 and DS3 because of the way the world is set up kind of requires fast travel. But DS1 is so interconnected until a certain point that you really don't need it for probably 60% of the game. Explore, you will be surprised how many paths interconnect somewhere.

I do wish DS1 didn't require a ring slot for covenent action though.
sai Oct 8, 2020 @ 1:58pm 
GnR - Don't Cry
UptightCargo Oct 8, 2020 @ 3:24pm 
Why do you think the term 'git gud' got invented?
15 Hearts Oct 8, 2020 @ 3:51pm 
Git Gud.
Iban The Dude Oct 9, 2020 @ 12:28am 
Please go back to DS3.
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Date Posted: Oct 7, 2020 @ 6:25pm
Posts: 61