DARK SOULS™: REMASTERED

DARK SOULS™: REMASTERED

View Stats:
unfallen Jun 12, 2020 @ 10:02am
Equip load
So at what intervals does my roll become slower/faster? Can someone explain this to me?
I know in dark souls 3 it has to be below 70% to not fat roll. My equip load atm is 8.5/48 and I think Im rolling at the fastest speed.
< >
Showing 1-15 of 16 comments
L9 dorothea Jun 12, 2020 @ 10:05am 
i think its 25% and 60%
The Great Brambino Jun 12, 2020 @ 10:08am 
25% and below for fast roll, 50% and below for mid roll, 100% and below for fat roll. Anything above 100% turns you into a streetlamp.
L9 dorothea Jun 12, 2020 @ 10:09am 
Originally posted by The Great Brambino:
25% and below for fast roll, 50% and below for mid roll, 100% and below for fat roll. Anything above 100% turns you into a streetlamp.
no ♥♥♥♥♥♥♥ way 51% and up is fat roll. let me google
L9 dorothea Jun 12, 2020 @ 10:10am 
oh my god youre right
how didnt i notice before now
The Great Brambino Jun 12, 2020 @ 10:12am 
Originally posted by thot:
oh my god youre right
how didnt i notice before now
thot let me explain something to you before you blow up another one of my replies, I have well over 1000 hours in this game and the original Dark Souls combining console and PC. I usually know what I'm talking about.
unfallen Jun 12, 2020 @ 10:16am 
Thank you, but well the game doesnt exactly show % equip load; only total, this makes it a little hard for me to know what my % is at.
The Great Brambino Jun 12, 2020 @ 10:16am 
Originally posted by ShuTenDoJi:
Thank you, but well the game doesnt exactly show % equip load; only total, this makes it a little hard for me to know what my % is at.
Yeah that tidbit is aggravating in DS1, I'm glad they added the % later on. Not to mention that since your equip load is a floating point number, sometimes there's rounding errors and 30/120 is sometimes counted as 26%.
Last edited by The Great Brambino; Jun 12, 2020 @ 10:17am
unfallen Jun 12, 2020 @ 10:20am 
Gotcha, one last thing, can I "effectively" use a weapon if I dont have the stats for it but I dual wield it?
Last edited by unfallen; Jun 12, 2020 @ 10:20am
L9 dorothea Jun 12, 2020 @ 10:22am 
Originally posted by The Great Brambino:
Originally posted by thot:
oh my god youre right
how didnt i notice before now
thot let me explain something to you before you blow up another one of my replies, I have well over 1000 hours in this game and the original Dark Souls combining console and PC. I usually know what I'm talking about.
bratbino let me explain you something before you have the audacity to try to put me in my place. i beat bioshock infinite on the hardest difficulty
L9 dorothea Jun 12, 2020 @ 10:23am 
Originally posted by ShuTenDoJi:
Gotcha, one last thing, can I "effectively" use a weapon if I dont have the stats for it but I dual wield it?
yeah. you need to have 50% of the stat to two hand it. if there are two stats that are too low you cant two hand it at all though. also i think you cant two hand it at all if you have either too little faith or int
Okay Jun 12, 2020 @ 4:04pm 
Originally posted by Dargsy QT Wargon:
Originally posted by thot:
yeah. you need to have 50% of the stat to two hand it. if there are two stats that are too low you cant two hand it at all though. also i think you cant two hand it at all if you have either too little faith or int

Its been a while since I've played DS1, just started again a couple of days ago, but...

I know for certain you must meet the flat INT and FAI requirements on a weapon to use it. I'm not 100% on DEX though. Pretty sure you have to meet it flat or else your weapon bounces off the enemy doing ♥♥♥♥ damage and not allowing you to combo. Could be wrong though. However, for certain you need 50% of the STR to two hand and meet STR flat to one hand.

For OP. There really isn't dual wielding in DS1. If you meet the requirments you can carry the weapon in one hand, including your off hand. But this doesn't really net you anything. You can only attack with one weapon at a time. Its only benefit is to have a weapon you can easily switch to using if needed, but the game already gives you multiple equip slots in your hands to do that. You're better off two handing your weapon for added damage or using a shield or catalyst.

I think its 2/3 of the STR to two-hand isn't it? Pretty sure two-handing gives you 150% phantom STR.
L9 dorothea Jun 12, 2020 @ 4:10pm 
Originally posted by Okay:
Originally posted by Dargsy QT Wargon:

Its been a while since I've played DS1, just started again a couple of days ago, but...

I know for certain you must meet the flat INT and FAI requirements on a weapon to use it. I'm not 100% on DEX though. Pretty sure you have to meet it flat or else your weapon bounces off the enemy doing ♥♥♥♥ damage and not allowing you to combo. Could be wrong though. However, for certain you need 50% of the STR to two hand and meet STR flat to one hand.

For OP. There really isn't dual wielding in DS1. If you meet the requirments you can carry the weapon in one hand, including your off hand. But this doesn't really net you anything. You can only attack with one weapon at a time. Its only benefit is to have a weapon you can easily switch to using if needed, but the game already gives you multiple equip slots in your hands to do that. You're better off two handing your weapon for added damage or using a shield or catalyst.

I think its 2/3 of the STR to two-hand isn't it? Pretty sure two-handing gives you 150% phantom STR.
i heard it was 50%, but i might remember wrong. 2/3rd makes sense too
Originally posted by Okay:
Originally posted by Dargsy QT Wargon:

Its been a while since I've played DS1, just started again a couple of days ago, but...

I know for certain you must meet the flat INT and FAI requirements on a weapon to use it. I'm not 100% on DEX though. Pretty sure you have to meet it flat or else your weapon bounces off the enemy doing ♥♥♥♥ damage and not allowing you to combo. Could be wrong though. However, for certain you need 50% of the STR to two hand and meet STR flat to one hand.

For OP. There really isn't dual wielding in DS1. If you meet the requirments you can carry the weapon in one hand, including your off hand. But this doesn't really net you anything. You can only attack with one weapon at a time. Its only benefit is to have a weapon you can easily switch to using if needed, but the game already gives you multiple equip slots in your hands to do that. You're better off two handing your weapon for added damage or using a shield or catalyst.

I think its 2/3 of the STR to two-hand isn't it? Pretty sure two-handing gives you 150% phantom STR.
2/3 STR, 100% DEX.
Apathy Jun 13, 2020 @ 2:39pm 
Most of the information in this thread is wrong because they're telling you that there are only 3 kinds of rolls and that's not correct at all. There are now 4 kinds of rolls after light midroll was discovered in the Remastered Edition. Technically you could include ninja flips but they have the same requirement as Fast Roll but are faster, have more i-frames, and go further.

Fast Roll: 0%-25%
Light Mid Roll: 25.01% - 29%
Mid Roll: 29.01% - 50%
Fat Roll: 50.01% - 100%
Can't roll: 100.01+%

Light Mid Roll is mostly used to survive drops that should kill you to trigger shortcuts early or skip areas.

https://www.youtube.com/watch?v=IitnAJUGAkQ
https://www.youtube.com/watch?v=A8aoCs3aUmg
Originally posted by Apathy:
Most of the information in this thread is wrong

Arguable, and two tiers of midroll essentially boil down to the same thing if the only differentiating metric is if OP can glitch through a kill zone or not.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jun 12, 2020 @ 10:02am
Posts: 16