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- dodge diagonally
(you always dodge sideways or toward the target, or backward in relation to the target)
- run freely
(you always "fast-walk" sideways in relation to the target or charge at full speed toward the target)
- cant circle-dodge
(yes, at DS3 you can kind of "circle-dodge" by changing directions while dodging, at DS1 you cant . . . indeed, at DS1 if you set a bit diagonally, it is easy for the game to mistake sideways to forward or backward instead of sideways . . . and yes, for someone that came from DS3, the muscle memory still do these moves and it still killing me from time to time).
i already got used to the clunky movement that dark souls 2 has or at least i think its pretty clunky
so i think i will get used to this too