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Back in the days where most games are hard/easy, Dark Souls got praised to be one of the hardest (other ones are still harder back in days on hardest difficulty) but since Dark Souls don't have the difficult setting it got praised by it's difficult.
Dark Souls 1 is a older game, so it is more slower as you see then BB, DS3 or Sekiro (:
What an awesome game, though! :-D
also the slow elegant ballet of ds1 can make things hard or easy when compared to fast more agile gameplay of Ds3 and Sekiro
This!
I know DS3 is generally harder but I never struggled much with it compared to the first few weeks with Dark Souls.
I should also consider that every time I make a new character I know exactly what to level up, which items to pick up, what and how to upgrade and where to go. That makes things too easy, honestly. I think we often forget the struggles of unupgraded armor and weapons, few and unupgraded estus flasks... and so on.
PS. The downside of mastering a Souls-game is that most other games generally becomes far too easy. Those (RPG-like games) who offer difficulty settings mostly just increase health and damage which just makes the fights last longer and gives less room for mistakes, something Dark Souls makes you an expert in handling.
Still, I'm enjoying it tremendously.