Lobotomy Corporation

Lobotomy Corporation

HE Tier List
Der Freischutz: The armor is pretty good and it's nice to have someone to train repression on, but the EGO weapon is a trap. B-Tier.

Funeral of Dead Butterflies: Low threshold for breaking out, but goes back into his box easier than the Forsaken Murderer. Plus, his guns are WAW-Tier. A-Tier.

Happy Teddy Bear: The EGO isn't that great, and he has an instakill mechanic would be bear-able (lol, pun) if the game would mark whoever played with him last. That said, generally not worth the trouble. C-Tier.

Laetitia: Happy Teddy Bear done right. Plus, guns. A-Tier.

All-Around Helper: The gold standard of what a HE-Tier should be. Somewhat of a pain, but not too challenging. B-Tier.

Nameless Fetus: Not as bad as people make him out to be, but still not worth the trouble. D-Tier.

Porccubus: The gimmick(s) is/are manageable enough, but the gift is a trap. C-Tier.

Red Shoes: Good for early game training, solid early-mid game EGO, and if someone gets possessed you have a window of opportunity to snap them out of their trance. B-Tier.

Rudolta: No Opinion, but the eyes stare straight into my soul. C-Tier.

Scarecrow Searching for Wisdom: Has a skill ceiling which causes him to break out. That said, for a HE-Tier his gear is actually pretty good, although new players might have trouble putting him back in his box. Not as rewarding as the Butterfly Funeral, but not a bad pick if you know what you're doing. B-Tier.

Schadenfreude: The more annoying counterpart to Burrowing Heaven. I'd just leave it alone, all things considered. C-Tier.

Singing Machine: Instakill Mechanic+Skill Ceiling, and the gear isn't that great. I've talked about rocket launchers in a previous post, so I won't go over it twice. Once meltdowns stop becoming an issue, this thing turns into a glorified paperweight. D-Tier.

The Child of the Galaxy: On one hand, you can use him to train any skill you like. The bad news is his gimmick is a bit annoying and I can't recommend his gear. That said, if you just put someone on babysitting duty for the entire day, you're fine. B-Tier.

The Snow Queen: S-Tier.

Warm-Hearted Woodsman: It's like someone took the worst parts of Singing Machine and Scarecrow Searching for Wisdom into a single creature and made an utter abomination. F-Tier.
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Showing 1-9 of 9 comments
Nasty_Bdfp Apr 1, 2023 @ 3:49pm 
I disagree with a few of your placements (like woodman in F despite you can just ignore it with 0 consequence (unlike freaking singing machine), but overall I think it's pretty accurate

I think you forgot to take into account EGO gifts. The child of Galaxy has one of the best EGO gift (that's easy to farm) for exemple.

Here's my list for those interested :

S Tier : Der Freischutz: Not only his weapon isn't bait, but he is a fantastic justice trainer, making it one of the few safe HE option to farm your justice (funeral of the dead butterfly, isn't safe enough as it will escape, despite being easy to supress).

On the weapon : that thing can solo orange and green dusk. In most of my runs, I had that one employee going solo against tone of the orange / green spawner. The other employees needed aleph gear to do the same solo. It's also okay choice for orange midnight for cleanup duty. (and pale noon) It falls off lategame, but it carries early and mid as long as you remember to not let other employee in the same corrigor.

The Snow Queen : EGO gift, great temperance and prudence trainer. Ok EGO gear.

A Tier : Laetitia : Temperance trainer (better for temperance than snow queen). Also guns, best HE weapon in the game.

The Child of the Galaxy: can train any skill. Gives a good ego gift. Also gives an effect that heals after working on it. However it comes with the big caveat of losing everyone that worked on him if his Qlipoth ever falls to 0. But he's one of the riskier HE to use. Still, I think the reward outweighs the risk.

The weapon and armor is nothing special though.

Funeral of Dead Butterflies: Escapes too easily, but not difficult to kill. Good EGO weapon.

B Tier : All-Around Helper:

Rudolta

Those 2 are relatively inoffensive, and can be good trainers.

Schadenfreude (note : the gimmick isn't as bad as you make it to be. Just don't look at him. Even if it escapes by mistake, just don't look at him and he'll be dealt with without being able to deal actual damage. (I think people don't undestand the fact that even if it escapes, you still shouldn't look at him and he can't do anything). Good justice and prudence trainer.

Red Shoes (I really don't like the red shoes, if it was just my personal feelings it would be a D... but i think you're right, that abnormality isn't that bad.)

C Tier : Scarecrow Searching for Wisdom.
Almost a B as he's not difficult to deal with past early game, but he can ruin the life of newer player, and his EGO is really useless. You're better off not having him... except for completing quests.



Porccubus : bane of early game for newer players. inoffensive late game.

Happy Teddy Bear : Useless EGO. It looks manageable, but mid late game when you have to micromanage 20+ abnormalities, you'll forget about it, and you'll lose one of your employee because you forgot the order of your rotations, and the last employee you used on jim. Do yourself a favour and don't pick it. Even if you do, i'd recommend not using it as a trainer as it will ruin your day more than once just from inattention.

D TIer :
Warm-Hearted Woodsman: Ignore it and you'll be fine. Still a bad abnormality to pick, the EGO isn't even good, and you can't really work with it efficiently.

Nameless Fetus : I'll preface by saying that I believe Nameless Fetus can be a B with the right setup : that setup involves not having any escapable abnormality in the departement, in which case you can just make your employee leave and ignore him if he start crying. (one way to do it is, when you can chose between training and safety, you put nameless fetus with 2 item abnormalities and a non escapable entity on one side, and everything else on the other).

The reason you might want that monstrosity in your facility is that the EGO gift is actualy quite decent. Increasing movement speed and attack speed by a pretty decent buff for a He is quite nice, and the helmet's spot isn't overcrowded. (by comparaison laetitia's gift, which is also a helmet, is really average).

Still, never pick it if you can't put it in a safe spot. The Qlipoth will inevitably fall to 0 and you'll have to sacrifice an employee to stop the crying, or else the other abnos will escape.

F Tier : Singing Machine. This one is just a nightmare. And the EGO is not even good either.
If that thing start singing, you'll lose a lot of employee. Worse, if you don't have the execution bullet yet, it's pretty hard to stop a charmed employee in time (especialy if you don't notice it right away).
But the worst part about it is how stealthy that thing can be. You don't notice anything and bam you lose an employee because you didn't notice it starting to possess employees.
Grim Xzag Apr 1, 2023 @ 8:23pm 
I am not making a HE-tier list as its p obv which ones are the good ones and which ones are the "bad" ones. Especially the Warm-Hearted Woodsman, which should have been thrown in the oven for longer.

Same goes for TETH, but almost all TETHs would be C tier at max cause most of them are garbage due to Level Modifier and power creep.

Originally posted by Nasty_Bdfp:
The Child of the Galaxy: can train any skill. Gives a good ego gift. Also gives an effect that heals after working on it. However it comes with the big caveat of losing everyone that worked on him if his Qlipoth ever falls to 0. But he's one of the riskier HE to use. Still, I think the reward outweighs the risk.

The weapon and armor is nothing special though.

The only thing I have to say here is this: The formula for XP is based on the Amount of PE-boxes Acquired * Damage Multiplier * Level Multiplier. The Child of the Galaxy heals the employee, and by extension the gift, causing the damage multiplier to be mostly at 0.4x. The highest multiplier is 1.5x for employees who lost 90% of their HP, 2nd highest is 1.3x for 80%. This means they are 3x to 3.75x less efficient then any other training abnormality.

I would still rank Child of the Galaxy as a High B or even A tier, as once you done training your employees, you can use the Healing for suppression and other stuff, so long as you know the risk of having an employee with the Pebble of Friendship.

Thats all I have to say.
Chogathmainop Apr 1, 2023 @ 8:28pm 
Originally posted by Grim Xzag:
I am not making a HE-tier list as its p obv which ones are the good ones and which ones are the "bad" ones. Especially the Warm-Hearted Woodsman, which should have been thrown in the oven for longer.

I feel the same way - considering that with a few very rare exceptions, most ZAIYN and TETH usually end up on the wayside by the time you unlock central command and end up ignored for the rest of the game, so there's really no point in rating them since most of them probably are going to end up in the C rating anyway (unless the gimmick is just that interesting).

Edit: What do you mean by 'damage multiplier'?
Last edited by Chogathmainop; Apr 1, 2023 @ 8:28pm
Grim Xzag Apr 3, 2023 @ 1:10am 
Idk how up to date this is, but ill post it anyway:
https://lparchive.org/Lobotomy-Corporation/Update%20125/
Chogathmainop Apr 4, 2023 @ 11:08am 
Originally posted by Grim Xzag:
Idk how up to date this is, but ill post it anyway:
https://lparchive.org/Lobotomy-Corporation/Update%20125/
While I certainly commend PM for putting that much thought into it, it feels more complicated than it needs to be. Considering how many parts there are behind the scenes, it seems a shame the player isn't clued into this.
mapo tofu Apr 8, 2023 @ 9:50pm 
I agree with the other poster that schadenfreude is easy to handle, but more importantly, I'd say that burrowing heaven is far worse. I had to do a forced restart for day 49 because of it. There's already so much crap happening on final day, needing to do a big zoom out just to track every burrowing heaven breach crashed my game.
Last edited by mapo tofu; Apr 8, 2023 @ 9:50pm
Chogathmainop Apr 8, 2023 @ 9:54pm 
Originally posted by mapo tofu:
I agree with the other poster that schadenfreude is easy to handle, but more importantly, I'd say that burrowing heaven is far worse. I had to do a forced restart for day 49 because of it. There's already so much crap happening on final day, needing to do a big zoom out just to track every burrowing heaven breach crashed my game.
I didn't say it was hard - I just think it's annoying.
mapo tofu Apr 8, 2023 @ 9:58pm 
Originally posted by Chogathmainop:
Originally posted by mapo tofu:
I agree with the other poster that schadenfreude is easy to handle, but more importantly, I'd say that burrowing heaven is far worse. I had to do a forced restart for day 49 because of it. There's already so much crap happening on final day, needing to do a big zoom out just to track every burrowing heaven breach crashed my game.
I didn't say it was hard - I just think it's annoying.
Honestly I have no idea what it's like to get a schadenfraude drop in the day range it would actually be appropriate, I'm guessing you mean annoying if it's placed in an unplanned room.
Lanosa Apr 23, 2023 @ 12:24pm 
Do you want know who interacted last with teddy bear? Just check the log. Easy.
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Date Posted: Apr 1, 2023 @ 1:22pm
Posts: 9