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The link to the modpack is kept within the README text file below.
https://sites.google.com/site/sabinstargemsvault/README%20-%20Phoebes%20Lobotomy%20Corporation.txt?attredirects=0&d=1
They don't hurt the game one bit, promise. There's a mod that doubles the speed up time so you can get to where you left off even faster after a reset and one that actually really needs to become an official patch like the re-translation because it fixes a research that otherwise just doesn't work.
I have now incorporated the Speedup TT10 mod into the pack. Your feedback makes it easier to know what people want for improving LobCorp. Thank you. :)
Note: I know this thread hasn't been added to in a few months but I can't find another way to get a hold of Sabin to inform them of this. Sorry if this reviving is an issue.
At any rate, Sabin, I recently found out about this auto-work macro and thought of when you added the speed-up mod to your pack when I mentioned it. I personally find it to be very useful in speeding through the early parts of a reset and getting to the real meat of the game quicker by only having to assign an agent to work one time when grinding and just pressing the "stop" keybind when I'm done as opposed to having to make the command over and over again. Obviously this can't be done with certain abnormalities or WAW/ALEPHs, but I find it to be very useful with HEs and earlier that don't have picky rules about frequent visits.
Here is the link: https://www.nexusmods.com/lobotomycorporation/mods/107?tab=description
Hope I helped again and have a great day! It's awesome that you're doing this pack to help others have a great time with this gem!