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I would like to add onto OctDumpus here and say that CENSORED deals 60% Fear damage (Hopeless) and its Minions deal 30% Fear damage (Terrifying). So that means 2 minions in the same rooms as CENSORED will instantly panic any level 5. So I recommend clearing out clerks around the area were you will be fighting CENSORED, along with any corpses using abnormalities or Smiley armor. The other thing I would like to Mention is its Attack Speed is faster then one might expect, as it is fast enough to panic a solo employee from Max SP (100) to 0 (CENSORED is probably in the top 20 fastest damaging abnormalities in the game, maybe even top 10).
So as for Strategy for defeating this poor amalgamation, you should definitely be using Smiley Mountain's Armor, 0.2 Black Resistance is just too good to pass up. The other thing is any ranged White damaging weapons, as you should be keeping your distance from it anyway and take advantage of its Slow? (Moderate?) Movement speed. Others include Sound of a Star (Armor Heals SP over time to the user and those around them, Weapon is a good ranged weapon), Lamp (Armor 0.4 Black resistance), Faint Aroma (Weapon is a generic ranged weapon), Da Capo (good White damaging weapon), and there are many others that I am blacking on that can be pretty good against it.
As usual the Rabbit team and its 1 time use can be used to easily clear CENSORED off as they don't take any form of Fear damage from abnormalities they walk in on.
No employee should be in the same room with it unless they're fighting it, ideally (for the instant-panic reasons mentioned by others). Do not let it kill anyone because i'm fairly certain that everyone in the department gets MASSIVE white damage when it's converting a victim into a minion. Or atleast those in the room. Just... Keep noncombatants far, faaaaar away.
Then it's just a case of sending in a level-5 with your best black resistance to clean up the mess, with maybe some long-range support or back-attacks from allies (who are also of high enough level to not go insane). If you got someone who can work on it, then they can probably also fight it (with maybe some support bullets, on that note, shield outperform healing, so preferably use those), or at the very least distract/tank it while others damage it.
If need be, have em take a peek at Censored at full SP, eat the sanity hit, let them recuperate their SP, and go in for a fight. Only "first encounters" trigger the panic-checks (and in Censored's case the instant Hopeless panic debuff), caused by entering their container for works or seeing them on the facility after they've breached until they're supressed (at which point it resets). Works this way for non-abnormality enemies too, even the minions.
And since by default Censored inflicts the "Hopeless" SP penalty (normally a reaction by having a level-1 employee or so witness a ALEPH enemy during work or breached in the facility), it's likely units at level 1-3 will just instantly panic. So keep em out of the same room. The bigger the difference in level, the bigger the SP drain. The manual has more info about this and regarding employee and weapon/armor levels increasing/reducing damage.
Wrong, level 5s CANNOT instant panic
lvl 5 WILL insta panic if CENSORED get 2 or more minions in the same room as CENSORED himself (60% mental from CENSORED and 30% mental from minion) and CENSORED can make minions out of dead bodies. and shields can't save you from CENSORED's mental damage upon entering the room, AND you can't sp-bullet agent that paniced