Lobotomy Corporation

Lobotomy Corporation

Fruit Nov 19, 2020 @ 6:05am
Employees Restarting from Day 1
So I have a question, I've seen that restarting from day 1 retains all your abnormality progress and equipment but does it do anything about agents? are they kept or will I have to remake all my favourites again?
Originally posted by Clifries:
Employees will be removed, but you can use mod Full-Time Employees
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Clifries Nov 19, 2020 @ 7:31am 
Employees will be removed, but you can use mod Full-Time Employees
Rabbit Nov 19, 2020 @ 1:49pm 
I recommend using mod

It's pretty nice being able to keep employee that made it with you so far

Basically start a new game plus

Also there some mods that fix bugs those are a must have imo

One thing is to keep a back up of the whole thing if uninstalling

Uninstalling the game and then re installing can cause some issues depending on mods you get
Last edited by Rabbit; Nov 19, 2020 @ 1:51pm
Sabin Stargem Feb 12, 2021 @ 11:42pm 
If you are intent on keeping and personalizing your employees, here are the mods I recommend.

1 - Basemod. It allows you to start modding in the first place.
2 - Bye Death. This one resurrects employees after the day is finished.
3 - Perm Agent. Retains your employees on future loops.
4 - Custom Agent. Hired employees can have their looks changed.




Basemod
https://www.nexusmods.com/lobotomycorporation/mods/2

Bye Annoying Death
https://www.nexusmods.com/lobotomycorporation/mods/68

Permanent Agents
https://www.nexusmods.com/lobotomycorporation/mods/79

Employee Re-Customization
https://www.nexusmods.com/lobotomycorporation/mods/84



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Date Posted: Nov 19, 2020 @ 6:05am
Posts: 3