Lobotomy Corporation

Lobotomy Corporation

Jubilee Jones 23. juni 2020 kl. 19:01
Death/EGO loss mechanics
The way I thought it worked was if you reset a day, you reset everything to the way it was at the beginning of the day: agents stats, codex information gained, E.G.O. purchased, but also E.G.O. lost if any of your agents died during the day. Conversely, if you reset to the last memory point, agents were still rolled back to their state on that day, but E.G.O. gains/losses were preserved.

On day 16, however, I screwed up keeping an eye on the Express Train to Hell - it slammed through, killing a bunch of agents, so I immediately slammed the "Reset Day" button. When it reset, however, I'd lost all codex data gathered, but also lost all my E.G.O. gear; worst of both worlds! How does this actually work - what am I misunderstanding?
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Screen Lady 23. juni 2020 kl. 19:06 
Resetting the day makes the current day reset as normal, as if you never reset it.
Returning to memory saves everything, including deaths and ego loss, while also reverting to a checkpoint. For example, you could use it to get EGO from a certain abnormality you don't want to keep before resetting, so that you could keep the gear and not lose employee progress either.

Basically all you misunderstood here is that resetting to memory does not revert to that day. It saves your current progress, then backtracks you.
Jubilee Jones 23. juni 2020 kl. 19:20 
No, I got that, Screen Lady - I was just saying that agents revert to the stats they had at the time you got to the memory point. My issue is, since I reset the day, but didn't reset to memory, why the heck did it eat all my equipment? >:[
Grim Xzag 23. juni 2020 kl. 21:49 
Oprindeligt skrevet af Screen Lady:
Resetting the day makes the current day reset as normal, as if you never reset it.
Returning to memory saves everything, including deaths and ego loss, while also reverting to a checkpoint. For example, you could use it to get EGO from a certain abnormality you don't want to keep before resetting, so that you could keep the gear and not lose employee progress either.

Basically all you misunderstood here is that resetting to memory does not revert to that day. It saves your current progress, then backtracks you.

God this answer looks confusing.

The 'Reset Day' button will not save most global progress and reset you to a point before you clicked the begin management day and after you assigned equipment, employees and stuff in the deployment phase.

The 'Memory Repository' will backtrack the player to the start of a Memory Imprint day (the 1st day of the week such as day 1, 6, 11, 16, etc) saving all global progress the player has done on the day the Memory Repository was preformed, and revert things to the start of the Memory Imprint day.

Pressing DTM with no information on it and crashing the game will save all global progress and also preform the same thing as a day reset minus the information not saving save.

Now what is Global Progress (data), it is progress that is retained from resetting to day 1, that being EGO equipment, story progress, abnormality information, etc. Your employees and their stats are not global data, they are local data
Sidst redigeret af Grim Xzag; 23. juni 2020 kl. 21:52
Just a dog 24. juni 2020 kl. 2:15 
You're not misunderstanding anything, it shouldn't have deleted your EGO if that's all that happened afaik.

You can delete all your currently equipped EGO by spam clicking on "Don't click me" abnormality but that's because after don't click me kills all your employees,it proceeds to save the game (making all the EGOs lost permanent) and then "crashes" the game.

The other thing that permanently deletes EGOs I've encountered is the "Old Faith and Promise" but that only deletes a single weapon on the guy using it, when it fails it's little weapon upgrade.
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