Lobotomy Corporation

Lobotomy Corporation

Selcarnor Jul 23, 2018 @ 1:57pm
What happens with all the information after day 46
Hello, I am at Day 45 at the moment and I heard, that after that something happens and nothing will be saved anymore. Is that true?

Will all the information about abnormalities, all the new weapons I aquire, all the Core Supressoins I do etc. after day 46, will they simply not count anymore, if I start again from day 1? I must still do the mission where I have to supress three ALEPH (can somebody actually survive that?), but I have only two right now.

Is there any point in progressing if I still have other stuff to do? Or do I get a different ending, if I pull through without all the core supressions?

Thanks for the answers!
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Showing 1-7 of 7 comments
Nimkip Jul 23, 2018 @ 3:43pm 
The ending you get depents on the amound of core surpression you did.

Nothing will be lost if you keep going but you will encounter a harsh difficulty spike.
I recommend clearing the 3 aleph mission first.
CarThief Jul 24, 2018 @ 12:52am 
Well, stuff still kinda saves, but once you reach day 46 you're in the end-game stretch, the start of the final 5 days, the point of no return (you will be checkpointed at day 46, so you can't go back). You cannot do missions (or core supression) during these days, so it's like a final boss/dungeon sorta thing, almost.

If you wanna beat the game, though, you'll want to do all the core supressions first, but, if you're unable (or unwilling) to load the previous checkpoint back to day 41 and do some missions first, then there's no harm in atleast checking what difficult challenges await you on days 46+ (well, except losing E.G.O equipment if you're not careful or forget to restart the day).

If you don't want to risk losing equipment, then perhaps you may want to start from day 1, and do more core supression/missions before you try it, you'll keep your research, abnormality info, equipment, core supression benefits, etc, so it'll be quite easy to come back to that day (especially if you did Hod's supression, oh that hiring stat boost is so damn powerful).
Last edited by CarThief; Jul 24, 2018 @ 12:52am
Selcarnor Jul 24, 2018 @ 4:16am 
Thank you for the answer!

I started from day 1 again and grind my way up to do the remaining missions and core supressions.

I still do not really see how it is possible to defeat 3 Aleph in one round. For now I try to not get Abnormalities where the Qliphoth Counter goes down when the clerks start to die one after the other. The Swan one, the monk, Red mercenary etc. They are just a pain, when I have to release 3 ALEPH.

Right now I got Melting love, but I do not know how easy it is to supress her. I hope to get Army in Black later, because he is easy to handle. Blue Star is also doable, even if I may lose some employees, but I can tolerate that if I supress him at the end of the day, after I collected all of the energy. But CENSORED is a pain in the a**. Even my best agents with my best equipment in my last run all got mad and only the Rabitt team was able to defat that thing. The Mountain of Smiling Bodies was also difficult, but now I have the execution bullets, which may make him easier. I did not yet had Apocalypse Bird, Nothing There, The Silent Orchestra and WhiteNight (<= I do want to deal with that guy, after all I heard about him)

Any tips to deal with that last Gebura mission?
CarThief Jul 24, 2018 @ 5:18am 
Ah, well, you'd be suprised how managable it can be to supress 3 ALEPH's in a day (fortunately not all at the same time), especially if you got the Rabbit Team, which is basically a free kill on most ALEPH's (good luck trying that on Nothing There, though...), so chances are you mainly just have to organize a team to handle two out of three.

Haven't really fought the Melting Love one, so not 100% sure, but i recall it dislikes Repression and will breach easily from it, if you keep the infection rate low or next to nothing it might just breach on it's own and you can try and take it down like that. It's probably not too strong without it's little private army.

Army in Black is probably easy to supress, but i dunno if it actually counts for the mission. Kinda annoying to have it around anyway since it seems to react to deaths, i believe...?

Censored is doable if you got someone in tough anti-black armor, execute any clerks that get too close to it, and maybe have some ranged-weapon employees support them (especially the ones with the Love and Hate weapon that heals). As long as you keep it away from bodies and don't let it eat anyone, you ougta be fine (since it performs department-wide sanity damage from it). And make sure to INSTANTLY give SP bullets to anyone who sees it, or atleast the ones who are fighting it.

The Mountain of Smiling Bodies is easy! He's also stupidly fast, however. Slow him down with slow bullets, send people to walk past him and then attack him, and it should be pretty managable. Execute clerks who get too close, use slow bullets alot, if it's in it's first form, and just, yeah, that'll do if you send your strong employees. If it manages to reach it's third form, don't bother sending anyone in if they cannot survive massive black damage.

The Silent Orchestra is deceptively easy too, his weakness changes per 'movement'/phase, but as long as you upkeep the sanity of your employees (or shield them against white), you should manage just fine, you could create teams of pale damage, black, red, white, etc, and send em in when appropiate, or just send em all in and hope for the best.

The only good shot you'll have at beating Nothing There is attacking it with EVERY. SINGLE. EMPLOYEE, once it transforms into it's egg form, and pray to God you are able to kill it before it succesfully transforms. Just keeping him busy with the beefiest, most red-resistant employee you've got while pre-emptively gathering everyone else nearby (and keeping them away from Nothing There while it's still roaming) should do it.

Blue Star is just plain luck-based. Gather everyone pre-emptively near a site where Blue Star likes to breach to (ussually places like the Information Team department), cram them in an elevator, shield them against white, and send em off to Blue Star if it's close enough. If it's too far away, just restart. If you're attempting this you may as well attempt this first, due to it's luck-based nature.

Not sure if there are any other regular ALEPH's, i mean, there's Whitenight but he sucks. Don't even bother trying to supress that one. (You can get a weapon from it, but it's STILL not worth the effort of sitting there for like 1-2 or more hours grinding away at it's health as you CAN. NOT. PAUSE. EVER! Heck, you can't even quit the day unless you brought the button, that's just sadistic!)

So, maybe that helps. If any of em are giving you trouble, you can always try sending the Rabbit Team, and hope you can handle the rest (if you send em early you can even migate the energy costs since it's % of your CURRENT energy). Also, shields are far, far more cost-effecient then HP/SP bullets, a shield is easily gonna block 2-3 times the amount a bullet would've healed.
Edit: It's also very cost-effective to just stack employees together in elevators and shield them there. One bullet to shield the entire roster of employees! :P
Last edited by CarThief; Jul 24, 2018 @ 5:20am
Selcarnor Jul 24, 2018 @ 6:10am 
Again, thank you for the tipps. I think Army in Black did count in my last playthrough (I managed to supress 2 ALEPH in that run before everything went down the gutter). I will see, which ALEPH I will get next und decide fromt there.

Is the Queen of Hatred in any way usefull in battles btw.? And I can keep her stable if I just kill three clerks with the bullets before each meltdown?
CarThief Jul 24, 2018 @ 7:56am 
For really tough battles the Queen of Hatred is probably more a detriment then a help, since if the casualty rates get too high she just starts attacking you instead. Not to mention the fact you need an alarm level 2 for her to stop being lazy, which ussually only happens when you have multiple employees die (and for the sake of beating the last 5 brutal days, you'll probably want to keep em alive and reasonably trained), so probably not worth it, not for a endgame run anyway, but if you're exclusively going after ALEPHS and tough missions, it may actually help a tiny bit.

Hm, the easiest 2 abnormalities to get along with that are probably The Mountain of Smiling Bodies (he's pitifully easy if you don't let him eat anyone), The Silent Orchestra, or Censored (just keep an eye on their sanity, use shields and SP bullets liberally and execute intrusive/stupid clerks). Even Nothing There could work out if you gather everyone to beat on him like he's one big meaty pinata of death as he's busy transforming!

Which reminds me, you mentioned Apocalypse Bird, while i wouldn't recommend trying to suppress that for the mission, you could try and beat it at some point to gain it's powerful and unique Twilight equipment. If you need to gear-up, then Whitenight's armor is pretty damn amazing too, makes pale damage practically irrelevant and it's the 2nd best armor in the game.
But you won't need to obtain Twilight or WN's armor for the final days, it just helps.

And if you need more ALEPH gear, besides the ALPEH's there's also Judgement Bird with ALEPH level gear and the King of Greed who also has a ALEPH-tier weapon. You may want to do Gerbura's core supression before you start seriously gathering equipment though (and do Binah's too if you want to get rid of the risk of losing equipment).
Selcarnor Jul 24, 2018 @ 8:26am 
Okey, I have that nasty little Queen now anyway and thank you for the tipps.

Apocalypse Bird is out for now, because I have non of the other three little birds.

At this point I have Melting Love (which is easy to beat after I done a test and gangbanged her to death, even if I HAVE to sacrifice one employee for it to leave the chamber), Army in Black and CENSORED in central command (for him I will use the rabbit squad). I think these three will do for doing the mission.

On another note: Sometimes it is a little bit sad. On one hand you want to play efficent and for that, you simply do not want certain abnormalities in your facility. But on the other hand you personal just like some of these scary little creatures and you want them just for that. It will give you a handicap, but your immersion will be so much better. I like the Queen (and the story and gameplay idea behind her) and her two sisters, I like Little Red Hood Mercenary and some other... but if I want to get through this game someday, I simple must exclude them.
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Date Posted: Jul 23, 2018 @ 1:57pm
Posts: 7