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I hope they get this patched soon.
I'm just worried that i'll get my employees with the twilight boost killed. (i have inf. health cheats for them, but i have some instakill abnormalities regardless too and it's a real bother
Especially since the guardian apostles are there and you have to take care of those first, which wouldn't be that much of an issue given their easily recognizable wind up.
My best run has been half health bar down. Then between the pulses and the pale scythes I'm royally screwed.
Cheers.
(Come to think about it, i really should use the Pale Shields some more, next time i encounter him. If the lack of pausing doesn't distract me too much.)
Does it still cause meltdowns or was that bit removed entirely? I mean, it's kinda cheap, even by this game's standards, if it easily kills you, summons Apostles who hit as hard as Nothing There's feakin' "goodbye"/blade attack, AND creates meltdowns in areas, which will probably be left unattended since most employees are either dead, or trying to supress the entity that caused them and/or it's minions.
He sure was shy with showing up though, since i've been trying to get his weapon, maybe he'll show up next run, hm... Even re-rolled alot of times, but no luck yet. Probably won't get Don't Touch Me before i get him in a run, since a rage-quit/kill-everyone button is always useful when faced against an ♥♥♥♥♥♥♥ who won't let you retry until everyone's dead.
And those damned apostles hit as hard as a freight truck.
Regarding my twilight weapon... bloody thing has been deleted from my stock. It doesn't even show up at the EGO list. Really salty about this one, to be honest.
EDIT: also yes, it still causes meltdowns which is super annoying when you have like.... 4 other alephs in your facility too.
Point of note: If you have completed the boss battles (Pretty much a given, considering the difficulty of attempting to subdue White Night) you don't have to worry about meltdowns.
If you meant those meltdowns cannot occur anymore because of him breaching and using his special facility-wide attack if you did those missions beforehand, then great! Practically a requirement to beat him (kinda like how it also works with Apocalypse Bird, from what i heard).
Never heard of Pale damage being percentage-based or anything, though, figured it'd act like any other damage except that it's incredibily difficult reduce the damage of it and everyone takes extra damage from it unless their armor is one of the few armor types to reduce it.
https://imgur.com/a/XPqCD
Kind of a letdown, tbh. It is only good when THE LORD is around.
Doubt my chances of succes are gonna increase once i get all departments filled with agents... Doesn't seem to be much of a strategy right now, it LOVES to spawn in the top of Central Command, if available, but the only decent attack route is taking the elevator from the floor above. If you DARE try to enter from the sides you'll just get creamed before you even lay a hand on the boss itself, the room's just too wide for sideways assaults.
I guess there's probably ways to cheese it (and frankly, one SHOULD cheese this cheap ♥♥♥♥♥♥♥ as hard as possible, if regular fighting doesn't work), though figuring out any good ones will be tough... Maybe to try the painting+shelter combo and hope the painting target is someone REALLY tanky...
Was fun to just sit back and let everything go to hell as someone hides in the shelter, though... Even Nothing There breached a few times, took on WN and his ♥♥♥♥♥♥♥ buddies, although their GROSS, LUDICRIOUS, OBSCENE, VILE, PLAIN WRONG amounts of damage took him down way quicker then anything ever should. Like, JESUS CHRIST some of their attacks where enough to take 1/10th of his HP! And he's the ♥♥♥♥♥♥♥ LEGENDARY NOTHING THERE!
Shows how retardedly OP the new boss' minions are, i suppose... One strike, bam, you're dead. Only saving grace is a giant group of agents can mob one to death before THEY die instantly. And aparrantly sometimes Nothing There likes to transform with his giant ♥♥♥♥-off blade out, instead of a big whacking stick of meat. Never knew he had an alternate variant, even if it's just cosmetic. Interesting...
Edit: Hm... The painting works wonders, even without the shelter. I had everyone but the apostle and one person to use the painting die and used the painting. From there it was just sending the painting-protected person to deal with WN while all damage got transferred to the apostle guy, who, unable to die, allowed the painting guy to also not die.
I'd imagine they'll probably patch this behaviour out though. No fun allowed eh? Gotta make em as impossible as humanly possible! Eh...
That said, that was a test run, next time i ougta get all energy first, and repeat it. Since 1 agent able to do works is, well, not gonna cut it with WN in your facility. He'd escape too often. If your surviving agents are even good enough to please this whiny, breach-heavy ♥♥♥♥♥♥♥, sheesh! Hm... It might also be possible to just have one person use the painting and wail on WN prematurely. Eventually no-one is left but the painting guy and the apostle, anyway.