Danganronpa V3: Killing Harmony

Danganronpa V3: Killing Harmony

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Xaiphon Sep 9, 2018 @ 12:58am
What did the ending mean for you? [Spoilers]
I generally have mixed feelings about the ending. It's a really bold move and clever way to wrap up the series if they are really deciding to conclude the franchise. After playing the first two games, there is no way anyone would expect this ending. On the downside, yes, like what most others think, it derives everything you've seen and felt of any meaning; all the tension and happiness you felt before was a lie, and characters you adore have fake lives, ambitions and personalities.

But nevertheless, no matter what I think, experiencing the twist has left an incredible mark on any game I've played. All the overwhelming feelings of confusion, shock and sadness created this lasting impression, and it was actually an amazing feeling to experience. Whether I like the ending or not, it was truly a memorable experience.

I know that lots of people probably outright hate the ending and game as a whole, but it makes me wonder if it still made them think? Were they too upset to actually reflect on what the game meant to them as they complain? I can perfectly understand their reaction though, especially since the game perfectly replicated this group of people's line of thinking in that music battle segment:
"This is too meta."
"What's the point? It was all a waste"
"This isn't Danganronpa"
This part felt so brilliant as though I was battling the part of my head that agreed with them, ultimately making me feel sympathy, feel like crap for edging on the idea of more Danganronpa sequels. I'm sure the developers aren't directly slapping their fans in the face for thinking like this. After all the real world within the Danganronpa universe spawned 53 entries and watch the games instead of play a video game about it like we are doing. Both 'real worlds', the Danganronpa one and our own, are slightly different but it's definitely still representitive of us.

So I ask, did this ending make you reflect a little? Rather than say whether you liked how this story ended, what did you think about its implications? Would you agree to yourself supporting more Danganronpa titles despite the game exposing how cruel that line of thought is within its universe? Do you start to feel greater sympathy for the characters than before?

This ending is very much a bold critique on what we value as entertainment. A lot of us enjoy media that depict some form of struggle, whether it's from the dramas and scandals of celebrities and reality shows, or more brutal fictions much like these killing game stories and movies. The game was right on the mark saying that real life can be boring, which is why we enjoy such extreme depictions. After seeing how Shuichi, Maki, Himiko and Keebo struggle under this, has Danganronpa V3 left an impact on you?

Even if you are disappointed, another point to reflect on is the game's main motif of Truth vs Lies. It very much outshines the series' main motif of Hope vs Despair which I find extremely fascinating. From beginning to end, you have to navigate through truths and lies (especially from Kokichi) and I have to say how influential it was to add a lying mechanic to the game. Having the protagonist survive through truths and lies is truly significant to the meaning of the ending.
Tsumugi was either lying or telling the truth regarding the nature of their world, and it wraps the ending in mystery depending on whether you liked the ending or not.
But in the end, one of the final messages of the epilogue was: It doesn't matter if things are a lie or the truth. What it leads to is what's important.

My question. much like this final message, was what the ending meant for you, whether or not everything was a lie or the truth.

For this game to make me think and reflect so hard on the meaning I got out of it, I'd say its one of the most influential games I've played. It's kinda beautiful. Even if all the characters were fictional, they can still have significance if the audience got some meaning out of it. If even I can be in so much thought like this, the hours I spent into playing the game, knowing the characters, unwrapping the story, it can have significance.

Casting salt or praise of the ending narrative aside, I just wanna see what people think.
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Showing 1-15 of 35 comments
pauloandrade224 Sep 9, 2018 @ 1:29am 
I think that that ending gives EVEN more purpose to the events of all the games so far personally.
And i loved the ending plus who is to say that their real world is not the danganronpa world after everything became too peacefull? Or that tsumugi even "cosplayed" the audience itself?

And yes it made me think too which is the moral of the story. The people that hated the ending still feel emotions from playing the game which is the point of "Fiction can change reality" and it sure ♥♥♥♥♥♥♥ did. It sure did.
Last edited by pauloandrade224; Sep 9, 2018 @ 1:29am
neildittmar Sep 10, 2018 @ 1:32pm 
I recently replayed V3 in full about a year after finishing it the first time. The reason it took me so long was because, above all, I was completely off-put (at best) and thoroughly disgusted (at worst) with the ending.

I've got to admit that the conclusion was a bit easier to swallow the second time around, however it still left a really bad taste in my mouth nearly a year later. I'm also completely convinced that the same net effect could have been achieved for V3's ending without retro-destroying the Danganronpa canon in narrative (i.e.; "it's all fiction") and taking pot shots at the fan base. Those elements seemed completely gratuitous and ultimately unnecessary to the "truth and lies" theme V3 was attempting to illustrate.

Yes, yes I know... I'm not thinking in the "meta" sense, Tsumugi was likely lying, and the "outside world" is not actually the "real world." Fine and dandy, but I firmly believe that as a general rule you never, ever, *ever* declare to the audience that established canon in a franchise (TV show, game, or otherwise) is fake, fiction, etc. Nothing, even purportedly ending the series, is worth the damage it does retroactively and otherwise. Also, the overall sentiment regarding how the fan base feels about having more Danganronpa games and how the developers, writers, et. al. think about the same topic was thinly veiled, but mostly loud and clear.

Now I won't go so far as to claim that I'll never buy a Danganronpa game (sequel or otherwise) again because of the ending. Overall, V3 was probably the strongest title yet. The backdrop was similar to the first game, neat and contained unlike the sprawling and often times overreaching environment of DR2. The cast was excellent, and many of the individual characters had development/progression far exceeding what I initially expected. The writing, script, and voices were mostly solid and the maturity of the franchise as a whole is quite apparent.

I'd likely bite on a direct sequel to V3, assuming that the atrocities described above are somehow retconned. Better still, I'd probably much rather have a V2 that focuses on Rantaro as I think there's a pretty good story to tell. Likewise, if we're going to retain the "it's all fake" explanation regarding the Hope's Peak arc, let's go all in and do reissues of DR1 and 2 with different storylines, characters, murderers, victims, or even different protagonists.
Last edited by neildittmar; Sep 10, 2018 @ 1:34pm
Xaiphon Sep 11, 2018 @ 2:44am 
Originally posted by neildittmar:
I recently replayed V3 in full about a year after finishing it the first time. The reason it took me so long was because, above all, I was completely off-put (at best) and thoroughly disgusted (at worst) with the ending.

I've got to admit that the conclusion was a bit easier to swallow the second time around, however it still left a really bad taste in my mouth nearly a year later. I'm also completely convinced that the same net effect could have been achieved for V3's ending without retro-destroying the Danganronpa canon in narrative (i.e.; "it's all fiction") and taking pot shots at the fan base. Those elements seemed completely gratuitous and ultimately unnecessary to the "truth and lies" theme V3 was attempting to illustrate.

Yes, yes I know... I'm not thinking in the "meta" sense, Tsumugi was likely lying, and the "outside world" is not actually the "real world." Fine and dandy, but I firmly believe that as a general rule you never, ever, *ever* declare to the audience that established canon in a franchise (TV show, game, or otherwise) is fake, fiction, etc. Nothing, even purportedly ending the series, is worth the damage it does retroactively and otherwise. Also, the overall sentiment regarding how the fan base feels about having more Danganronpa games and how the developers, writers, et. al. think about the same topic was thinly veiled, but mostly loud and clear.

Now I won't go so far as to claim that I'll never buy a Danganronpa game (sequel or otherwise) again because of the ending. Overall, V3 was probably the strongest title yet. The backdrop was similar to the first game, neat and contained unlike the sprawling and often times overreaching environment of DR2. The cast was excellent, and many of the individual characters had development/progression far exceeding what I initially expected. The writing, script, and voices were mostly solid and the maturity of the franchise as a whole is quite apparent.

I'd likely bite on a direct sequel to V3, assuming that the atrocities described above are somehow retconned. Better still, I'd probably much rather have a V2 that focuses on Rantaro as I think there's a pretty good story to tell. Likewise, if we're going to retain the "it's all fake" explanation regarding the Hope's Peak arc, let's go all in and do reissues of DR1 and 2 with different storylines, characters, murderers, victims, or even different protagonists.
I was more so asking about the impact the game left you with rather than what you thought of the conclusion as a narrative.
Like with the big claims and issues it addresses, if it made you feel a certain way. Maybe guilty? Did you somehow relate to the 'viewers' in the DR universe? People like you who hated this turn out was represented very clearly in the game so I'm curoius to see how people felt on a personal level.
My question was mostly directed to personal significance rather than opinion on narrative.
neildittmar Sep 11, 2018 @ 7:18am 
Originally posted by Xaiphon:
I was more so asking about the impact the game left you with rather than what you thought of the conclusion as a narrative.

I thought I was fairly clear... offput, disgusted, retro-destruction of canon (and why this is a problem), pot shots at the fanbase. That's the lasting impact that was left on me from the ending overall. Apologies if that's not the answer you were looking for.

Rereading your post and your response, my guess is that you were really asking what the "deeper meaning" of the ending meant for me. My response doesn't really change though. If I had to elaborate further, I would say that the "truth and lies" theme that V3 was going for is actually harmed by the canon and pot shot issues rather than enhanced. In other words, the deeper meaning that I might have otherwise derived from the ending was obscured because of those issues. I felt like I was taken for a ride certainly, but the "driver" wasn't sure where I was to be let off. That "feeling" may appeal to some, but not to me.

Originally posted by Xaiphon:
Like with the big claims and issues it addresses, if it made you feel a certain way. Maybe guilty?

Guilty for being a fan who has enjoyed their previous works including V3? No. Lumped into a *very* limited, stereotypical worldview that the developer seemingly has for the game's fanbase? Yes.

Originally posted by Xaiphon:
Did you somehow relate to the 'viewers' in the DR universe? People like you who hated this turn out was represented very clearly in the game so I'm curoius to see how people felt on a personal level.

No and I take exception to the notion that all of us were represented "very clearly" in the games conclusion. If we're agreeing that there are parallels between the "outside world" in V3 and the real world players/fans of Danganronpa, the brush with which the developers are painting us all is very troubling. In their view, we are essentially a bunch of whining, crying babies deprived of our toy simply because Danganronpa may end as a franchise. Our childlike, immature states are incapable of understanding, reasoning and perhaps arguing on an intelligent level, with our only recourse being a bunch of "dank meme" nonsense posted incessently on social media.

So no, I didn't relate to the "viewers" in V3. More so, my contention is that the developers were attempting to relate the mentality portrayed by the "outside world" into the fanbase as a whole. Again, this commentary by a developer to fans of it's creation is very troubling for both parties involved.

Originally posted by Xaiphon:
My question was mostly directed to personal significance rather than opinion on narrative.

With all due respect, I believe you're trying to separate matters that for many critics of the games ending were related, if not outright interdependent on one another. I'll admit that I don't actively seek out the "deeper meaning" in the games that I play... the walk of everyday life is more than an ample educator in that realm. Still, personally being affected by a game's narrative is something that I do come into contact with from time to time. Here it was spoiled due to the issues I've mentioned. Said differently, my "personal significance" and "opinion on narrative" were and will remain one in the same.
pauloandrade224 Sep 11, 2018 @ 9:45am 
Originally posted by neildittmar:
Originally posted by Xaiphon:
I was more so asking about the impact the game left you with rather than what you thought of the conclusion as a narrative.

I thought I was fairly clear... offput, disgusted, retro-destruction of canon (and why this is a problem), pot shots at the fanbase. That's the lasting impact that was left on me from the ending overall. Apologies if that's not the answer you were looking for.

Rereading your post and your response, my guess is that you were really asking what the "deeper meaning" of the ending meant for me. My response doesn't really change though. If I had to elaborate further, I would say that the "truth and lies" theme that V3 was going for is actually harmed by the canon and pot shot issues rather than enhanced. In other words, the deeper meaning that I might have otherwise derived from the ending was obscured because of those issues. I felt like I was taken for a ride certainly, but the "driver" wasn't sure where I was to be let off. That "feeling" may appeal to some, but not to me.

Originally posted by Xaiphon:
Like with the big claims and issues it addresses, if it made you feel a certain way. Maybe guilty?

Guilty for being a fan who has enjoyed their previous works including V3? No. Lumped into a *very* limited, stereotypical worldview that the developer seemingly has for the game's fanbase? Yes.

Originally posted by Xaiphon:
Did you somehow relate to the 'viewers' in the DR universe? People like you who hated this turn out was represented very clearly in the game so I'm curoius to see how people felt on a personal level.

No and I take exception to the notion that all of us were represented "very clearly" in the games conclusion. If we're agreeing that there are parallels between the "outside world" in V3 and the real world players/fans of Danganronpa, the brush with which the developers are painting us all is very troubling. In their view, we are essentially a bunch of whining, crying babies deprived of our toy simply because Danganronpa may end as a franchise. Our childlike, immature states are incapable of understanding, reasoning and perhaps arguing on an intelligent level, with our only recourse being a bunch of "dank meme" nonsense posted incessently on social media.

So no, I didn't relate to the "viewers" in V3. More so, my contention is that the developers were attempting to relate the mentality portrayed by the "outside world" into the fanbase as a whole. Again, this commentary by a developer to fans of it's creation is very troubling for both parties involved.

Originally posted by Xaiphon:
My question was mostly directed to personal significance rather than opinion on narrative.

With all due respect, I believe you're trying to separate matters that for many critics of the games ending were related, if not outright interdependent on one another. I'll admit that I don't actively seek out the "deeper meaning" in the games that I play... the walk of everyday life is more than an ample educator in that realm. Still, personally being affected by a game's narrative is something that I do come into contact with from time to time. Here it was spoiled due to the issues I've mentioned. Said differently, my "personal significance" and "opinion on narrative" were and will remain one in the same.
I thought that it was exactly how i felt because in real life i would be disgusted but because it was a game i enjoyed it and i really enjoyed the ending because of it. It was a really cool way of self introspection of the fans. Of course many would think as the devs saying F u but i think thats wrong.
neildittmar Sep 11, 2018 @ 10:44am 
Originally posted by pauloandrade224:
I thought that it was exactly how i felt because in real life i would be disgusted but because it was a game i enjoyed it and i really enjoyed the ending because of it. It was a really cool way of self introspection of the fans. Of course many would think as the devs saying F u but i think thats wrong.

Perhaps that's the true charm of V3's ending. Since nearly everything has a layer of lies surrounding it, that affords a *very* interpretive and open conclusion. Likewise, there may not necessarily be a correct or incorrect "feeling" on how V3 left off either.
Xaiphon Sep 12, 2018 @ 3:09am 
Originally posted by neildittmar:
Originally posted by Xaiphon:
I was more so asking about the impact the game left you with rather than what you thought of the conclusion as a narrative.

I thought I was fairly clear... offput, disgusted, retro-destruction of canon (and why this is a problem), pot shots at the fanbase. That's the lasting impact that was left on me from the ending overall. Apologies if that's not the answer you were looking for.

Rereading your post and your response, my guess is that you were really asking what the "deeper meaning" of the ending meant for me. My response doesn't really change though. If I had to elaborate further, I would say that the "truth and lies" theme that V3 was going for is actually harmed by the canon and pot shot issues rather than enhanced. In other words, the deeper meaning that I might have otherwise derived from the ending was obscured because of those issues. I felt like I was taken for a ride certainly, but the "driver" wasn't sure where I was to be let off. That "feeling" may appeal to some, but not to me.

Originally posted by Xaiphon:
Like with the big claims and issues it addresses, if it made you feel a certain way. Maybe guilty?

Guilty for being a fan who has enjoyed their previous works including V3? No. Lumped into a *very* limited, stereotypical worldview that the developer seemingly has for the game's fanbase? Yes.

Originally posted by Xaiphon:
Did you somehow relate to the 'viewers' in the DR universe? People like you who hated this turn out was represented very clearly in the game so I'm curoius to see how people felt on a personal level.

No and I take exception to the notion that all of us were represented "very clearly" in the games conclusion. If we're agreeing that there are parallels between the "outside world" in V3 and the real world players/fans of Danganronpa, the brush with which the developers are painting us all is very troubling. In their view, we are essentially a bunch of whining, crying babies deprived of our toy simply because Danganronpa may end as a franchise. Our childlike, immature states are incapable of understanding, reasoning and perhaps arguing on an intelligent level, with our only recourse being a bunch of "dank meme" nonsense posted incessently on social media.

So no, I didn't relate to the "viewers" in V3. More so, my contention is that the developers were attempting to relate the mentality portrayed by the "outside world" into the fanbase as a whole. Again, this commentary by a developer to fans of it's creation is very troubling for both parties involved.

Originally posted by Xaiphon:
My question was mostly directed to personal significance rather than opinion on narrative.

With all due respect, I believe you're trying to separate matters that for many critics of the games ending were related, if not outright interdependent on one another. I'll admit that I don't actively seek out the "deeper meaning" in the games that I play... the walk of everyday life is more than an ample educator in that realm. Still, personally being affected by a game's narrative is something that I do come into contact with from time to time. Here it was spoiled due to the issues I've mentioned. Said differently, my "personal significance" and "opinion on narrative" were and will remain one in the same.
Regarding your point on audience portrayal, in defence the 'viewers' did end up deciding that the killing game should stop and let the survivors still live, carried through Keebo's final actions. So I hope you don't feel too attacked because I believe the developers take that as a portrayal of hope and thanks for the fanbase's support.
We all care for the characters and want to see them live, so that sequence of ending the killing games and still letting the survivors live was representative of our enjoyment in seeing a real happy ending, basically like a redeeming moment. We all enjoy these games but the developers probably wanted to make it clear that they are aware of our support. The 'viewers' changing their minds like that seemed more complimentary in the end so I hope you don't hold it against them forever.

Also on that note,. I was just curious to see what someone of your viewpoint saw that sequence of fighting the outside world's complaints. Looking on forums, its almost the same thing I see as what was depicted in the game. I wouldn't expect someone who still thinks like that after the ending to take that specific sequence to heart the way I do, but I was curious to hear someone's thoughts. It felt like a guilt trip for me because I partially agreed with those who hated the game's ending. Fighting that rhythm battle also felt like fighting myself, and I found it so intriguing that I wanted to seek more inputs about it.
pauloandrade224 Sep 12, 2018 @ 7:44am 
Originally posted by neildittmar:
Originally posted by pauloandrade224:
I thought that it was exactly how i felt because in real life i would be disgusted but because it was a game i enjoyed it and i really enjoyed the ending because of it. It was a really cool way of self introspection of the fans. Of course many would think as the devs saying F u but i think thats wrong.

Perhaps that's the true charm of V3's ending. Since nearly everything has a layer of lies surrounding it, that affords a *very* interpretive and open conclusion. Likewise, there may not necessarily be a correct or incorrect "feeling" on how V3 left off either.
EXACTLY.
pauloandrade224 Sep 12, 2018 @ 7:48am 
Originally posted by Xaiphon:
Originally posted by neildittmar:

I thought I was fairly clear... offput, disgusted, retro-destruction of canon (and why this is a problem), pot shots at the fanbase. That's the lasting impact that was left on me from the ending overall. Apologies if that's not the answer you were looking for.

Rereading your post and your response, my guess is that you were really asking what the "deeper meaning" of the ending meant for me. My response doesn't really change though. If I had to elaborate further, I would say that the "truth and lies" theme that V3 was going for is actually harmed by the canon and pot shot issues rather than enhanced. In other words, the deeper meaning that I might have otherwise derived from the ending was obscured because of those issues. I felt like I was taken for a ride certainly, but the "driver" wasn't sure where I was to be let off. That "feeling" may appeal to some, but not to me.



Guilty for being a fan who has enjoyed their previous works including V3? No. Lumped into a *very* limited, stereotypical worldview that the developer seemingly has for the game's fanbase? Yes.



No and I take exception to the notion that all of us were represented "very clearly" in the games conclusion. If we're agreeing that there are parallels between the "outside world" in V3 and the real world players/fans of Danganronpa, the brush with which the developers are painting us all is very troubling. In their view, we are essentially a bunch of whining, crying babies deprived of our toy simply because Danganronpa may end as a franchise. Our childlike, immature states are incapable of understanding, reasoning and perhaps arguing on an intelligent level, with our only recourse being a bunch of "dank meme" nonsense posted incessently on social media.

So no, I didn't relate to the "viewers" in V3. More so, my contention is that the developers were attempting to relate the mentality portrayed by the "outside world" into the fanbase as a whole. Again, this commentary by a developer to fans of it's creation is very troubling for both parties involved.



With all due respect, I believe you're trying to separate matters that for many critics of the games ending were related, if not outright interdependent on one another. I'll admit that I don't actively seek out the "deeper meaning" in the games that I play... the walk of everyday life is more than an ample educator in that realm. Still, personally being affected by a game's narrative is something that I do come into contact with from time to time. Here it was spoiled due to the issues I've mentioned. Said differently, my "personal significance" and "opinion on narrative" were and will remain one in the same.
Regarding your point on audience portrayal, in defence the 'viewers' did end up deciding that the killing game should stop and let the survivors still live, carried through Keebo's final actions. So I hope you don't feel too attacked because I believe the developers take that as a portrayal of hope and thanks for the fanbase's support.
We all care for the characters and want to see them live, so that sequence of ending the killing games and still letting the survivors live was representative of our enjoyment in seeing a real happy ending, basically like a redeeming moment. We all enjoy these games but the developers probably wanted to make it clear that they are aware of our support. The 'viewers' changing their minds like that seemed more complimentary in the end so I hope you don't hold it against them forever.

Also on that note,. I was just curious to see what someone of your viewpoint saw that sequence of fighting the outside world's complaints. Looking on forums, its almost the same thing I see as what was depicted in the game. I wouldn't expect someone who still thinks like that after the ending to take that specific sequence to heart the way I do, but I was curious to hear someone's thoughts. It felt like a guilt trip for me because I partially agreed with those who hated the game's ending. Fighting that rhythm battle also felt like fighting myself, and I found it so intriguing that I wanted to seek more inputs about it.
I think that tsumugi cosplayed even the audience itself and it was just her doing all along but in the even she did not vote because she was touched by suicichi or similar. I think that in their real world the killing games are super forbbiden (thats why she said "cosplaycat criminal" i think and thats why she faked the vids because in the prologue they got kidnapped and THEY great fans on Danganronpa (supposudly) DID NOT RECOGNISE RANTARO. now if i were to see lets say someone like makoto in real life after that happening to me I would be like OMG MAKOTO FROM THE FIRST GAMAE AHHHHHHHHHHHHHHHH. This is food for your thoughts people. And they were already using their real names but Tsumugi censored their names in their vids too? That makes no sense too.
Last edited by pauloandrade224; Sep 12, 2018 @ 7:50am
Cat Daddy Sep 14, 2018 @ 8:08pm 
i hate to ask but whats so bad about the ending that upsets everyone? i havent played the game yet but i wana know now. I dont mind about spoilers
Xaiphon Sep 15, 2018 @ 9:40pm 
Originally posted by Cat Daddy:
i hate to ask but whats so bad about the ending that upsets everyone? i havent played the game yet but i wana know now. I dont mind about spoilers
The ending breaks a major 4th wall and says that everything you've played is really fiction in their world. Hope's Peak Academy, Junko, everything is fake and is just a fictional killing game people watch in the 'outside world'. Even the characters were admitted to have 'scripted' personalities, so they are basically fake too.
People were upset because it basically deprives any meaning of what they played in all three games, like nothing even mattered
Last edited by Xaiphon; Sep 15, 2018 @ 9:41pm
pauloandrade224 Sep 18, 2018 @ 3:02am 
Originally posted by Cat Daddy:
Originally posted by Xaiphon:
The ending breaks a major 4th wall and says that everything you've played is really fiction in their world. Hope's Peak Academy, Junko, everything is fake and is just a fictional killing game people watch in the 'outside world'. Even the characters were admitted to have 'scripted' personalities, so they are basically fake too.
People were upset because it basically deprives any meaning of what they played in all three games, like nothing even mattered

Thats possibly the most r-tarded thing ive ever heard....why the hell would u ruin ur past 3 games and claim there not real? making everything u did in them previously mean nothing?

If none of its even real then whats THIS game about? is it just a pretend gameshow were characters dont die? the monolumas anit real? whos the mastermind?

I mean WTF is the point in ultra despair girls then?

how can someone be that stupid to do that to the series
The point of the game is that even if it is "fiction" it still happened thus it is still real you know?
Xaiphon Sep 21, 2018 @ 1:52am 
Originally posted by Cat Daddy:
It just makes the last previous 3 games mean nothing if this game claims there not real and nothing but fiction in some story akin to a crappy Big Brother series....

Are the developers just trying to upset the community that actually helped make them any good? its like taking star wars and killing off its cast and replacing them with a lesbian femeinist whos a mary sue thats super OP..................oh wait.............

if this game REALLY does this kinda crap then im avoiding is like aids. For a dev to do this to its fanbase is utterly stupid. You dont write off the past previous games and say they dont matter and that the characters dont matter because there just fiction from books.

Someone should be fired for this. Its like what that bell end casey hudson did to mass effect 3 and ruining the franchises story
If you actually play the final trial sequence you may think differently. Sure, it sounds horrible as it is, but the trial sequence makes a point for the characters that are still alive that even if everything was just fction, the pain they went through was real. It was supposed to create a bigger sense of sympathy for the characters. Long time DR fans spent years loving these characters so this sequence presents a ridiculous yet tough challenge to see whether or not you still felt sorry for them after knowing 'the real truth'.
The 'audience's' choice in that universe was to save the survivors and end the killing game, which is basically a big compliment from the developers to the fanbase for being supportive of their stories and characters, not necessarily the whole killing game mechanic of every title they release. That's how I see it.
The ending is a rollar coaster of emotion, whether good or bad. You may not want to play it at this point but you should derive real judgement from playing through it. No matter how bad it sounds, it would be unfair to solidify your opinion without actually experiencing it (though it is honestly much better to go in without knowing the ending)
Last edited by Xaiphon; Sep 21, 2018 @ 1:56am
Hestia Sep 25, 2018 @ 2:34pm 
Kodaka said from the get-go that this game wasn't in any way connected to the first 2 games so I didn't see any real issue with the way the game ended - so it actually didn't surprise me that it had the "it was all fiction" reveal.

But if that ending leaves a bitter taste in your mouth, there are fanfiction authors that have been rewriting V3 in their own ways that DO have it take place in the same universe as the first 2 games.
Xaiphon Sep 29, 2018 @ 3:58am 
Originally posted by cami:
Kodaka said from the get-go that this game wasn't in any way connected to the first 2 games so I didn't see any real issue with the way the game ended - so it actually didn't surprise me that it had the "it was all fiction" reveal.

But if that ending leaves a bitter taste in your mouth, there are fanfiction authors that have been rewriting V3 in their own ways that DO have it take place in the same universe as the first 2 games.
Oh I was actually never aware of that first fact. For them to make a huge twist like that makes me hope they have plans to address it in the next game, since I hear they're still making Ultra Despair Girls or something.
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