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Set it to Get by clicking on the word Accept. This means the storehouse will collect the items but not let them be taken by others that want it.
If not, I want to use wheat as food as sell all excess, is there a way to make the granary always have 8 for example, and anything above that goes to export?
I had to look at an old save to be sure but Get still allows vendors to take items. Usinbg Get will make the storehouse or granery's delivery men will go out of their way to collect the goods. I'm not sure how it affects exports. I haven't played in a while.
Wheat deliverymen will prioritise storehouses over graneries. You can set the graneries to Get and they'll fill themselves from the storehouses.
It you want to stockpile you need to go to the Distribution tab and select the goods you want to stockpile from the list( Select the name from the list). Goods with yellow text are being stockpiles and no one will use or sell them until the stockpile command is taken away.
Has anyone figured out a good way to move goods gradually across the map. I saw that if I had dairy or sheep in two sections, sometimes they would walk across the map to the loaded animal in the opposite area. Very inefficent. So I want to make fleece onlly in one area and move it. Buf if I lock all the warehouses, then a dude walks a long way to deliver one package. If I use Get from the distant warehouse, they cannot do other tasks for a long time until he returns and then it's time for another batch. I'd like to move stuff from warehouse to warehouse. I can do it manually by emptying one, but that's too much work for too many steps and too many goods. One new warehouse where I forget to lock it and it screws it way up. Any ideas? Wish I could sell in one city and buy in another but often the goods don't work out right.