Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Max 3D Rendering MPIX suggestion
Hello.

So in the 3D Rendering MPIX, there is 1440p and 4K options. Is there anyway we can get some options that are inbetween 1440p and 4K? A good one is always 3200x1800, which a lot of people consider 3K. In SS3, I only get ~ 60fps in 4K and usually well over 100fps in 1440p, but to me the game looks kind of blurry in 1440p because I am so use to 4K resolution. Most games I can get ~100fps in 3K and it looks alright to me.
Last edited by SQUID N TROLL OCTOPUS; Jun 24, 2017 @ 12:57pm
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Showing 1-6 of 6 comments
Seamus Jun 24, 2017 @ 1:00pm 
Don't quote me on it, but you may be able to tweak it a bit by editing the
ren_fMax3DRenderingMPix = x.x;
line in the ini. Or the ingame console.

Edit: Console says it's a float value, so you should be able to just plug your own numbers into it. Something above the 3.7 of 1440.
Last edited by Seamus; Jun 24, 2017 @ 1:03pm
MASTAN Jun 24, 2017 @ 2:09pm 
3200x1800 would be ~5.8 MPix.
So I did "ren_fMax3DRenderingMPix = 3200x1800;" (without quotes of course) in the console, but it says "Created HDR render-target of 4096x2160". The graphics setting just shows custom, but it still feels like it went to 4K, even benchmark tests are roughly the same.
Last edited by SQUID N TROLL OCTOPUS; Jun 24, 2017 @ 2:21pm
MASTAN Jun 24, 2017 @ 2:23pm 
Originally posted by SQUID N TROLL OCTOPUS:
So I did "ren_fMax3DRenderingMPix = 3200x1800;" (without quotes of course) in the console, but it says "Created HDR render-target of 4096x2160". The graphics setting just shows custom, but it still feels like it went to 4K, even benchmark tests are roughly the same.
You need to input number of megapixels there as floating point value. 3200*1800/1000000 would be about 5.8, so input ren_fMax3DRenderingMPix = 5.8
That worked, lol. Thanks.
Dmitry Vorobyev Jan 18, 2023 @ 11:30am 
What does "unlimited" option do?

Why can't there be a simple "same as screen resolution?
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Date Posted: Jun 24, 2017 @ 12:56pm
Posts: 6