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Повідомити про проблему з перекладом
Giving more hp and making half of weapons even more useless isnt real difficulty step, now it feels limited even more what to pick while joining 8 players server and dont tell me that joining 4 players server or lower difficulty is viable solution for it.
This is a FEEDBACK thread on the changes introduced as required by Dmitriy.
Everyone is welcome to give his opinion(or not), whatever the playstyle :
if you're a gl rusher, a flamer rusher, an ASBI player, a lvl 1 challenge player, or even if you fit none of those categories or another one I can't recall at the moment.
Every opinion is worth it, although it's best if you give context to your feedback.
Please avoid discussing other people's opinions in an aggressive manner, and avoid over-arguing for nothing or for trying to be "right". There is no right or wrong when it comes to what one person enjoys as a playstyle. Try to stay constructive instead.
Thank you very much for all provided feedback so far.
gg
Basically it would kill certain unique playstyles which would cause them to fit the mold of say gl/ammo crash or minigun wildcat, losing their unique playstyle.
The reason medrifle update (which I was wrong about) was so good for bastille is that it gave him a certain playstyle unique to him, this update would kill unique playstyles to certain marines like wildcat or crash.
So I concur with orange, nyu, rev, morton, and ax on the update, don't go through with it please.
-the actual difficulty to be dependent only on the selected difficulty
-the unique playstyles, and especially one-shot weapons, to be valid on these difficulties.
Of course this would require more rebalancing than merely the subject bug/fix.
I can't say anything about the higher difficulty tiers, I don't really play those.
As for assisting players in repeated attempts of a difficult mission, perhaps other features should be pursued. I for one prefer to overcome a challenge by improving myself, not by gaining an unfair advantage.
even on vanilla brutal this weapons are complet trash now if 8 player play:
Techrifle (even with crash)
Rifle
Heavyrifle
Pistols
PWD
Autogun
Minigun (wolfe is playable with it)
Sniper
Railgun
Deagle
Devastator
shotgun
GL-, FLAME- and Standartturret
Healbeacon
weapons that are still okay or good
Tesla
Iceturret
Chainsaw
Ammo
Medgun
Medigun
Medicrifle
weapons that are even more OP:
Flamer
Grenadelauncher
Chars that are bad now:
Crash if not GL
Sarge if not GL
Bastille if not Medrifle (double or with ammo) and GL
Wolfe if not GL
Wildcat if not GL
Jaeger if not GL
Vegas if not GL and chainsaw
also bad placed Firemines and Gasnades dont kill anymore on Brutal Vanilla.
Meelee in Brutal vanilla on normal drone:
vegas: 3 hits
jaeger: 4
everyone else: 5 or 6
all variety that was possible got killed.
Everything that is not Grenadelauncher is bad now.
Flamerkiting is even a cheesier strat now and OP as heck with gl combi.
only weapons you can trust if people join and leave (enemies HP scales changes every round), are flamer tesla GL and ammo now.
everyone who defends this change, has no gamesense and has no plan how to play this game (or just likes that GL got "buffed")
EDIT: VINDI IS MEH