Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

Ypulse Apr 11, 2017 @ 1:08am
8 player co-op? why :(
"Tactical co-op for up to 8 players with a top-down perspective"
this just ruins the game, it was perfect with 4
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Showing 1-13 of 13 comments
Jäger Apr 11, 2017 @ 1:20am 
Originally posted by Ypulse:
"Tactical co-op for up to 8 players with a top-down perspective"
this just ruins the game, it was perfect with 4
Its optional man dont worry about it.
xXLaokinXx Apr 12, 2017 @ 2:58pm 
Originally posted by Ypulse:
"Tactical co-op for up to 8 players with a top-down perspective"
this just ruins the game, it was perfect with 4

The original was 8 players. The Valve source engine Alien Swarm was not the original. The original was a mod for Unreal Tournament 2k4. It was 8 players and a lot of people just felt like the source version was a watered down rush job, because it was also originally an Unreal Standalone game before being picked up by valve?

https://www.youtube.com/watch?v=LquHeJcmIxs

This is the original -- note all 8 players and the top down camera.

I felt like the new one was pretty good, but would have been better with 8 players. I felt the same about Diablo 2 -> Diablo III, 8 players rocked in D2.
Last edited by xXLaokinXx; Apr 12, 2017 @ 2:59pm
Ypulse Apr 12, 2017 @ 4:55pm 
i know, 8 player coop is just terrible (worse balance, worse classes and +4 player to tolerate)
✪ Thorben Apr 13, 2017 @ 12:58pm 
Do you need 8 Players?
Or are 4 still Ok?
YOJIMBO Apr 13, 2017 @ 1:42pm 
Even 1 player is enough
Jäger Apr 13, 2017 @ 3:36pm 
Originally posted by YOJIMBO:
Even 1 player is enough
But it is not easy!
RetroActive Apr 13, 2017 @ 6:38pm 
Originally posted by Ypulse:
"Tactical co-op for up to 8 players with a top-down perspective"
this just ruins the game, it was perfect with 4

Why not?
8 players do make it too easy on low difficulties, but that's why there's effectively 15 of the things now :P

Also, 8 player groups can do more itneresting things with class roles in the mix, than 4 people EVER could.

Hence why D2 is better than D3, primarily for hte 8 player limit.

Even if there's not really THAT many people playing anymore. x3
Pt.Jones Apr 15, 2017 @ 5:35am 
Would be nice to see if the developers could add an option to set the amount of player slots, like this everyone is happy. Those who want 8 can set 8 slots, those who want 4 can set 4 slots and so on.
hangfire Apr 16, 2017 @ 9:28am 
As long as it's balanced and scale-able to play with however many is in the team, then I don't see it as much of a problem.
Captain Pentium Apr 18, 2017 @ 3:41pm 
Originally posted by Laokin:
8 players rocked in D2.
8 Skeleton Necromancers rocked :D
Twilight Demon Apr 18, 2017 @ 7:14pm 
with 8 man coop gives more map building potential. like splitting your group up into smaller teams to achieve a goal that helps out the team as a whole. that isnt something you can do with just 4 players since in a standard group you can only split up as far as reaching a medic will let you go. theres a lot of tactical benifits to having more players as long as the players are trying to work together, sure. but the freedom in mapcrafting is what ive always wanted to see in the old game. there was one map that had one player break off to take control of a nearby turret to support the team without waisting his ammo and the team meets up with that guy later on and opens a door for him so he doesnt have to walk the long path back. thats what i want to see used in the newer maps for this game.
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Date Posted: Apr 11, 2017 @ 1:08am
Posts: 13