Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hey. Sorry for necroing your post, but I figured to reply just in case you've spent all this time without knowing the answer, but mainly for other people who might wonder the same thing in the future.
I'm also having the white (sometimes orange-ish?) pixels in dark areas when running under OpenGL, most easily seen in one of the tunnels in the first level. Here's a screenshot, for reference.
https://i.imgur.com/eZhBWrD.png
The screenshot makes them seem very sporadic, but at least in the tunnel, they're not; moving the camera around makes one pixel appear here and there, while making the previous ones disappear. They also take a little bit of playtime to start showing up. After loading a save, these pixels are not present; only after running around for a few seconds do they start appearing.
After encountering the issue and wondering if it's my GPU. I then ran the game on a completely different machine with a Radeon onboard card (my main PC has a dedicated Geforce), and precisely the same thing occurs.
So no, it's not a GPU issue, it's the game.
Weird that I never paid attention to this back in September 2019 when I first beat the game, but replaying it now I spotted it right away. But since your post was from two months after that, then that most likely means it was already happening back then.
Anyway, like you said, playing under software renderer solves it, at the cost of some graphical detail like smooth shading. Would be nice if the developers could shed some light on this subject though. But at least it's not hardware related!
I also never had the issue on my first playthrough, it's only in the last year or so I've noticed the issue.
I too thought it had something to do with seams, though I wonder why it seems to become somewhat worse as a bit of time passes after I load a game.
Like I mentioned in my post, I was also under the impression I never had this problem the first time I played the game back when it came out but was able to spot it right away when I played this year. I couldn't be sure if it was a case of "now that you've seen it, you can't unsee it". But going by your experience, I guess it really was an issue introduced in a later update?
If it was, then it should be fixable. Hopefully the devs are willing to do it; the game is not dead after all, with the expansion coming out and what not.