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In the process I noticed an error was print when running with the new executable:
Apparently fury.bin is no longer compatible with my libc version.
The game works with proton so as a workaround you can go to the game properties in steam and enable the Proton 4.11 compatibility layer. This will automatically replace the game with the Windows version and you will be able to play it until they release 1.03 with a working Linux build.
In my case I restored the previous version by following this guide.
Went to the console and ran:
That downloaded the game executable which I copied over the new one.
However I couldn't make Steam download the .grp file (so I had to resort to a "backup").
EDIT: To download the content files:
In case this has to do with glibc,
OS: Fedora release 29 (Twenty Nine) x86_64
Kernel: 5.1.21-200.fc29.x86_64
Shell: bash 4.4.23
Resolution: 1600x1200, 2560x1080
CPU: Intel i7-3930K (12) @ 3.800GHz
GPU: NVIDIA GeForce GTX 970
Memory: 3502MiB / 32141MiB
Steam terminal output:
https://pastebin.com/Y5MpyvY8
I've actually run exclusively Ubuntu (currently on 18.04) for the last decade or so, meaning I developed the game's scripting on it. So, I was surprised to hear this happen.
OS: Debian GNU/Linux bullseye/sid x86_64
Kernel: 5.2.0-2-amd64
Shell: bash 5.0.3
Resolution: 3840x2160
CPU: Intel i7-8750H (12) @ 4.100GHz
GPU: Intel UHD Graphics 630
Memory: 4432MiB / 15746MiB
fury.bin stdout:
Ion Fury r(?)
Built Sep 17 2019 05:36:40, GCC 5.4.1, 64-bit
Using /home/compaqdisc/.steam/debian-installation/steamapps/common/Ion Fury/ for game data
Using /home/compaqdisc/.config/fury/ for game data
./fury.bin[0x4c28dd]
/lib/x86_64-linux-gnu/libc.so.6(+0x3a100)[0x7f00f135f100]
hash_find(): table not initialized!
hash_find(): table not initialized!
Real developers aim for 100%. Is voidpoint a real developer?
p.s. might be paranoid but I feel there's some difference in mouse control, like a slight acceleration. I can live with it though.