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ENEMIES WE'VE ENCOUNTERED
===========================
01. CULTIST
https://steamcommunity.com/sharedfiles/filedetails/?id=1466047229
02. DRONE
https://steamcommunity.com/sharedfiles/filedetails/?id=1634244333
03. GREATER ( Greater Cultist?)
https://steamcommunity.com/sharedfiles/filedetails/?id=1802749146
04. MECHBOSS (WARMECH)
https://steamcommunity.com/sharedfiles/filedetails/?id=1353539504
05. MECHSECT (Spider)
https://steamcommunity.com/sharedfiles/filedetails/?id=1802747241
06. SHOTGUNNER
https://steamcommunity.com/sharedfiles/filedetails/?id=1633550199
07. TURRET
https://steamcommunity.com/sharedfiles/filedetails/?id=1834122359
ENEMIES THAT I THINK WE'VE ENCOUNTERED
=======================================
08. DEACON (I think that this might be the flying spinal cord robot)
https://steamcommunity.com/sharedfiles/filedetails/?id=1802744345
===========================================
09. DIOPEDE (A centipede like robot)
https://steamcommunity.com/sharedfiles/filedetails/?id=1834986931
10. BRUTE (I think this is the robot with the chopsaw hand)
https://steamcommunity.com/sharedfiles/filedetails/?id=1802745676
11. ARCHANGEL (I think this is the guy with no skin and a blue, flaming skull)
https://steamcommunity.com/sharedfiles/filedetails/?id=1802749394
ENEMIES THAT HAVE NOT BEEN MATCHED UP YET
===========================================
12. WENTEKO
I'm not sure what character this might be, and the following images are of new enemies that have unknown names. Could one of these be WENTEKO? We should find out in a few days...
https://steamcommunity.com/sharedfiles/filedetails/?id=1802747876
https://steamcommunity.com/sharedfiles/filedetails/?id=1802748936
https://steamcommunity.com/sharedfiles/filedetails/?id=1802744578
NO LONGER IN GAME
==================
13. MASTICON (Masticon Scout)
Within picture on the lower right of the following slide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1808852734
PUBLIC ENEMY NUMBER 1: DOGE!!!!!!!
================================
https://steamcommunity.com/sharedfiles/filedetails/?id=1633185191
Note that most of the above is just guessing and there may be some errors in the identification of some of the enemies.
EDIT: Some corrections/ammendments have been made since the original posting. Additional corrections will likely be required as more information becomes available.
https://twitter.com/bombshell_game/status/662786327310528512
Or it could mean that the MASTICON and the "Masticon Scout" are two completely different things. Just a few more days to go to find out exactly who's who for sure. :)
Maybe LameIF a year from now? ;) ;)
So this means then that the MASTICON code is entirely unused in the .con files then, correct?
I will be updating my screen grab of the diopede above soon as I was able to get a somewhat better look at them in the reviews that I watched.
I guess we'll see but so many, SO MANY games likes putting creepy creatures in the water, the holy trio all had something nasty in the water though nowhere near as bad as the newer Far Cry games which have a wide variety of creatures and sea life to jumpscare the ♥♥♥♥ out of you, and literall qtes to force them into your face, likie the slimes from Duke. ugh.
I don't know the con file scripting language specifically, but there are enough universal similarities, especially to C, that I can understand much of what the code says. It probably wouldn't take to much for me to pick it up fluently if I took the time to learn about it in more detail.