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i think its all about ur choice
Just make sure they have a perception above 10 and they will be doing alot of damage.
Yes even in PoTD difficulty they will share alot of the damage load.
... That's honestly kind of amazing.
Reminds me of this iconic scene.
https://www.youtube.com/watch?v=MfkHkdu5IEI
I'm playing a Chanter (Troubadour) support right now - it's very versatile. Both your Chants (passive AOE buffs) and Invocations (active spells) can be tailored to fit nearly any situation. My Troubadour is a support/DPS melee hybrid -- stats into might, dex, perception, and intellect.
For a DPS Priest multiclass I would recommend forcusing on might, perception and then intellect. Might for +damage/healing - makes perfect sense on a priest. Perception is extremely important for any offensive spellcaster as it's the only non-item way to increase spell accuracy.
A Ranged Priest would work best here (that is, choosing the longer-ranged 5m+ Priest spells). You can bring your constitution and resolve down to about 7 or 8. might / perception / intellect to 15 then put your remaining points into dexterity to reduce the recovery time between spells. You'll also have the Chant that decreases ranged reload speed AND recovery which will increase your back line DPS. You'll be using the longer-casting evocations and preist spells from the back lines where you cant be interrupted.
The other option would be focusing instead on might / constitution / intellect - then resolve and playing more as a support-tank hybrid. Your chants will be in range to buff your front line, or debuff most/all of the enemies you're engaged on. You'll also focus more on the short-range chanter invocations (usually AOE CC or AOE ally buffs) and preist spells that have faster casting times.