Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Help with a melee ranger build
i wanna do a melee ranger but im not sure weither to multiclass, weither to use 2hander or dual wield, and what stats are more and less importiant
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Showing 1-5 of 5 comments
Dixon Sider May 16, 2018 @ 7:37pm 
you shouldnt multiclass until you beat the game IMO, you will miss out on the high level skills/spells.
Eyune May 16, 2018 @ 7:41pm 
Best thing to do is to preview class abilities and check the bottom 2 rows if you want any skills in there.

If you do then dont pick multiclass as you get locked out of those 2 rows.

In my first playthrough I did what dixon suggested and only picked non multiclass roles when i didnt know what did what.
Last edited by Eyune; May 16, 2018 @ 7:42pm
Dixon Sider May 16, 2018 @ 7:41pm 
If you want 2-handed I would say high DEX, and if you want dual wield, I would say high PER. Dont use any dump stats unless you REALLY want to dump int. And of course always max might
Razadune May 16, 2018 @ 7:53pm 
Originally posted by dixon sider:
Dont use any dump stats unless you REALLY want to dump int.

Just a side note to this, don't neglect Intelligence if you're making a barbarian one of your multiclass options. The larger AOE and duration increases from Int help a lot with a barbarian's carnage and other abilities. Depending on the Ranger subclass, Int could be helpful for duration boosts there as well.

It's extremely important for Paladin as well, which would also make a great multiclass for Ranger.
Hex: Onii-Chan May 16, 2018 @ 8:18pm 
Rangers are a crappy class in almost every regard. Unless you want to roleplay as the dude from Shadow of War, there is really no point in using it at all.

Most of your skills rely on your companion, but you are the having 2 characters that autoattack, instead of one that has actual skills.

If you REALLY want tho, you should pick some defensive class like Paladin or Fighter maybe? That way you will have a somewhat passable Paladin / Fighter AND a pet companion.

Thing with Multiclasses is...well, they are crappy to be honest. Mostly because melee classes have NO advantages whatsoever over ranged ones. Fighter, Paladin, Monk, Fighter and Barbarian are straight up trash. As a magic class you can just buff yourself with

So for all intents and purposes, the best melee classes are Wizards / Druids. Self-Buffs are 0,5 seconds base and do not trigger recovery time. So a fight begins, you slap 4 buffs on yourself and go in.

At least works on Path of the Damned for me.

I see literally not a single advantage for the melee classes. In the tabletop / pen&paper it was evened out with additional feats. Here? Meh.
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Date Posted: May 16, 2018 @ 7:35pm
Posts: 5