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They are in fact, very against cheaters.
Just click Submit a request and add any thing required you definitely need their name though and either a screenshot or clip would be helpful if you took them but the name should suffice
having OBS ready or nvidia shadowplay on in a poorly optimized game for video evidence then upload the large video file, get URL then submit a ticket? let's hope your game won't crash or the recording software didn't get it process terminated by gameguard.
95% of people who met cheater surely will go that far in a non-pvp game.
you are awfully naive if you think just because there is a way to report cheaters but only if you do all the detective work and going through an inconvenient process of reporting cheaters mean the devs actually care.
just like how indie studios tell people to just pirate their game instead of buying keys from shady sites because the process of dealing with used key involved with stolen creditcard is a painfully long process and don't earn them a dime of profit.
they want to minimize the amount of reports that reach them so they don't have to do something that don't earn them more money. Saying they care about cheating problem in a pve game is just as believable as saying a politician best interest is doing things solely for the benefit of the citizens.
the fact that this bottom barrel excuse that are called an "anti-cheat" just because it is advertised so, are chosen already show how much they care about cheaters, your privacy and/or safety.
the moment the game launch was wildly successful compare to their expectation, they already profit and can easily leave the game to a skeleton crew, pumping out cosmetic, warbonds on schedule while drip feeding you old ideas from HD1 to maximizing profit and move on to next project, which explain the horrible pace of bugs/crashes fix.
I think devs could easily come up with creative solution to catch hackers, and they could probably even troll these cheaters by sending them into the shadow realm where they can never win cos they put in a match with enemies that are all invicible.
This way cheaters would end up just reporting them self when they fail to spawn in stuff with their cheats, doing this correctly would only affect cheaters.
Report system can have flaws of it being abused, to a point devs have to ignore reports to a point it becomes less effective.
Secondly, it is against the TOS to name-shame players for cheating (because this has been abused for nefarious purpose) on most platforms of which both Steam and Discord subscribe to this policy.
the point is to make note of the issue so the devs can address it once they catch their breath after trying to keep up with the runaway success of HD2. for now, the only solution is for players intolerant of those who use cheats, to simply leave the match and thanks to no penalties for doing so... simply join a new one or host a dive of their own.
i love this. you my friend understand the core tenants of true mAnAgEd dEmOcRaCy. may we drive back the foes of sUpEr eArTh together!!! (chugs a bucket of Liber-Tea)
If you witnessed someone doing it in your lobby record them and their nickname and send it to developers and they will handle it.
As you can see here: still silly to do in publics lol
https://youtu.be/7tOKJrxx5Hk?si=4oZLgnxOLNCxtnEx
Unless you have ever patched bug, you wouldn't realize how tricky they can be to fix though, sometimes you do legit fix them but a correction somewhere else bring it back, sometimes in a different form. Or it has different ways of replicating it.
I've seen one game have to solve the same issue like 7+ times because it kept coming back rofl
Minecraft as well, the Java edition Redstone is broken the way it functions, people love it and it's considered a feature but they have not bin able to replicate the way it functions in bedrock or other editions, its just not functioning correctly in Java and no one wants them to fix it lol
i'm pretty sure that amount of games that struggle to fix a damn bug in month is way less than games that managed to patch it in a week or 2 with a hotfix.
and not to mention majority of people who sent support tickets to get their programs whitelisted seem to get no answer at all make me wonder if the title is being handled by a skeleton crew or having enough staffs on it at all.
bethesda introduce the same bugs in their 69th re-release of skyrim even though modders has fixed it 68 times before convinced me that there are studios that simply don't care as long as people still play or buy their things.
oh and mojang devs don't work more than 60 mins a day, clearly, lol