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Повідомити про проблему з перекладом
EDIT: I bought it and have had success making it work on my PC, but I don't feel comfortable playing past my 120 minutes before I close the return window. I'm going to wait for a week or so and see how this all pans out. Strong possibility I return it though.
Thank you for confirming that you are just another greedy company with no regard to the safety of your players. I will steer clear of your product until big changes happen. It is a shame is turned out this way but still good to know what kind of people you are as a team.
Shame on you Arrowhead.
I'd rather settle for EAC or another known and actually respectable anti-cheat instead of this hot garbage.
Helldivers 1 was still a fun and popular game despite the 5% of cheaters. This anti-cheat is going to result in a game that forever lives in the shadow of the previous one, thus in turn means a lot less money for your precious and clearly much more important CEO than had you just respected the vast majority of your actual playerbase who actually pays for this game.
in fact, have fun paying my refund for this decision.
With dozens if not hundreds of feedback that this is a bad idea, way before the masses learned about it?
It still is a bad idea and it clearly has hit initial sales.
Even the first example of the 9999 research samples is a bad example because there should be some form of possibility screening between all the peers: if its not possible, the session should not be valid for who ever caused it.
If two players in the same session cheat, then shouldn't the galaxy server should decide if that the session doesn't count.
Me and few others on my discord already refunded after hearing about this development. It leaves me with a bigger bad taste that you -continue- defending with copy pastes with tooth and nail and moving threads as they are.
I rather have some other kernel level anti-cheat (like EAC which has nice proton compatabilities for steamdeck) then nprotect considering their very colorful history over the decades.. I am still amazed nProtect still operate under that name considering the years has not been kind to it regarding stability and performance... nor even that useful case of defending against cheats or bots over long term.
They sure have learned from their mistakes (lol psobb uninstall debacle) but the recent undecember and the launch of this game shows it still has the same issues with performance and crashing so they clearly haven't improved in that regard.
How much development time will you all use to solve the issues for AMD cards forexample? that will be an interesting thing to observe.
Listen, I appreciate that you want to defend your game, and I also appreciate the complexities of anti cheat software. But please, please, as a developer community in whole, stop suggesting there is no inherent security risks or other issues associated with anti-cheat software. Anti-cheat software has root level access to the file system and memory stack, that, by definition, is a security risk. If for some reason GameGuard is compromised by say a security vulnerability such as https://www.cvedetails.com/cve/CVE-2005-0295/ for example or another zero-day issue then the user is at risk.
EDIT: you also make the point that it only communicates with a few servers. I should point out that Supply Chain attacks, that is hi-jacking upstream patching servers is becoming a common way to distribute mal-ware. And there is *no* better way I can think of than distributing malicious software through a service that has complete root level access to your computer.
It's the very reason Virus Scanners usually prevent Anti-Cheat software from being installed.
It's fair to say that you trust the product, and it legitimately seems like you do, but DO NOT downplay the potential risks to your users. No, is not a valid answer to the question above.
You want us to trust you, then be fair in your disclosure of the potential problems, not only security but privacy.
GameGuard is reported to include a keylogger, does that keylogger run when you have alt tabbed out of the application being played? Have you even tested / confirmed that? exactly what information is sent back to the controlling servers? I could care less if "anonymized" if any conversation / anything I do while all-tabbed from the game is still recording my keystrokes.
Don't just give us a "you'll be fine" PR speak answer. You are a developer yourself, and should be concerned about your own security.
Edit: A month was given and no further responses on the matter have been done. I have removed the game from my wish list at this time.
https://www.youtube.com/shorts/LY2hG-_asKU