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The fact you keep getting a hard system crash likely indicates overusage of your hardware. That's what was happening to me.
I underclocked my hardware and the system crashes (BSOD) went away. Now when the game crashes it is just the game, not my whole system.
I have tinkered a bunch but it seems all aspects of my hardware needed to be underclocked to prevent overusage (GPU, CPU & RAM). I have not tested if RAM is nessesary, but given how bad this game is at using resources I thought better to be safe than sorry.
So I came to the conclusion that the game is not using system resources properly. This seems evident by this reddit post:
https://www.reddit.com/r/Helldivers/comments/1beh5jo/psa_potential_permanent_performance_issues_with/
TLDR
From all appearances this game will eat your hardware.
Ah...got it. Sorry for the assumption.
You are understanding underclocking correctly.
For me the problem doesn't lie with total utilization. It lies with single core and thread utilization. In my experience the game is overusing certain cores/threads, overheating/thread locking and crashing part of the system. This is where underclocking becomes important. Because a single core was being abused at max boost the temperature on that one small section of CPU goes way up. The rest of the CPU is fine but the temperature spikes around that area and more than likely causes the crash.
My CPU was at less than 50% utilization and had temps over 80c. Saw a single core maxed and figured that's the issue. My CPU never goes that high...ever. And now it doesn't again.
The GPU was harder to identify since all the parameters were fine.
My GPU is a 5700xt
It's utilization wasn't at 100% either, but I still was having driver errors. Temperature, usage, drivers, you name it - all fine. Turned the graphics all the way down and still was having the same problems (BSOD). I underclocked my GPU to close to the base clock and wouldn't you know...finally no more BSOD.
Haven't had a BSOD since underclocking all my gear - played 20 hours+ (played more today/yesterday too).
Since it was going so well I decided to test the GPU (hoping the CPU underclock solved the issue) and turned the GPU clock speed up to normal. BSOD the very next match!
No joke.
Even though my CPU and GPU were stock clock speeds - they still do not operate properly with this game and ONLY this game.
I am of the opinion that the HD and RAM errors are because the system is malfunctioning at a basic level because of corruption to system processes due to overheat in core components that manage those processes.
Definitely have a look at your resources and see what's happening though.
As far as pinning - I am not sure I would want to limit how many cores the game runs on given the utilization it has on each one already. At ~50% util on each core (normal for me during gameplay) - with 16 cores if I take away just 1 core it's adding another 3% util to each other core. I can't see that helping overheat.
On another note:
I have also heard bad things about the games graphic settings, like the frame limiter, vsync, motion blur, aa and global space illumination. Though I don't think these settings (maybe the frame limiter or vsync) would cause a BSOD, I play with them all off - even though I got a BSOD with these settings when I put my GPU clock back to stock. Hence my harping on underclocking.
edit: I play with AMD control panel graphic settings enabled (frame limiter and vsync)
Sorry for all the extra info....I hope my opinion and experience can help you play the game. I know from experience how frustrating it is to not be able to AND be worried about my hardware.